Deva Kannan Ramanan is a Professor at the Robotics Institute of Carnegie Mellon University , focusing on computer vision , machine learning , and human-centered robotics . His work bridges neurorobotics and visual perception , with applications in autonomous driving and 4D reconstruction . Research Topics Computer Vision 3-D Vision and Recognition Visual Servoing Neurorobotics Human-Centered Robotics Graphics & Creative Tools His recent publications in CVPR , ICRA , and ICCV emphasize 4D human reconstruction , neural rendering , and vision-language models for autonomous systems. He serves as General Chair of CVPR 2027 and Program Chair of CVPR 2018 , with IARPA funding for aerial-ground rendering (2023-2027). Current students include PhD candidates Sally Chen, Kangle Deng, and Zhiqiu Lin, while past advisees like Arun Vasudevan and Olga Russakovsky now hold positions at Amazon and Meta respectively.
Xingxing Zuo is an Assistant Professor (tenure-track) in the Robotics Department at MBZUAI. He holds a PhD from Zhejiang University (2021) and a Bachelor’s from UESTC (2016). Previously, he was a Postdoctoral Scholar at Caltech (2024–2025), a Postdoc at ETH Zurich (2019–2021), and held visiting roles at TU Munich, University of Delaware, and University of Technology Sydney. His research focuses on robotics, 3D computer vision, and embodied AI, with emphasis on robot-human collaboration, state estimation, and sensor fusion. Educations: PhD in Robotics, Zhejiang University (2021, with honors) Bachelor’s in Computer Science, University of Electronic Science and Technology of China (2016, with honors) Research Highlights: Develops novel methods for LiDAR-camera-inertial fusion, neural radiance fields, and radar-cameras systems Pioneered techniques like Flying Co-Stereo (long-range aerial mapping) and FMGS (vision-language embedded 3D splatting) Focuses on real-time SLAM, robust depth estimation, and photorealistic scene reconstruction Awards & Recognition: Best Paper Finalist at ICRA 2021 (CodeVIO) Oral Presentation at ICCV 2021 (MBA-VO) Recipient of Google Visiting Faculty Researcher (2023) Grants & Labs: Organized Thermal Infrared in Robotics workshop at ICRA 2025 Leads research on embodied AI and multi-sensor SLAM systems Develops open-source tools like LIC-Fusion and Coco-LIC frameworks
Katerina Fragkiadaki is the JPMorgan Chase Associate Professor of Computer Science in the Machine Learning Department at Carnegie Mellon University. She works at the intersection of Artificial Intelligence, Computer Vision, Machine Learning, Language Understanding, and Robotics. PhD from GRASP Lab, University of Pennsylvania Postdoctoral researcher at UC Berkeley (with Jitendra Malik) and Google Research Recipient of NSF CAREER, DARPA Young Investigator, Amazon, Google, Sony, UPMC, and AFOSR awards Organizer of CoRL 2023 Workshop on Generalist Robots ICLR 2024 Program Chair, multiple area chair roles Her research group focuses on developing machines that autonomously improve world models through human-environment interactions, with specific emphasis on: Representation learning and video understanding 2D/3D unified vision-language models Generative simulation and reinforcement learning Real2Sim/Sim2Real robot learning Continual learning and spatial common sense 3D scene reconstruction and dynamics Recent publications highlight advancements in: 3D mesh generation with compositional transformers Unified 2D/3D perception frameworks Physics-aware generative models Diffusion-based robotic manipulation policies Embodied agents with memory prompting Awards include: 2024: DARPA Young Investigator Award 2023: Amazon Faculty Award 2022: Sony Faculty Research Award 2021: UPMC Faculty Research Award 2020: NSF CAREER Award 2019: Google Faculty Award Key collaborations span institutions including UC Berkeley, Google Research, Stanford, MIT, and University of Tsukuba. Her work bridges theoretical innovation with practical applications in: Autonomous robot manipulation 4D world modeling Language-grounded perception Visual dynamics prediction Embodied program synthesis Physics-based simulation engines
Sanjiv Singh is a Research Professor at the Robotics Institute within Carnegie Mellon University's School of Computer Science. His academic journey at CMU spans from Systems Scientist (1995-2001), to Senior Research Scientist (2001-2003), Associate Research Professor (2003-2007), and finally Research Professor since 2007. He also holds an adjunct faculty position in Mechanical Engineering since 2009. Singh serves as Editor-in-Chief of the Journal of Field Robotics, demonstrating his leadership in the robotics community. His educational background includes a Ph.D. and M.S. in Robotics from Carnegie Mellon University (1995, 1992), an M.S. in Electrical Engineering from Lehigh University (1985), and a B.S. in Computer Science from the University of Denver (1983). Dr. Singh's research focuses on three primary themes: Autonomous Navigation (developing motion planning and control for ground and air vehicles with applications in agriculture, exploration, and low-flying aircraft), Coordinated Multi-Robots (examining team-based tasks like structure assembly and search/rescue operations), and Forceful Interaction with the world (using physical models to enable robots to handle complex, high-force interactions). His work spans aerial robotics, agricultural and forestry robotics, mining robotics, 3D vision, sensing and perception, visual servoing, motion planning, and field service robotics. Analysis of his recent publications (2016-2020) reveals a strong focus on collision avoidance algorithms, sensor fusion techniques, and real-time navigation systems. His research demonstrates consistent advancement in SLAM (Simultaneous Localization and Mapping) technologies, particularly in GPS-denied environments, with increasing sophistication in handling complex aerial maneuvers and multi-robot coordination. Editor-in-Chief of Journal of Field Robotics Dr. Singh has advised numerous graduate students throughout his career, with current advisees including Matt Aasted (Ph.D), Andrew Chambers (M.S), Hugh Cover (M.S), Michael Dille (Ph.D), and Justin Haines (M.S). His past students include prominent researchers like Sebastian Scherer, Joe Djugash, Fred Heger, Geoff Hollinger, and Ji Zhang who have gone on to make significant contributions in robotics. His research has been supported through various projects including CASC (agricultural applications), Riverine, Transformer, Trestle, and Ember. His laboratory work focuses on developing practical robotic systems capable of operating in challenging real-world environments, with particular emphasis on agricultural applications, search and rescue operations, and coordinated multi-robot teams that can work effectively alongside humans.
Alexander Schwing is an Associate Professor in the Department of Electrical and Computer Engineering and Computer Science at the University of Illinois at Urbana-Champaign, affiliated with the Coordinated Science Laboratory. His research focuses on machine learning and computer vision with applications in 3D scene understanding, generative modeling, and multi-agent systems. Education: Diploma in Electrical Engineering and Information Technology, Technical University of Munich (TUM) PhD in Computer Science, ETH Zurich Postdoctoral Fellow, University of Toronto Research Interests: Structured prediction in deep learning Generative adversarial networks and stability Multi-modal vision-language models 3D scene reconstruction from single images Embodied agent collaboration Semantic segmentation with temporal coherence Recent Publications: Highlight trends in neural rendering, video object segmentation, and reinforcement learning with applications to 3D modeling and multi-agent systems. Notable innovations include SAIL-VOS dataset for amodal segmentation and NeRFDeformer for single-view scene transformation. Scientific Awards: NSF CAREER Award, 3M and Amazon research awards, multiple student recognition awards, ETH Zurich PhD medal, and best paper at Intelligent Tutoring Systems 2014. Teaching: Offers graduate courses in Pattern Recognition (ECE 544) and Machine Learning (CS 446/ECE 449). Previously taught at University of Toronto and ETH Zurich. Labs & Collaborations: Leads research at Coordinated Science Laboratory (UIUC) with collaborations across University of Toronto, ETH Zurich, and industry partners like Samsung SAIT and Amazon.
Prof. Matthias Nießner is a Professor at the Technical University of Munich, leading the Visual Computing Lab. His research intersects computer graphics, vision, and AI, focusing on 3D reconstruction, semantic understanding, and AI-driven video synthesis. He holds a PhD from the University of Erlangen-Nuremberg (2013) and was a Visiting Assistant Professor at Stanford University (2013–2017). Notable awards include the ERC Starting Grant (2018), Nvidia Professorship Award, and Eurographics Young Researcher Award (2019). His work has been featured in mainstream media and led to startups like Synthesia Inc. Research spans Gaussian splatting, neural radiance fields, and generative AI for 3D avatars. Over 150 publications include SIGGRAPH, CVPR, and ECCV, with best paper awards. Projects like Face2Face and ScanNet have driven innovation in facial reenactment and 3D scene datasets. Education: PhD in Computer Science, University of Erlangen-Nuremberg (2013) Diploma in Computer Science, University of Erlangen-Nuremberg (2010) Research Interests: 3D digitization, neural rendering, generative AI, non-rigid reconstruction, and applications in AR/VR. Awards: ERC Starting Grant (2018) Nvidia Professorship Award (2018) Google Faculty Award (2018) SIGGRAPH Best Emerging Tech Award (2016) Grants: Over €1.5M from ERC and industry partnerships. Labs/Teams: Visual Computing Lab at TUM and Synthesia Inc. (co-founder). Key projects include ScanNet (large 3D indoor dataset), Face2Face (real-time facial reenactment), and Gaussian-based 3D avatars. Current work focuses on diffusion models, neural radiance fields, and AI-generated media detection.
Derek W Hoiem is a Professor in the Siebel School for Computing and Data Science at the University of Illinois Urbana-Champaign, where he has been a faculty member since 2009. His research focuses on computer vision and related areas, and he is also the co-founder and Chief Science Officer of Reconstruct, an AI-based construction technology company. His educational background includes: PhD in Robotics, Carnegie Mellon University (2007) Beckman Postdoctoral Fellowship (2008) Prof. Hoiem's research spans computer vision, with a focus on object recognition, scene understanding, and graphics. His work also extends to mobile robotics and 3D scene reconstruction. He has made significant contributions in areas such as visual recognition, 3D modeling, and the application of computer vision in construction monitoring. His recent publications (2023-2025) demonstrate a strong focus on advancing multimodal understanding, particularly in region-based representations, 3D vision, and neural radiance fields. There is a clear trend towards integrating language and vision, improving efficiency in neural networks, and applying computer vision to real-world problems such as construction progress monitoring. His scientific awards and honors are extensive and include: IEEE Fellow (2022) University Scholar (2022) Koendrink Prize (2022) Dean's Award for Excellence in Research, Associate Professor (2021) Campus Distinguished Promotion Award (2015) Best Paper Award: IEEE Winter Conference on Applications in Computer Vision (WACV) (2015) CW Gear Junior Faculty Award (2014) IEEE PAMI Young Researcher Award (2014) Dean's Award for Excellence in Research, Assistant Professor (2014) Sloan Research Fellowship (2013) Intel Early Career Faculty Honor Program Award (2012) NSF CAREER Award (2011) ACM Doctoral Dissertation Award, Honorable Mention (2008) Carnegie Mellon University SCS Distinguished Dissertation Award (2008) Best Paper Award: IEEE Computer Vision and Pattern Recognition (CVPR) (2006) Prof. Hoiem has secured significant research funding, including an NSF CAREER award and an Intel Early Career Faculty award. He is also actively involved in technology transfer, having co-founded Reconstruct where he serves as Chief Science Officer. His teaching excellence is reflected in multiple "List of Teachers Ranked as Excellent" awards spanning from 2010 to 2021. Prof. Hoiem leads a research group at UIUC focused on computer vision and 3D scene understanding. Additionally, he co-founded and serves as Chief Science Officer at Reconstruct, which develops AI-based solutions for construction monitoring.
Professor Hongdong Li is a Tenured Professor at the School of Computing, Australian National University (ANU), within the College of Engineering and Computer Science. His research focuses on 3D Computer Vision, Machine Learning, and their applications in dynamic environments. He has held visiting roles at Carnegie Mellon University and has contributed to significant projects like the Australia Bionic Eyes initiative. Education: PhD (Electrical Engineering). Research Interests : 3D Computer Vision fundamentals and applied AI systems Learning-based 3D perception for plant sciences Robot navigation in unfamiliar environments Awards : Marr Prize Honourable Mention CVPR Best Paper Award Advising & Grants : Supervised 40+ PhD students, with funding from ARC, CSIRO, Microsoft, and firms like OPPO/Tencent. Active in projects such as bushfire detection via video analytics and sign language translation systems. Labs/Teams : Co-founder of the Australian Centre for Robotic Vision (ACRV). Collaborates globally on cross-view localization and autonomous systems.
Alex Wong is an Assistant Professor of Computer Science at Yale University, specializing in computer vision, robotics, and medical imaging. His research focuses on sensor fusion, unsupervised learning, 3D vision, robust perception under adverse conditions, and medical image analysis. He holds degrees from the University of California, Los Angeles (UCLA), including a B.S., M.S., and Ph.D. in Computer Science. Wong’s work bridges theoretical advances with practical applications, particularly in depth estimation, autonomous systems, and medical diagnostics. He has received prestigious awards such as the NeurIPS Outstanding Student Paper Award (2011) and the ICRA Best Paper Award in Robot Vision (2019). His research often addresses challenges in unstructured environments, emphasizing robustness and adaptability. Recent projects include developing novel frameworks for unsupervised depth completion, adversarial robustness in vision systems, and multimodal fusion techniques. His contributions span conferences like CVPR, ICCV, and ICRA, with a strong focus on advancing AI for real-world applications in healthcare and robotics. Education: B.S., Computer Science, UCLA M.S., Computer Science, UCLA Ph.D., Computer Science, UCLA Awards: NeurIPS Outstanding Student Paper Award (2011) ICRA Best Paper Award in Robot Vision (2019) His lab at Yale Engineering focuses on AI-driven solutions for perception challenges, collaborating across disciplines to advance medical imaging and autonomous systems. Current efforts explore generative models, continual learning, and vision-language integration for robust scene understanding.
Ajmal Mian is a Professor of Computer Science at the University of Western Australia (UWA), affiliated with the School of Physics, Maths and Computing. He holds an Australian Research Council Future Fellowship (2022) and leads research in Artificial Intelligence, Computer Vision, and Machine Learning. His work focuses on 3D computer vision, adversarial AI defense, and explainable AI. His research interests include 3D point cloud analysis, face recognition, human action recognition, and remote sensing. He has published over 300 papers and secured major grants from ARC, NHMRC, and DARPA, totaling millions in funding. He has supervised 29 PhD students and mentored 12 postdoctoral researchers. Key projects include 3D diffusion models for scene generation, robust 3D vision systems, and defense against AI deception attacks. He serves as a fellow of IAPR, an ACM Distinguished Speaker, and has editorial roles at IEEE Transactions on Neural Networks and Pattern Recognition. Research Awards: HBF Mid-Career Scientist of the Year, West Australian Early Career Scientist of the Year, IAPR Best Scientific Paper Award. Grants: ARC Discovery Projects, National Intelligence & Security Discovery grants, DARPA grants for AI security. His teaching spans computer vision, machine learning, and programming courses. Collaborations include defense, medical, and agricultural applications.
Deva Ramanan is a Professor at the Robotics Institute of Carnegie Melllon University, where he leads research in computer vision and machine learning. His work focuses on modeling human visual perception, leveraging large-scale visual data, and developing systems for 3D understanding, neural rendering, and autonomous systems. He advises a large group of PhD students and has mentored numerous postdoctoral researchers now in leading roles across industry and academia. His research interests include computer vision, machine learning, human perception modeling, 3D scene understanding, neural rendering, autonomous driving, video understanding, and multimodal foundation models. These areas reflect his focus on both foundational models and their application to real-world problems in robotics and AI. The recent publications highlight a strong trend toward multimodal and 3D-aware models, with increasing use of diffusion models, neural fields, and large vision-language systems. Key themes include scene flow, 3D reconstruction from monocular video, autonomous driving perception, and robust evaluation of vision-language models. There is a clear emphasis on both methodological innovation and practical deployment in dynamic environments. Marr Prize, Honorable Mention (ICCV 2021) Best Paper, Honorable Mention (ECCV 2020) Best Paper Finalist (WACV 2024) Best Paper Award (WACV 2016) Best Industrial Paper, Honorable Mention (BMVC 2017) Marr Prize winner (ICCV 2009) Deva Ramanan has advised numerous PhD and master’s students, many of whom are now at top institutions and companies including Apple, Meta, Google, Nvidia, OpenAI, and Princeton. He has received substantial funding from IARPA, DARPA, NSF, Intel, Google, and Facebook for projects in video analytics, dispersed computing, visual cloud systems, and multi-task recognition. His group has developed influential datasets and benchmarks used widely in the community. He leads a vibrant research lab focused on advancing computer vision through deep learning and multimodal integration. His team works on core challenges in perception, including 3D reconstruction, motion modeling, object detection, and scene understanding, with applications in robotics and autonomous systems.
Shubham Tulsiani is an Assistant Professor at Carnegie Mellon University's Robotics Institute, where he leads the Computer Vision group and the Physical Perception Lab. His research focuses on inferring physically and spatially grounded representations from perceptual inputs, with applications in 3D vision, robot manipulation, and neural scene reconstruction. He directs an active research group with multiple PhD and Master's students. Research interests center on 3D scene understanding , robot learning , and generative modeling , with specific emphasis on: self-supervised perception, neural rendering, multi-view geometry, manipulation from visual inputs, and physics-based reasoning. The lab develops methods that leverage physical world constraints as supervisory signals. Recent publications demonstrate strong focus on diffusion models for 3D tasks , sparse-view reconstruction , and robotic manipulation transfer . Key trends include neural inverse rendering, view synthesis from limited observations, and translating human interactions to robot actions. Awards include: Best Student Paper Award at CVPR 2015 Advising includes supervision of 5 PhD students, 4 MS students, and undergraduates. Lab alumni hold positions at Google, Stanford, Meta, and Princeton. The Physical Perception Lab collaborates with FAIR Pittsburgh and the CMU Computer Vision group.
Prof. Matthias Nießner is a Professor at the Technical University of Munich , where he leads the Visual Computing Lab . Prior to this, he held a Visiting Assistant Professor position at Stanford University . His work bridges computer vision , graphics , and machine learning , focusing on 3D reconstruction , semantic scene understanding , and AI-driven video synthesis . Prof. Nießner has published over 150 works in top venues like SIGGRAPH , CVPR , and ECCV , with several receiving best paper awards (SIGCHI’14, HPG’15, SPG’18, SIGGRAPH’16 Emerging Tech). His research has garnered international media attention, including features in the New York Times , Wall Street Journal , and MIT Technological Review , as well as TV demonstrations (e.g., Jimmy Kimmel Live for Face2Face technology). Awards : TUM-IAS Rudolph Moessbauer Fellowship (2017–ongoing) Google Faculty Award (2017) Nvidia Professor Partnership Award (2018) ERC Starting Grant (2018, €1.5M) Eurographics Young Researcher Award (2019) Research Trends : 3D Gaussian Splatting for real-time rendering Neural Radiance Fields (NeRF) with mesh supervision Audio-driven facial animation via diffusion models Latent space diffusion for 3D scenes Self-supervised and zero-shot methods for 3D and image analysis As a co-founder and director of Synthesia Inc. , he drives democratization of synthetic media. His YouTube channel has over 5 million views, reflecting his impact beyond academia.
Yi Fang is an Associate Professor of Computer Engineering and an affiliated Associate Professor of Computer Science at New York University Abu Dhabi (NYUAD), and a Global Network Associate Professor at NYU Tandon. He is a core faculty member in the Division of Engineering, specializing in Electrical and Computer Engineering. His research is centered at the intersection of Embodied AI, Robotics, and AI-driven assistive technologies, with strong support from agencies such as the US NSF, UAE ADEK, and ASPIRE. PhD, Purdue University Yi Fang's research interests span 3D Computer Vision, Multimedia Processing, Machine Learning, Deep Learning, and Embodied AI . He focuses on AI-driven perception, learning, and real-world applications, particularly in engineering, medicine, and accessibility. His lab, the Embodied AI and Robotics (AIR) Lab, develops intelligent robotic systems that integrate perception, learning, and decision-making to solve complex societal challenges. His work emphasizes large-scale visual computing, deep visual learning, and cross-domain/multimodal foundation models , with recent innovations in assistive AI for the Deaf and Hard-of-Hearing community. The 15 most recent publications reflect a consistent focus on 3D vision, sketch-based 3D retrieval, point cloud learning, and assistive computer vision . His work leverages deep learning, adversarial training, metric learning, and generative models to bridge modalities such as sketches, depth images, and 3D models. There is a clear trend toward cross-modal understanding, unsupervised representation learning, and real-world assistive applications , especially for visually impaired individuals. Yi Fang actively contributes to the academic community as an Area Chair for top-tier conferences including CVPR, ECCV, ICCV, IJCAI, and IROS. He also serves in peer review and mentoring roles, shaping the future of AI and robotics research. As a dedicated educator, he teaches foundational and advanced courses such as Computer Vision, Applied Machine Learning, Data Structures, and Capstone Design . He mentors students through research seminars and honors projects, fostering innovation and technical excellence. His research is supported by major grants from US NSF, UAE ADEK, and ASPIRE, enabling high-impact interdisciplinary collaborations. He founded and directs the Embodied AI and Robotics (AIR) Lab at NYU Abu Dhabi, a dedicated research space for developing intelligent systems that seamlessly integrate perception, learning, and decision-making. The lab promotes interdisciplinary collaboration across engineering, medicine, and social sciences, advancing the frontiers of Embodied AI.
Professor Gabriel Brostow is a faculty member in the Department of Computer Science at University College London (UCL), where he leads research in Computer Vision and Human-Computer Interaction. He also serves as Chief Research Scientist and Senior Director of the R&D Team at Niantic, the company behind Pokémon GO. His work bridges academic research and industry applications, focusing on developing AI systems that enhance human capabilities through what he terms 'Human in the Loop AI'—now commonly referred to as Human-Centered AI. Brostow completed his BS in Electrical Engineering at UT Austin, followed by a PhD with Irfan Essa at Georgia Tech. He then pursued postdoctoral research with Roberto Cipolla's Computer Vision & Robotics Group at Cambridge University as a Marshall Sherfield Fellow, and with Marc Pollefeys in ETH Zurich's CVG Group. His research explores how AI, particularly Computer Vision, can serve as 'super-tools' for professionals across various domains including filmmaking, architecture, robotics, and scientific research. Specific interests include assistive technology for everyday life, authoring systems that maximize user effort, 3D reconstruction, depth estimation, and vision-language models. His work often involves creating systems that are validated through real-world human interaction to ensure practical utility. Analysis of his recent publications reveals a strong focus on practical applications of Computer Vision that directly interact with humans. His research spans 3D scene understanding, depth estimation, sketch-based interfaces, and multimodal AI systems. There's a clear emphasis on creating benchmarks and tools that facilitate human-AI collaboration, with applications in assistive technology, urban planning, filmmaking, and biodiversity monitoring. His work frequently appears at top conferences including CVPR, NeurIPS, ECCV, and CHI. Marshall Sherfield Fellowship Brostow actively mentors PhD students, with current advisees including Ross Murphy, Skanda Koppula, Gizem Unlu, Omiros Pantazis, and Jamie Watson. His alumni include numerous PhD graduates and MSc students who have gone on to successful careers in academia and industry. He emphasizes selecting students based on passion and potential rather than just academic credentials, valuing traits like helpfulness, drive, and hunger to learn. His research is supported through collaborations with major institutions and companies including DeepMind, MIT, and the University of Edinburgh. He leads a research group at UCL that collaborates closely with Niantic's R&D team, creating a unique bridge between academic research and industry application. His team's work frequently involves developing novel Computer Vision techniques that are validated through real-world human interaction, ensuring practical utility alongside technical innovation. The group explores blue-sky research problems with applications ranging from assistive technology to professional tools for filmmakers, architects, and scientists studying diverse environments.