
معرفی
Prof. Dominik Mieth is a Professor of Game Design at the Mediadesign Hochschule in Munich, Germany, where he has taught since 2012. His expertise spans game conception, documentation, narrative design, and the theoretical and historical aspects of video games. He holds academic positions alongside professional experience in game development and production.
Education:
- Film Studies, Germanistics, and Philosophy from Johannes Gutenberg University Mainz and Eberhard-Karls-Universität Tübingen.
- Specialization in Narratology, Screenwriting, and Media Violence Representation.
Research & Teaching:
- Focuses on game design modules (Concept, Documentation, Interaction Design, Level Design).
- Teaches Narrative Design I & II, emphasizing interactive storytelling techniques.
Professional Experience:
- Former Game Designer/Producer at Coreplay GmbH (2008–2012), working on titles like Moohrhuhn: Das verbotene Schloss and Jagged Alliance: Back in Action.
- Account Manager/Assistant Producer at ML Enterprises GmbH (2006–2008), managing projects like Windchaser and Red Ocean.
Labs & Projects: Engaged in experimental game research and oversees student project modules (Projektarbeit I–V).
۰مقاله منتشرشده





