
معرفی
Winnie Song is an Assistant Arts Professor of Game Design at New York University's Tisch School of the Arts, Game Center.
Her educational background includes:
- MFA in Game Design from NYU Game Center
- BFA in Graphic Design and Expanded Animation from OCAD University
Professor Song specializes in game design with a focus on visual communication and stealth mechanics. Her work explores the intersection of visual art and interactive gameplay, particularly examining the role of violence in games as evidenced by her 2016 talk at the AMAZE festival. She has developed innovative approaches to game design education through courses like Introduction to Game Design and Visual Lab, emphasizing the importance of visual language in game development.
Her notable achievements include:
- Audience Choice Award at Indiecade 2015 for BADBLOOD
Professor Song has been instrumental in guiding student projects through courses like Capstone I and has contributed to the development of numerous student games through playtesting sessions and design feedback. Her industry experience at Square Enix Montréal informs her practical approach to game design education, bridging academic theory with commercial game development practices.
She is actively involved with the Game Center's exhibition and showcase events, including the annual No Quarter Exhibition, and participates in the Playtest Thursday sessions that provide critical feedback for developing games. Her independent game development work continues to influence both her teaching and the broader game design community.
