Dr. Leigh McLoughlin is a Professor in Creative Technology at Bournemouth University, leading academic initiatives in interactive media and digital innovation. Their work focuses on virtual sculpting, 3D printing accessibility, serious games, and interdisciplinary education. They hold a PhD in Computer Animation (2013) and a BA in Computer Visualisation (2005) from Bournemouth University. Research interests include assistive technology for disabled users, game engine architecture, educational software design, and mass customization systems. Their team developed the SHIVA platform for inclusive 3D sculpting and contributed to influential studies on cultural heritage serious games. Key publications span 2004-2024, emphasizing accessibility, educational technology, and creative industry innovation. Notable awards include the 2015 Times Higher Education Award for Digital Innovation and a 2009 Best Animation Education Paper at SIGGRAPH Asia. They serve as an external examiner for Coventry University's research programs and contribute to the International Journal of Interactive Worlds editorial board. Their software projects include the 'C-Sheep' programming tool and the 'Reverse Skew-T' cloud modeling system.








