معرفی
Daniel Fernandez Galeote is a Postdoctoral Researcher in Computing Sciences, specializing in gamification, climate change engagement, and digital game applications. His work focuses on leveraging game-based learning and interactive technologies to address environmental challenges and foster sustainable development. He has contributed to over 29 research outputs since 2021, with notable publications in journals like Behaviour & Information Technology and Proceedings of the ACM on Human-Computer Interaction.
Research Interests: His key areas include virtual reality's impact on self-perception, climate change education through games, and the design of locative interactions with natural environments. Notable projects involve experiments on climate change mental models and spatial framing in digital games.
- Recipient of the Best Paper Award (2022) and Best Presentation Award (2022) for work on gamification and climate engagement.
- Received the C.V. Åkerlundin säätiö stipend (2020) and a doctoral dissertation distinction (2024).
Professional Activities: He actively participates in academic events, including chairing sessions at the International GamiFIN Conference and serving on program committees. His consultancy work focuses on game design for sustainability initiatives.
Labs/Teams: Collaborations include projects on human-forest interactions and gamification for environmental awareness, often involving interdisciplinary teams in Finland and beyond.



