معرفی
Claudius Stemmler is an academic researcher at the Institute of Media Studies, Faculty of Philosophy, University of Tübingen, where he works as part of the AniVision project since February 2023. His research focuses on the intersection of media, video games, and artificial intelligence, with a particular interest in the works of Hideo Kojima and the evolution of game narratives.
His educational background includes:
- Bachelor's studies in Film and Economics at the University of Mainz
- Master's degree in Media Studies from the University of Siegen
- Currently pursuing a PhD dissertation on Japanese video game designer Hideo Kojima
Stemmler's research interests span Video Game Studies, Animation Studies, Media History, Artificial Intelligence in Media, Adaptation Studies, and Cultural Studies. He explores how video games adapt from other media, the evolution of game design over time, and the cultural implications of AI in gaming. His work often combines historical analysis with contemporary media theory to uncover patterns in media evolution.
His recent publications reveal a strong trend in analyzing video game series and their adaptations, with a growing focus on artificial intelligence's role in animation and gaming. The articles demonstrate interdisciplinary approaches, merging computer vision techniques with media studies to examine hybrid compositions in animation, while also delving into the historical and cultural contexts of franchises like Metal Gear Solid and Planet of the Apes.
Scientific recognition includes:
- Scholarship from the House of Young Talents at the University of Siegen for his doctoral research
As a doctoral researcher, Stemmler is actively engaged in the AniVision project, which investigates animation film through computational methods. He has not yet supervised students but contributes to collaborative research efforts within the Institute of Media Studies. His current grant support comes from the House of Young Talents scholarship.
Stemmler works within the AniVision project team at the Institute of Media Studies, collaborating with researchers across disciplines to apply weakly supervised learning techniques to animation film analysis. This project represents a cutting-edge fusion of media studies and artificial intelligence research.


