
معرفی
Andrew Debus is a Senior Lecturer in Games Design at the University of Northampton, School of Technology, where he contributes both to teaching and research. With over 27 years of industry experience as a games artist and developer across 42 titles, he transitioned into academia in 2014 and secured a full-time academic position in 2021.
His research interests focus on applying game design and extended reality technologies to serious applications, particularly in mental health care. Key areas include:
- Virtual Reality (VR) and Augmented Reality (AR)
- Game-Based Learning
- VR-EMDR therapy for specific phobias
- Interactive AI-driven VR therapies
- Translational mental health solutions
The recent research output centers on the feasibility and usability of VR EMDR therapy, showing strong interdisciplinary work at the intersection of gaming technology and clinical psychology. His projects explore innovative therapeutic environments, such as AI dolphins in VR, for mental well-being.
Andrew Debus is actively involved in multiple research projects funded internally under innovation and commercialisation initiatives:
- Formation of a university spin-out that delivers XR-based translational mental health solutions (PI, 2024–2025)
- VR_EMDR: Feasibility study of an innovative VR psychotherapy (CoI, 2024)
- AIDolphin: Playing with AI dolphins – An interactive VR therapy (CoI, 2024)
He collaborates primarily with Dr. Mohamed-Moez Mu and is working to expand the research impact of game technologies beyond entertainment into healthcare solutions. No formal awards or student supervision details are listed in the available text.



