معرفی
Tony Pellicone is a Senior Lecturer in Game Design at the Falmouth Games Academy, Falmouth University. His work focuses on game-based learning, social production in game-related spaces, and understanding player experience. He has previously developed projects to introduce youth to cybersecurity, long-term science learning through alternate-reality games, creative ideation in tabletop gameplay, and educational initiatives in data science and coding within classroom and museum environments.
He holds a Doctorate in Information Studies from the University of Maryland, awarded in 2017.
Research interests include game culture in informal spaces, leveraging fan production practices such as live-streaming to design more engaging and inclusive games. His work also explores:
- Game-based learning applications in education,
- Social dynamics within game communities,
- Player experience analysis,
- Cybersecurity and data science education through games.
Tony has been actively involved with professional associations and academic societies, including:
- Associate Chair for CHI 2019, 2020, and 2021 (Education, Learning, and Families track),
- Associate Chair for CHI Play 2021 (Full Paper Track),
- Reviewer for CSCL 2019, ICLS 2018 and 2020, and CHI from 2016 to 2020,
- Reviewer for CHI Play from 2016 to 2019,
- Contributions to journals such as the American Journal of Play, Games and Culture, Learning, Media and Technology, and New Media and Society.
There is no explicit information provided regarding Tony’s advisees, grants, or current projects. However, his involvement in organizing and reviewing for major conferences suggests active participation in academic collaboration and research dissemination.
Laboratory or research team affiliations are not detailed in the provided information.
