Tzu-Mao Li is an Assistant Professor in the Department of Computer Science and Engineering (CSE) at the University of California, San Diego (UCSD), affiliated with the Center for Visual Computing. His research focuses on differentiable graphics algorithms, combining classical visual computing with modern machine learning techniques. He holds a Ph.D. from MIT CSAIL under Frédo Durand and a postdoc at MIT and UC Berkeley with Jonathan Ragan-Kelley. His work spans rendering, programming languages for graphics, Monte Carlo methods, and inverse problems. Education: B.S. and M.S. from National Taiwan University (2011-2013), advised by Yung-Yu Chuang. Ph.D. from MIT CSAIL (Computer Graphics Group), advised by Frédo Durand. Postdoctoral research at MIT and UC Berkeley with Jonathan Ragan-Kelley. Research Interests: Differentiable rendering, Monte Carlo integration, programming language design for visual computing, physical simulation, adversarial machine learning, and applications in computer vision and robotics. Key areas include rendering algorithms (path tracing, bidirectional methods), optimization techniques (MCMC, gradient-based), and neural representations (SDFs, neural fields). Publications focus on advancing rendering algorithms, differentiable systems, and applications in inverse problems. Notable contributions include edge sampling for differentiable rendering, warped-area sampling, and diffusion models for BSDF sampling. Awards: ACM SIGGRAPH 2020 Outstanding Doctoral Dissertation Award, multiple Best Paper Awards at SIGGRAPH, and oral presentations at ICCV. Teaching: Courses include CSE 167 (Computer Graphics), CSE 168 (Rendering), and CSE 272 (Advanced Image Synthesis), emphasizing physically-based methods and programming.
Prof. Matthias Nießner is a Professor at the Technical University of Munich , where he leads the Visual Computing Lab . Prior to this, he held a Visiting Assistant Professor position at Stanford University . His work bridges computer vision , graphics , and machine learning , focusing on 3D reconstruction , semantic scene understanding , and AI-driven video synthesis . Prof. Nießner has published over 150 works in top venues like SIGGRAPH , CVPR , and ECCV , with several receiving best paper awards (SIGCHI’14, HPG’15, SPG’18, SIGGRAPH’16 Emerging Tech). His research has garnered international media attention, including features in the New York Times , Wall Street Journal , and MIT Technological Review , as well as TV demonstrations (e.g., Jimmy Kimmel Live for Face2Face technology). Awards : TUM-IAS Rudolph Moessbauer Fellowship (2017–ongoing) Google Faculty Award (2017) Nvidia Professor Partnership Award (2018) ERC Starting Grant (2018, €1.5M) Eurographics Young Researcher Award (2019) Research Trends : 3D Gaussian Splatting for real-time rendering Neural Radiance Fields (NeRF) with mesh supervision Audio-driven facial animation via diffusion models Latent space diffusion for 3D scenes Self-supervised and zero-shot methods for 3D and image analysis As a co-founder and director of Synthesia Inc. , he drives democratization of synthetic media. His YouTube channel has over 5 million views, reflecting his impact beyond academia.
Jindong Tan is a Professor in the Department of Mechanical, Aerospace, and Biomedical Engineering at the University of Tennessee, Knoxville (since 2015). Previously, he held roles at Michigan Technological University (2002–2015) and Northeastern University, China (1995–1998). He specializes in medical/surgical robotics, human-robot interactions, wearable sensors, control systems, and mechatronics. His research integrates robotics, biomedical engineering, and computer science to advance minimally invasive surgical tools, wearable technology, and autonomous systems. Education: Ph.D. in Mechanical Engineering from Michigan State University (2002), M.S. from Northeastern University (1995), and B.S. from Lanzhou University of Technology (1992). Research interests focus on developing innovative medical robotic systems, including laparoscopic camera robots, magnetic actuation mechanisms, and human-robot collaboration frameworks. He has contributed to advancements in wearable sensors for healthcare, sensor networks for dynamic environments, and calibration techniques for bio-inspired robots. Key projects include the design of an untethered laparoscopic camera robot (s-CAM), magnetic localization for surgical tools, and frameworks for controlled robot language in human-robot collaboration. His work emphasizes practical applications in surgical environments and wearable health monitoring. Professional service includes roles with the IEEE Robotics & Automation Society, Engineering in Medicine and Biology Society, and the Association for Computing Machinery. Contact: tan@utk.edu, Perkins Hall 315.
Prof. Bernt Schiele is a Max Planck Director at the Max Planck Institute for Informatics and holds a Professorship at Saarland University. His research focuses on understanding multimodal sensor data, with key areas in computer vision, 3D object recognition, and machine learning. He leads the Computer Vision and Machine Learning group, addressing challenges in sensor fusion, scene understanding, and human activity recognition. Schiele has held academic roles at TU Darmstadt, ETH Zurich, and MIT, and contributes to top journals like IEEE Transactions on PAMI and conferences like ECCV. His work emphasizes robust models, interpretability, and domain adaptation for real-world applications. Education: PhD (1997, Grenoble), MSc (1994 Karlsruhe/1993 Grenoble) Key Positions: MIT (1997-2000), ETH Zurich (1999-2004), TU Darmstadt (2004-2010) Research interests span 3D scene understanding, multimodal sensor processing, and machine learning techniques for large-scale data. His recent work advances robust object detection, explainable AI, and domain-invariant training methods. He also chairs major conferences like ECCV 2018 and co-chairs ICCV 2011. Publications highlight innovations in interpretable vision transformers, certified explanations, and test-time adaptation. Despite no listed awards, his contributions shape foundational areas of computer vision and multimodal AI.
Andrea Tagliasacchi is an Associate Professor at Simon Fraser University's School of Computing Science, holding the Visual Computing Research Chair. He is also a part-time (20%) staff research scientist at Google DeepMind (Toronto) and an associate professor (status-only) at the University of Toronto's computer science department. His research focuses on 3D visual perception at the intersection of computer vision, graphics, and machine learning. Education: EPFL – Postdoc Simon Fraser University – PhD (NSERC Alexander Graham Bell Fellow) Politecnico di Milano – MSc (Gold Medalist) Research Interests: His work emphasizes 3D reconstruction, neural fields, and applications in robotics, autonomous systems, and augmented reality. Recent advancements include scalable 3D Gaussian splatting, robust neural rendering techniques, and diffusion models for 4D generation. Notable Articles: Recent work spans real-time differentiable ray tracing, stochastic rasterization for 3D Gaussian splats, and generative image composition using neural fields. His publications often blend theoretical contributions with practical applications in CVPR, SIGGRAPH, and NeurIPS. Awards: 2015 SGP Best Paper Award 2020 CVPR Best Student Paper Award 2024 CVPR Best Paper Honorable Mention Advising & Grants: Advised 14+ PhD/MSc students (e.g., Baptiste Angles, Sara Sabour) and co-advised with notable figures like Geoffrey Hinton. Active in grants involving neural field compression, robotic perception, and generative AI. Labs & Teams: Leads a lab at SFU focused on 3D vision and neural fields, collaborating with industry partners like Google Brain and Samsung Research.
Soumya Dutta is an Assistant Professor in the Department of Computer Science and Engineering at the Indian Institute of Technology Kanpur (IITK), where he leads the INSIGHT: Intelligent Scientific and Visual Computing of Big Data Research Group. He joined IIT Kanpur in October 2022 after working as a Scientist II at Los Alamos National Laboratory (LANL) from July 2019 to August 2022, and previously as a Postdoctoral Research Associate at LANL from June 2018 to July 2019. His educational background includes a Ph.D. and M.S. in Computer Science and Engineering from The Ohio State University (2011-2018), where he was part of the GRAVITY research group, and a B.Tech. in Electronics and Communication Engineering from West Bengal University of Technology, India (2005-2009). Research Interests: Dr. Dutta's research focuses on the intersection of machine learning, visual computing, big data, and high-performance computing. His primary research areas include Machine Learning for Visual Computing and Image Analysis, Big Data Visualization and Analytics, Data Science and HPC, Machine Learning for Scientific Computing, and Explainability and Interpretability of AI Models. His work addresses various big data characteristics including the 5 Vs: Volume, Velocity, Variety, Veracity, and Value. He develops techniques that make complex machine learning models more interpretable and explainable, enabling their effective adoption in real-life applications across scientific domains, social media, IoT, healthcare, and industry applications. Dr. Dutta's research group has secured multiple funded projects including: DAVi: An Intelligent Data Analytics and Visualization Framework (funded by ISRO), Intelligent Visual Computing of Extreme-scale Data for Accelerating Scientific Discovery (IIT Kanpur Initiation Grant), Enabling Interactive Big Data Analytics and Visualization at Exascale (SERB), Development of AI-Enabled National Portal for Efficient Search of Missing People (C3iHub), and Proactive and Generalized Deepfake Defense Mechanisms (C3iHub). Best Reviewer, Honorary Mention Award for IEEE Transactions on Visualization & Computer Graphics (TVCG), 2021 Best Paper Award at ISAV 2021, co-located with Supercomputing (SC) LAAP Award at Los Alamos National Laboratory, 2021 Best Paper Award at TopoInVis 2019 Best Paper Award at ISAV 2018, co-located with Supercomputing (SC) Best Poster Award in 12th Annual CSE Student Poster Exhibition, The Ohio State University, 2018 Best Poster Award in 11th Annual CSE Student Poster Exhibition, The Ohio State University, 2017 Best Paper Honorable Mention Award at IEEE Visualization Conference (IEEE VIS) 2016 Dr. Dutta actively mentors a large group of students including Ph.D., M.Tech., and B.Tech. students. His current Ph.D. students include Shanu Saklani, Sankhadeep Bhowmick, Ananya Chaturvedi, Arpita Santra, Anubhav Dixit (co-supervised), and Robin Shah. He has supervised numerous M.Tech. students with thesis topics ranging from uncertainty-aware neural networks to deepfake detection. Dr. Dutta currently teaches courses including CS360 - Introduction to Computer Graphics and CS661 - Big Data Visual Analytics. The INSIGHT research group collaborates internationally with researchers from Meta, Oak Ridge National Laboratory, and National Taiwan Normal University. The group's work focuses on building machine learning and data science-based solutions to analyze large-scale multifaceted data in a scalable way, enabling interactive and interpretable analytics of complex data from scientific simulations, social media, IoT, healthcare, and other application domains.
Pratul Srinivasan is a Researcher at Google DeepMind specializing in Neural Radiance Fields (NeRF) , 3D scene reconstruction , and view synthesis at the intersection of computer vision , graphics , and machine learning . He earned his PhD from the EECS Department at UC Berkeley in 2020 under Ren Ng and Ravi Ramamoorthi , with prior research at Duke University on medical computer vision under Sina Farsiu . Research Interests: Pratul focuses on 3D reconstruction using neural fields, light field synthesis , illumination modeling , and diffusion-based 3D generation . His work addresses challenges in photorealistic rendering , real-time view synthesis , and inverse rendering with applications in astronomy and medical imaging . Publication Trends: Recent articles emphasize real-time NeRF (e.g., Bolt3D), refractive material modeling , shadow-based illumination recovery , and cross-scale generative synthesis . Collaborations span institutions including MIT , NVIDIA , and ETH Zurich . Scientific Awards: 2025 SIGGRAPH Significant New Researcher Award 2021 ACM Doctoral Dissertation Award Honorable Mention 2020 David J. Sakrison Memorial Prize Best Paper Awards at ECCV 2020, ICCV 2021, and CVPR 2022 Advising & Collaborations: Advised by Ren Ng and Ravi Ramamoorthi during his PhD, Pratul collaborates with researchers like Jonathan T. Barron , Ben Mildenhall , and Katherine L. Bouman . His work integrates differentiable simulations , Fourier feature networks , and multiplane image extrapolation . Technical Contributions: Key innovations include anti-aliased NeRF , memory-efficient rendering , refractive relighting , and multi-view relighting techniques , with impacts on virtual reality , astronomical imaging , and 3D content creation .
Prof. Dr.-Ing. Lars Linsen is a full Professor of Computer Science at the Westfälische Wilhelms-Universität (WWU) Münster, leading the VISualization & graphIX (VISIX) group. His primary affiliation is the Institute of Computer Science within the Faculty of Mathematics and Computer Science. He holds adjunct professorships at Jacobs University, Bremen, and has held previous academic roles including Full Professor at Jacobs University (2012–2017) and Associate/Assistant Professor roles in Germany and the U.S. His research focuses on interactive visual analysis, medical visualization, and scientific visualization, with applications in life sciences and engineering. Education: PhD (Dr.-Ing.) in Computer Science from Universität Karlsruhe (2001), M.Sc. (Diplom) in Computer Science (1997), B.Sc. (Vordiplom) in Computer Science (1994). Awards: IEEE Visualization Design Contest Winner (2008, 2022, 2018), Preis des Fördervereins des Forschungszentrum Informatik (2002). Research Highlights: Develops visualization tools for medical imaging (e.g., mass spectrometry imaging, MRI data analysis) and physical simulations (e.g., wildfire spread analysis, asteroid impact modeling). Active in EU-funded projects like Pig-Pro-QuO (surface coatings) and cells-in-motion initiatives. Supervised over 20 PhD/MS advisees, including notable graduates in medical visualization and simulation ensemble analysis. Publications: Over 100 peer-reviewed articles in top venues like IEEE Transactions on Visualization and Computer Graphics, Computers & Graphics, and EuroVis. Key works include SciVis contest-winning wildfire analysis frameworks and medical visualization tools for stenosis detection. Teaching: Offers courses on visualization, computer graphics, and computational science. Actively involved in thesis supervision and curriculum development at both WWU Münster and Jacobs University. Grants & Collaborations: Principal investigator on DFG-funded projects (e.g., hemodynamics simulations, ensemble visualization) and industry collaborations (e.g., Tascon GmbH for coating quality analysis). Member of the Cells-in-Motion Interfaculty Centre and CDH board at WWU.
Wenzel Jakob is an Associate Professor and leader of the Realistic Graphics Lab at EPFL's School of Computer and Communication Sciences , currently on sabbatical at the University of Tokyo until Fall 2025. His work bridges inverse graphics , physically based rendering , and compiler/systems research , with a focus on developing robust differentiable rendering frameworks. Key research themes include: Backpropagation through rendering algorithms for inverse problems Material appearance modeling and optical measurement systems Compiler design for differentiable rendering pipelines Manifold sampling techniques and light transport derivatives His group created Mitsuba renderer , Dr.Jit , and Instant Meshes (recipient of the SGP Software Award). Recent publications (2021–2024) explore volumetric rendering, SDF-based differentiable systems, and efficient Monte Carlo estimators. Awards include the ACM SIGGRAPH Significant Researcher Award , Eurographics Young Researcher Award , and ERC Starting Grant . Teaching roles (2016–2024) span Advanced Computer Graphics and Numerical Methods for Visual Computing courses at EPFL.
John Folkesson is an Associate Professor at the Department of Robotics, Perception and Learning at KTH Royal Institute of Technology. His research focuses on mobile robotics, underwater autonomous vehicles (AUVs), and Simultaneous Localization and Mapping (SLAM), particularly addressing challenges in dynamic underwater environments. He leads the AUV group within the Swedish Maritime Robotics Centre (SMaRC2.0) and supervises multiple PhD projects, including those funded by Ocean Infinity and Vinnova. Folkesson has pioneered work on sonar-based SLAM, bathymetric mapping, and autonomous underwater navigation without human intervention. He teaches courses such as Probabilistic Graphical Models (DD2420) and Applied Estimation (EL2320). Recent projects include developing neural rendering techniques for sidescan SLAM and automatic launch systems for AUVs in collaboration with Purdue University and SAAB. His research emphasizes long-term autonomy, environmental ambiguity, and sensor data interpretation in unstructured underwater scenarios. Education: PhD in Robotics (2005, KTH Royal Institute of Technology) Recent Funding: 2024 projects include ALARS (Vinnova), WASP WARA-PS, and industrial collaborations. Research Interests Folkesson's work spans underwater robotics, SLAM algorithms, and sensor fusion. Key areas include: Underwater SLAM and sonar modeling Bathymetric reconstruction using neural networks Autonomous decision-making in AUV missions Real-time terrain modeling and localization Articles Trends Recent publications emphasize neural networks for SLAM optimization, sonar data processing, and autonomous underwater systems. Themes include real-time bathymetric mapping, sensor fusion in dynamic environments, and neural rendering techniques for improving navigation accuracy. Folkesson's work bridges theory and practice, with applications in marine robotics and industrial surveys. Advising & Grants PhD supervision: AUV perception (2024), SLAM with Ocean Infinity, event-response AUV systems. Collaborations: Purdue University, SAAB, Ocean Infinity. Course responsibilities: Over 10 advanced robotics and engineering courses at KTH. Labs & Teams Lead of SMaRC2.0, KTH's official research center for maritime robotics. Active in developing AUV systems for long-duration missions, including ice-covered and deep-sea exploration.
Wojciech Jarosz is an Associate Professor of Computer Science at Dartmouth College, affiliated with the College of Engineering and Computer Science. His research focuses on computer graphics, particularly light transport simulation, rendering algorithms, and digital fabrication. He co-founded the Visual Computing Lab and previously led the rendering group at Disney Research Zürich. Jarosz holds a Ph.D. and M.S. from UC San Diego and a B.S. from the University of Illinois Urbana-Champaign. His educational background includes studies in computer science and engineering, with a strong emphasis on graphics and rendering. Research interests span light transport simulation, Monte Carlo methods, appearance capture, and fabrication. Notable achievements include the Eurographics Young Researcher Award (2013) and the NSF CAREER Award (2019). Jarosz's work integrates theoretical rigor with practical applications, such as real-time rendering techniques and volumetric light transport. His lab develops tools for artistic authoring, including intuitive metaphors for volumetric lighting in animated films. Recent projects explore wave-optics BSDF models, optical heterodyne rendering, and unifying radiative transfer models. Key awards include the SIGGRAPH 2024 Best Paper Award and Neukom Institute prizes. His teaching includes courses on rendering algorithms, computer graphics, and computational photography. Jarosz collaborates with industry (e.g., Disney, NVIDIA) and advocates for diversity in computer graphics research.
Arie E. Kaufman is a Distinguished Professor in the Department of Computer Science at Stony Brook University, serving as Chief Scientist of the Center of Excellence in Wireless and Information Technology (CEWIT) and Director of the Center of Visual Computing (CVC). He additionally holds a Distinguished Professorship in Radiology, with a 40+ year career at Stony Brook since joining in 1985 and chairing the CS department from 1999-2009. His seminal research spans computer graphics, visualization, and virtual reality with biomedical applications, pioneering breakthroughs including 3D Virtual Colonoscopy (FDA-approved colon cancer screening), Cube hardware architectures (commercialized as VolumePro), the Reality Deck (1.5 billion-pixel immersive display), and foundational work in volume visualization. His interests focus on real-time rendering, medical imaging, and immersive analytics, with recent work integrating machine learning for healthcare and environmental risk visualization. Recent publications demonstrate continued leadership in high-resolution immersive displays (Silo), XR analytics with LLMs, storm surge visualization, and neural reconstruction techniques. His work bridges theoretical innovation with practical applications, particularly in pancreatic cancer prognosis and disaster preparedness. Major honors include: IEEE Visualization Career Award (2005) Fellow of the National Academy of Inventors (2017) ACM Fellow (2009) IEEE Fellow (1998) Long Island Technology Hall of Fame (2013) European Academy of Sciences membership (2002) As PI on 100+ research grants, Kaufman's work has generated 300+ refereed papers, 40+ patents, and extensive media coverage (New York Times, Science, Wall Street Journal). He leads the Center of Visual Computing with focus on translational research, including VolVis software (5,000+ installations) and Reality Deck deployments for big data analytics. His lab develops cutting-edge visualization infrastructure for medical diagnostics and environmental modeling, with current projects advancing immersive storm surge analytics, neural structure extraction, and VR-based risk communication systems. Future work emphasizes AI-enhanced visualization for precision medicine and climate resilience planning.
Pere-Pau Vázquez is an Assistant Professor in AI for Visual Computing at the Computer Vision Lab, TU Wien, Austria . Previously, he held academic positions at the ViRVIG Group and Facultat d'Informàtica de Barcelona (UPC) , where he taught courses in Programming, Computer Graphics, and Visualization for over 20 years. His research focuses on Information Visualization, Scientific Visualization, Medical Data Visualization, Molecular Visualization, and AI applications to Visual Computing . Current Teaching : Data Visualization, Fast Realistic Rendering, Information Visualization, Medical Images, Scientific Visualization, Virtual Reality, and 3D Medical Visualization. Former PhD Students : Elena Molina, Alexandra Cortez, Jesús Díaz, Pedro Hermosilla, Eva Monclús. His scientific awards include the Best PhD Thesis Award (UPC, 2003), Best Student Paper Award (SPIE, 2012), and Best Paper Award (International Conference on Computer Graphics Theory and Applications, 2013). Recent publications explore AI integration in biomedical visualization, molecular data analysis, and interactive techniques for volume rendering. He serves on the EuroGraphics Executive Board as Secretary and is active in steering committees for EuroVis and Visual Computing for Biology and Medicine . His work bridges Computer Graphics, Artificial Intelligence, and Human-Computer Interaction , with applications in medical and molecular data analysis.
Philip Dutré is a full professor at the Department of Computer Science , Faculty of Engineering Science , KU Leuven. He leads the Computer Graphics Research Group and chairs the Human-Computer Interaction division . His teaching portfolio includes courses on algorithms, data structures, and computer graphics fundamentals. Research Focus : Rendering algorithms, photo-realistic and image-based rendering, perceptual-based rendering, material models, and intuitive controls for computer animation. He explores deep learning applications in global illumination and uses quantum field theory for efficient light transport in participating media. Publications : Recent work includes advancements in temporal coherence for light transport (2017–2023), functional integrals for scattering models (2025), and optimization of spatial data structures (2019). Teaching Innovations : Advocate for ungrading (feedback-only assignments), flipped classroom techniques, and interactive learning. His approach emphasizes conceptual understanding over rote memorization, with structured, self-contained lessons and active student engagement. Leadership : Serves on multiple academic councils and committees including the Commission on Research Integrity and Student Services Council .
Huaizu Jiang is an Assistant Professor at Khoury College of Computer Sciences, Northeastern University. His research bridges computer vision, graphics, and natural language processing to develop AI systems that understand and reconstruct 3D visual environments. Prior to joining Northeastern, he was a Postdoc Researcher at Caltech and Visiting Researcher at NVIDIA. He holds a Ph.D. from UMass Amherst (advised by Prof. Erik Learned-Miller), and M.E./B.E. degrees from Xi'an Jiaotong University. His research focuses on fundamental challenges in 3D scene understanding, including geometry reconstruction, semantic interpretation, novel view synthesis, motion generation, and optical flow estimation. Core interests span video processing, human-object interactions, multimodal reasoning, and efficient edge-device implementations. Recent publications emphasize diffusion models for motion/scene generation, transformer-based 3D perception, and video interpolation. Key trends include multi-view consistency techniques, text-to-3D synthesis, and efficient real-time algorithms for robotics applications. Awards & Honors: Winner of the VQA Challenge 2020 He advises 15+ graduate students on projects spanning 3D reconstruction, motion synthesis, and vision-language models. His group collaborates with institutions like NVIDIA and Caltech, focusing on generative AI for dynamic scene understanding.