
About
Ryan Whittle is an adjunct professor of game design, asset creation, and animation at the University of Southern Maine and Harrisburg University of Science and Technology. He holds roles in both the Department of English (College of Arts, Humanities, and Social Sciences) and the Department of Computer Science (College of Science, Technology, and Health). His professional experience includes work as a game designer at The Games and Therapeutic Apps Lab.
Education:
- MA in Entertainment Arts & Engineering, University of Utah
- BS in Games, University of Utah
- Game Design Graduate Certificate, University of Utah
Research focuses on interdisciplinary applications of game design, animation, and asset creation, leveraging his background in both arts and computational fields. Notable projects include published games on Steam such as Greedy Goblin, which reached Steam’s New and Trending top position.
Labs and collaborations include involvement with The Games and Therapeutic Apps Lab, exploring intersections of gaming and therapeutic technologies.
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