
معرفی
Nathan Bean is a Teaching Professor in the Department of Computer Science at Kansas State University. He holds the Richard B. and Mary Jo Myers Cornerstone Teaching Scholar appointment. His research focuses on education and computing, particularly leveraging simulations, games, and technology to enhance learning across all educational levels (Pre-K to postgraduate). He co-directs the Advancing Teaching and Learning in Computer Science (ALT+CS) Lab and contributed to the NSF-funded CI-TEAM project, developing 'hackable glass box' simulations.
Education:
- Ph.D. (2022), Kansas State University – Curriculum and Instruction/Computer Science Education
- M.A. (2009), Kansas State University – English/Creative Writing
- M.S. (2005), University of Abertay Dundee – Computer Games Technology
- B.S. (2003), Kansas State University – Computer Science
Research Interests:
Bean explores computational thinking integration in K-12 education through curriculum development, teacher training, and mastery-based interventions. His work includes open-source tools and creative commons materials, emphasizing practical applications like sensor technology in classrooms and teacher self-efficacy studies.
Professional Contributions:
Bean designed courses such as Game Engine Design and leads the software engineering capstone program, where students address real-world challenges in agriculture, education, and engineering via open-source solutions. He co-founded the K-State Invitational Game Jam and mentors the Game Development Club.
Awards:
- Richard B. and Mary Jo Myers Cornerstone Teaching Scholar
Labs/Teams:
Co-Director of the ALT+CS Lab, contributing to pedagogy innovation and educator professional development.




