- Game Development
- Serious Games
- Game Analytics
- +۷ مورد دیگر
Henrik Engström is a Professor of Informatics at the University of Skövde, affiliated with the School of Informatics and Department of Information Technology. He holds a PhD in Computer Science from the University of Exeter. His research focuses on game development processes, serious games, and interdisciplinary collaboration in game design. Engström has led multiple projects, including the Game Tech Academy and Sweden Game Arena initiative, aiming to leverage game technology for societal challenges in health, education, and industry. He coordinates the Game Development Master's Programme and has published extensively on topics like game analytics, inclusive design, and mobile game publishing strategies. His work often bridges academia and industry, emphasizing practical applications in training simulations and healthcare. Education: PhD in Computer Science (University of Exeter) Key Projects: Sweden Game Arena, Game Hub Scandinavia, Digital Parental Support Tools Research Interests: Game design processes, serious games for health, inclusive game development, and mobile game business models Engström’s research outputs span over two decades, with notable contributions to understanding game development challenges, stress detection in games, and the application of AI in game narratives. His book Game Development Research (2020) synthesizes empirical insights from industry practices. He collaborates internationally, including with Japanese and Scandinavian institutions, to advance educational game models and industry-academia partnerships. His articles highlight trends in data-driven decision-making for indie game publishers, the psychological impact of game design on player experiences, and leveraging game jams for addressing heavy societal topics. Engström also leads grants focused on digital health tools for expecting parents and sustainable urban planning via game-based participation. Labs/Teams: Key contributor to the Sweden Game Conference and collaborator with Game Tech Academy, fostering innovation in game-based solutions for societal challenges.










