
About
Michael Fleming is an Adjunct Professor in the Game Art & Design program at Woodbury University's School of Media: Culture: Design. As a professional 3D artist specializing in hard-surface modeling, he contributes to indie game development through his studio Get Dead Entertainment. Fleming serves as a regional/state judge for SkillsUSA's Interactive Application and Game Development competitions.
His professional expertise focuses on creating game-ready assets for commercial and AAA franchises, emphasizing technical workflows for real-time rendering. Teaching emphasizes practical skills development for aspiring game artists, with students learning industry-standard asset creation pipelines.
Fleming blends commercial experience with educational mentorship, providing students with technical foundations for careers in entertainment media. His creative practice includes environmental and prop design for narrative-driven games.
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