Andrea Vedaldi is a Professor of Computer Vision and Machine Learning at the University of Oxford's Department of Engineering Science, affiliated with the Visual Geometry Group (VGG). He specializes in unsupervised methods for understanding images and videos, focusing on 3D geometry and semantics. His research bridges foundational AI and practical applications, with contributions to generative models, neural fields, and self-supervised learning. Education: PhD in Computer Science (2008), University of California, Los Angeles MSc in Computer Science (2005), UCLA BSc in Information Engineering (2003), University of Padua Research Interests: Unsupervised learning, 3D perception, generative AI, neural rendering, and scalable vision systems. His work emphasizes ethical, responsible AI aligned with ERC-funded projects like UNION (ERC Consolidator Grant). Key Contributions: Co-developer of VLFeat and MatConvNet libraries Leader in 3D reconstruction and diffusion models (e.g., CatFree3D) Recipient of the PAMI Thomas S. Huang Prize and multiple best paper awards Grants & Service: Principal Investigator on £2.3M ERC Consolidator Grant (UNION) Co-organizer of major conferences (ECCV 2020 Program Chair, CVPR 2023 Area Chair) Reviewer for top journals/conferences (PAMI, CVPR, NeurIPS) Labs & Teams: VGG Group at Oxford, collaborating on projects like Meta 3D Gen and Common Objects in 3D (CO3D).
John F. Beacom is a Distinguished Professor of Physics and Astronomy at The Ohio State University and Director of the Center for Cosmology and AstroParticle Physics (CCAPP). His academic roles include leadership in astroparticle physics research and education. He holds joint appointments in both the Department of Physics and the Department of Astronomy within the College of Arts and Sciences. Beacom earned his Ph.D. in Physics from the University of Wisconsin (1997) and dual B.S. degrees in Physics and Mathematics from the University of Kansas (1991). He has held postdoctoral positions at Fermilab and Caltech before joining Ohio State in 2004. His research focuses on neutrinos, dark matter, and multi-messenger astrophysics, with emphasis on neutrino detection techniques, supernova physics, and cosmological implications. He leads major projects like the All-Sky Automated Survey for Supernovae (ASAS-SN) and contributes to the Deep Underground Neutrino Experiment (DUNE). Awards: APS Fellow (2014), NSF CAREER Award (2005–2010), multiple teaching awards for distinguished instruction. Grants: Extensive funding from NSF, DOE, and collaborative international initiatives. Labs/Teams: CCAPP, DUNE Collaboration, ASAS-SN project. His articles span neutrino physics, detector development, and observational astrophysics, reflecting interdisciplinary expertise in theoretical and experimental particle astrophysics.
Deva Kannan Ramanan is a Professor at the Robotics Institute of Carnegie Mellon University , focusing on computer vision , machine learning , and human-centered robotics . His work bridges neurorobotics and visual perception , with applications in autonomous driving and 4D reconstruction . Research Topics Computer Vision 3-D Vision and Recognition Visual Servoing Neurorobotics Human-Centered Robotics Graphics & Creative Tools His recent publications in CVPR , ICRA , and ICCV emphasize 4D human reconstruction , neural rendering , and vision-language models for autonomous systems. He serves as General Chair of CVPR 2027 and Program Chair of CVPR 2018 , with IARPA funding for aerial-ground rendering (2023-2027). Current students include PhD candidates Sally Chen, Kangle Deng, and Zhiqiu Lin, while past advisees like Arun Vasudevan and Olga Russakovsky now hold positions at Amazon and Meta respectively.
Stephen Licht is an Associate Professor of Ocean Engineering and Graduate Director at the University of Rhode Island's College of Engineering, where he directs the Robotics Laboratory for Complex Underwater Environments (R-CUE). His research focuses on developing maritime robots capable of operating in dynamic and unpredictable environments through biologically inspired propulsion, distributed pressure sensing, model-based optimal control, and compliant underwater manipulation technologies. Ph.D. in Oceanographic and Mechanical Engineering from MIT/WHOI Joint Program (2008) B.S. in Mechanical Engineering from Yale University (1998) Former Senior Research Scientist at iRobot and Senior Robotics Engineer at Vecna Robotics Current Research Affiliate with MIT Department of Mechanical Engineering Former Visiting Faculty at Libera Università di Bolzano (2019-2020) Dr. Licht's research spans marine robotics with emphasis on biologically inspired propulsion systems that provide high authority and bandwidth thrust, nonlinear attitude control for maneuvering in dynamic conditions, compliant underwater manipulation technologies, and unmanned aerial monitoring of coastal structures. His work bridges mechanical engineering principles with oceanographic applications to create more capable underwater robotic systems that can operate in complex marine environments. His recent publications demonstrate a strong trend toward soft robotics applications for deep-sea exploration, with particular focus on jamming grippers and neutrally buoyant manipulation systems. The research also shows increasing integration of additive manufacturing techniques for field-deployable solutions and computational methods for autonomous systems operating in challenging marine environments. His work spans fundamental control theory, mechanical design, and practical field applications. Dr. Licht has secured significant research funding as both Principal Investigator and Co-Principal Investigator from major organizations including the Office of Naval Research, NOAA, NSF, and various university collaborations. His grants focus on advancing unmanned underwater vehicle technology, soft robotics for deep-sea applications, and coastal monitoring systems. Active mentor to numerous graduate and undergraduate students in Ocean Engineering Successful track record of student placements at organizations including Jaia Robotics, Scripps Institution of Oceanography, FORSSEA Robotics, and government research labs Collaborates with researchers at MIT, WHOI, University of Connecticut, University of Maine, and international institutions Licht leads the R-CUE lab which develops innovative solutions for underwater robotics challenges, with particular expertise in biomimetic propulsion, soft robotics for deep-sea applications, and autonomous systems for environmental monitoring. The lab maintains strong industry connections with OceanGate Inc. and FabNewport, and engages with local educational institutions through outreach programs with Roger Williams Middle School.
Rhenish Friedrich Wilhelm University of BonnGermany
Carl Vondrick is a Professor in the Department of Computer Science at Columbia University. His research focuses on creating robust and versatile perception systems that leverage video and interaction with the natural world, with applications in 3D reconstruction, visual question answering, and robot manipulation. Former research scientist at Google Visiting researcher at Cruise Education: PhD (2017) from MIT, advised by Antonio Torralba BS (2011) from UC Irvine, advised by Deva Ramanan His research explores multimodal approaches for cross-task and cross-modal transfer, scene dynamics, audiovisual perception, interpretable models, and spatial awareness systems. The lab emphasizes zero-shot generalization and neuro-symbolic methods while addressing safety and robustness in AI systems. Key publication trends include: 2025: Video generation for robotics 2024: Differentiable rendering and cross-modal reasoning 2023: Robust perception and 3D modeling Scientific Awards: 2024 PAMI Young Researcher Award 2021 NSF CAREER Award Teaching Roles: Teaching Computer Vision II (2021-2025), Computer Vision I (2018-2019), and Representation Learning (2020-2022). Advising: Advises 8 current PhD students and has mentored 5 graduated students now at institutions like MBZUAI and UMD. The lab recruits 1-2 PhD students annually through Columbia’s PhD program. Grants and Collaborations: Funded by NSF, DARPA, Toyota Research Institute, Amazon Research, and Google.
Massachusetts Institute of TechnologyUnited States
Nadia Figueroa is the Shalini and Rajeev Misra Presidential Assistant Professor in the Mechanical Engineering and Applied Mechanics (MEAM) Department at the University of Pennsylvania. She holds secondary appointments in Computer and Information Science (CIS) and Electrical and Systems Engineering (ESE), and is a core faculty member at the GRASP Lab. Prior to Penn, she was a Postdoctoral Associate at MIT’s CSAIL and earned her PhD in Robotics from EPFL under Prof. Aude Billard. Her research focuses on physical and perceptual adaptive intelligence for robots, enabling fluid collaboration with humans in dynamic environments. Key applications include robot learning from demonstration , human-robot co-manipulation , safe navigation in human-centric spaces , and rehabilitation robotics . Her work integrates machine learning control theory artificial intelligence biomechanics psychology with guarantees of stability, safety, and robustness . Recent publications highlight advancements in reactive collision avoidance dynamical system learning intent estimation EEG-driven assistive control origami-based reconfigurable robots across platforms like autonomous vehicles and humanoid robots. She has authored a 2022 textbook on dynamical systems for robot control and received the Presidential Assistant Professorship at Penn.
Professor Andrew Davison holds the position of Professor of Robot Vision at Imperial College London's Department of Computing. He leads the Dyson Robotics Laboratory and the Robot Vision Research Group, focusing on advancing SLAM (Simultaneous Localization and Mapping) and Spatial AI. His groundbreaking work includes the MonoSLAM algorithm (2003), enabling real-time 3D vision for robotics and AR/VR. Current research emphasizes scalable, semantic-rich Spatial AI systems, as outlined in his FutureMapping papers (2018–2019). Education: BA in Physics (Oxford, 1994), D.Phil. (Oxford, 1998). Postdoctoral work at AIST, Japan (1998–2000), followed by a lectureship at Imperial (2002–present). Industrial collaborations include SLAMcore, a Spatial AI startup, and Dyson Robotics Lab. Over 18 PhD students supervised, many now leading roles at Meta, NVIDIA, SLAMcore, and academia. Notable contributions include DTAM, KinectFusion, and Event Camera SLAM. Recognized for software tools like SceneLib and contributions to robotics benchmarks (SLAMBench). Active on Twitter (@AjdDavison) for research updates.
Noah Snavely is a Professor of Computer Science at Cornell Tech and the Cornell Ann S. Bowers College of Computing and Information Science. His research spans computer vision and graphics with a focus on 3D scene understanding from image collections. He also works at Google DeepMind in NYC and leads the Cornell Graphics and Vision Group. His research interests include computer vision and computer graphics , particularly in recovering 3D structure from large photo collections, neural radiance fields, image-based rendering, and scene understanding. His work enables applications in mapping technologies, immersive VR experiences, and synthesizing 3D worlds from text prompts with implications for game design and filmmaking. Recent publications show a strong trend toward generative 3D modeling and neural rendering , with significant contributions in neural radiance fields, view synthesis, and dynamic scene reconstruction. His research group explores unstructured photo collections to develop new technology for 3D world modeling and image analysis. PECASE Microsoft New Faculty Fellowship Alfred P. Sloan Fellowship SIGGRAPH Significant New Researcher Award ACM Fellow (2023) IEEE Fellow NSF CAREER Award Helmholtz Prize Snavely has mentored numerous PhD students and postdocs including Ruojin Cai, Qianqian Wang, and Zhengqi Li. His teaching includes CS5670: Computer Vision across multiple semesters. He has received the Cornell College of Engineering Mr. and Mrs. Richard F. Tucker Teaching Excellence Award (2012). At Cornell Tech, his research group develops technology for modeling the world in 3D from online photo collections and analyzing images for computer graphics applications. His work has been featured in major news outlets including the New York Times, New Scientist, and MIT Technology Review.
Avi Loeb , the Frank B. Baird Jr. Professor of Science at Harvard University, is a leading astrophysicist and former Chair of Harvard's Department of Astronomy (2011-2020). He directs the Institute for Theory and Computation (ITC) and the Galileo Project (2021-present), while holding the Sackler Senior Professorship at Tel Aviv University. His research spans cosmology, black holes, interstellar objects, and the search for extraterrestrial life. Education: PhD in Physics from Hebrew University of Jerusalem (1986) Former Positions: Member of the Institute for Advanced Study, Princeton (1988-1993) Loeb's research interests include: Gravitational wave detection and interstellar object analysis Simulation hypothesis and cosmic reality Technological signatures beyond the Standard Model His recent publications focus on 3I/ATLAS , gravitational SETI, and AI alignment in space exploration. Awards include being named among TIME's 25 Most Influential People in Space (2012), 14 Most Inspiring Israelis (2020), and ranking #3 in global astronomical impact (2024). He chairs the Breakthrough Starshot Initiative and advises the National Academies' Board on Physics and Astronomy.
California Institute of Technology (Caltech)United States
Xingxing Zuo is an Assistant Professor (tenure-track) in the Robotics Department at MBZUAI. He holds a PhD from Zhejiang University (2021) and a Bachelor’s from UESTC (2016). Previously, he was a Postdoctoral Scholar at Caltech (2024–2025), a Postdoc at ETH Zurich (2019–2021), and held visiting roles at TU Munich, University of Delaware, and University of Technology Sydney. His research focuses on robotics, 3D computer vision, and embodied AI, with emphasis on robot-human collaboration, state estimation, and sensor fusion. Educations: PhD in Robotics, Zhejiang University (2021, with honors) Bachelor’s in Computer Science, University of Electronic Science and Technology of China (2016, with honors) Research Highlights: Develops novel methods for LiDAR-camera-inertial fusion, neural radiance fields, and radar-cameras systems Pioneered techniques like Flying Co-Stereo (long-range aerial mapping) and FMGS (vision-language embedded 3D splatting) Focuses on real-time SLAM, robust depth estimation, and photorealistic scene reconstruction Awards & Recognition: Best Paper Finalist at ICRA 2021 (CodeVIO) Oral Presentation at ICCV 2021 (MBA-VO) Recipient of Google Visiting Faculty Researcher (2023) Grants & Labs: Organized Thermal Infrared in Robotics workshop at ICRA 2025 Leads research on embodied AI and multi-sensor SLAM systems Develops open-source tools like LIC-Fusion and Coco-LIC frameworks
Katerina Fragkiadaki is the JPMorgan Chase Associate Professor of Computer Science in the Machine Learning Department at Carnegie Mellon University. She works at the intersection of Artificial Intelligence, Computer Vision, Machine Learning, Language Understanding, and Robotics. PhD from GRASP Lab, University of Pennsylvania Postdoctoral researcher at UC Berkeley (with Jitendra Malik) and Google Research Recipient of NSF CAREER, DARPA Young Investigator, Amazon, Google, Sony, UPMC, and AFOSR awards Organizer of CoRL 2023 Workshop on Generalist Robots ICLR 2024 Program Chair, multiple area chair roles Her research group focuses on developing machines that autonomously improve world models through human-environment interactions, with specific emphasis on: Representation learning and video understanding 2D/3D unified vision-language models Generative simulation and reinforcement learning Real2Sim/Sim2Real robot learning Continual learning and spatial common sense 3D scene reconstruction and dynamics Recent publications highlight advancements in: 3D mesh generation with compositional transformers Unified 2D/3D perception frameworks Physics-aware generative models Diffusion-based robotic manipulation policies Embodied agents with memory prompting Awards include: 2024: DARPA Young Investigator Award 2023: Amazon Faculty Award 2022: Sony Faculty Research Award 2021: UPMC Faculty Research Award 2020: NSF CAREER Award 2019: Google Faculty Award Key collaborations span institutions including UC Berkeley, Google Research, Stanford, MIT, and University of Tsukuba. Her work bridges theoretical innovation with practical applications in: Autonomous robot manipulation 4D world modeling Language-grounded perception Visual dynamics prediction Embodied program synthesis Physics-based simulation engines
Christian Rupprecht is an Associate Professor at the Department of Computer Science, University of Oxford, specializing in computer vision and machine learning. His research focuses on unsupervised learning, 3D reconstruction, and visual understanding. His work includes contributions to conferences such as GCPR'25, ICCV'25, and CVPR'25, with papers spanning topics like correspondence estimation, animal pose modeling, and synthetic data generation. He leads projects within the prestigious Visual Geometry Group (VGG). Notably, his paper VGGT received the Best Paper Award at CVPR'25. His research integrates deep learning and geometric modeling, emphasizing robustness and generalization in visual systems. Best Paper Award at CVPR'25
Assoc. Prof. Tatyana Yordanova is affiliated with the National Academy of Sports in Bulgaria, where she serves in the Faculty of Sports and Department of Technical and Ice Sports . She holds the academic rank of Associate Professor and has been leading the department since 2024. Education: Master's from State Central Institute of Physical Culture (1987); Doctorate in Sports Science (2019) Languages: English, Italian, Russian Her research focuses on technical elements in figure skating , speed-power abilities , balance stability , and judging systems . She has extensively studied jump mechanics and anthropometric factors in skaters. Her publications from 2018-2024 include studies on judging systems, jump techniques, and sports management. Key themes in her work involve training methodology, competition analytics, and biomechanics of skating. Since 2002, she has worked as an international figure skating judge, including at the Sochi 2014 Olympics . She chaired the Bulgarian Skating Federation (2011-2023) and participated in projects like Erasmus+ mobility (2022, 2024). Her pedagogical career includes roles as scientific assistant (1988), senior assistant (2006), and associate professor (2023).
Olga Sorkine-Hornung is a Professor of Computer Science at ETH Zurich and head of the Institute of Visual Computing. She leads the Interactive Geometry Lab, focusing on theoretical and practical advancements in digital content creation, geometry processing, and shape modeling. Current position: ETH Zurich, Department of Computer Science Previous roles: Courant Institute (NYU), Technical University of Berlin Education: BSc and PhD from Tel Aviv University, postdoc at TU Berlin Her research spans shape representation, digital fabrication, computer animation, and fundamental geometry processing. Key contributions include Laplacian surface editing, as-rigid-as-possible deformation, and generalized winding numbers. She works on applications in VR, AR, and autonomous systems. Awards include Test of Time Awards (2024), ACM Fellow (2020), ERC Consolidator Grant (2020), and EUROGRAPHICS Young Researcher Award (2008). She has supervised numerous students and co-developed software libraries like libigl and Instant Meshes . Co-chair roles for SIGGRAPH, Eurographics, and Pacific Graphics Editorial board member for ACM Transactions on Graphics and other journals Keynote speaker at VMV, CVPR, and SIAM conferences Her work bridges mathematical rigor with practical implementation, advancing computer graphics and geometry processing through intuitive algorithms that maintain surface detail while enabling efficient computation.
Alexander Schwing is an Associate Professor in the Department of Electrical and Computer Engineering and Computer Science at the University of Illinois at Urbana-Champaign, affiliated with the Coordinated Science Laboratory. His research focuses on machine learning and computer vision with applications in 3D scene understanding, generative modeling, and multi-agent systems. Education: Diploma in Electrical Engineering and Information Technology, Technical University of Munich (TUM) PhD in Computer Science, ETH Zurich Postdoctoral Fellow, University of Toronto Research Interests: Structured prediction in deep learning Generative adversarial networks and stability Multi-modal vision-language models 3D scene reconstruction from single images Embodied agent collaboration Semantic segmentation with temporal coherence Recent Publications: Highlight trends in neural rendering, video object segmentation, and reinforcement learning with applications to 3D modeling and multi-agent systems. Notable innovations include SAIL-VOS dataset for amodal segmentation and NeRFDeformer for single-view scene transformation. Scientific Awards: NSF CAREER Award, 3M and Amazon research awards, multiple student recognition awards, ETH Zurich PhD medal, and best paper at Intelligent Tutoring Systems 2014. Teaching: Offers graduate courses in Pattern Recognition (ECE 544) and Machine Learning (CS 446/ECE 449). Previously taught at University of Toronto and ETH Zurich. Labs & Collaborations: Leads research at Coordinated Science Laboratory (UIUC) with collaborations across University of Toronto, ETH Zurich, and industry partners like Samsung SAIT and Amazon.