
معرفی
Karan Sher Singh is a Professor in the Department of Computer Science at the University of Toronto, affiliated with the Dynamic Graphics Project (DGP) laboratory. His research focuses on interactive computer graphics, human-computer interaction, and artificial intelligence, with applications in sketch-based interfaces, character animation, and immersive technologies like AR/VR. He has pioneered tools such as Meshmixer, CrossShade, and JALI Research, which have been adopted in industries including film (e.g., Weta Digital’s Avatar: The Way of Water) and gaming (Cyberpunk 2077).
Education and Background: Completed his PhD in 1994, working on early virtual teleconferencing systems at ATR. His work bridges artistic expression, technical innovation, and perceptual principles to create intuitive design tools.
Research Interests:
- Sketch and sculpt interfaces for 3D modeling and design
- Facial and character animation (INCA) for films and games
- Mathematical surface representations for conceptual design
- Augmented/VR storytelling and immersive environments (e.g., JanusXR)
- Artistic projection and non-photorealistic rendering
Recent Work Trends: Articles from 2016–2023 emphasize VR/AR interaction, immersive design tools, and anatomically based animation. His research often integrates HCI principles with geometric algorithms to address challenges in freehand sketching, mid-air gestures, and musculoskeletal modeling.
Awards and Recognitions:
- Best Paper Awards at SBIM (2008, 2012, 2014)
- Technology Transfer Awards from MITACS NCE (2003–2012)
- VFX Oscar-winning contribution via Weta Digital
Advising and Industry: Supervised over 20 graduate students, many contributing to tech companies like Pixar, Google, and EA. Co-founded JALI Research, JanusVR, and collaborated with industry leaders such as SideFX, NVIDIA, and NVIDIA.
Labs and Teams: Leads the DGP lab, fostering cross-disciplinary projects between academia and industry. Active in developing open-source tools like JanusXR and Meshmixer.



