
معرفی
Alessio Brusori serves as a Professor at ABABO within the School of Graphic, Interaction and Videogame Design, teaching Computer Games 1 (Code: ABTEC42, 8 CFA) for first-year students in the Graphic, Interaction and Videogame design program. His industry background spans multiple roles including AI programmer, Game Director, Lead Programmer, and Project Manager for PC and console titles, with active involvement in Italy's indie game community through the IPID Association and Svilupparty event.
His expertise centers on Video Game Development, Artificial Intelligence for believable character behavior, Game Design principles, Unreal Engine programming (specializing in Blueprints and C++), and Agile Project Management methodologies. He integrates real-world production cases into curriculum design to prepare students for industry technical and creative challenges, emphasizing vertical slice development and industry-standard pipelines.
No scientific awards were documented in the provided materials.
Prof. Brusori mentors students through project-based learning in Unreal Engine 5 workshops, guiding teams through prototyping, asset integration, and stakeholder pitching. His teaching methodology combines theoretical lectures with practical implementation, focusing on iterative development and industry-ready collaboration skills without mention of external research grants.
He actively leads the Power Up Team for commercial game development projects while serving as secretary of the IPID Association (Italian Party of Indie Developers), having organized Bologna's Svilupparty gathering since 2019 to foster professional connections and promote independent game development culture across Italy.





