- Computer Graphics
- Real-Time Rendering
- Point Clouds
- +۴ مورد دیگر
Univ.Prof. Michael Wimmer is a Professor in the Department of Computer Graphics and Visualization at TU Wien's Faculty of Informatics. His research focuses on real-time rendering, point cloud processing, GPU computing, and computational design. He leads projects involving architectural visualization, thermal simulation, and integrative design frameworks combining 4D sketching with material modeling. His work bridges computer graphics with applications in architecture and engineering. ORCID: 0000-0002-9370-2663 Research Group: Network Lab Recent research emphasizes GPU-accelerated algorithms (e.g., LOD generation for 2 billion points), real-time rendering techniques, and deep learning approaches for surface reconstruction. Collaborations span thermal simulation with civil engineers and 4D design tools for architects. Notable contributions include: Developing PPSurf for detailed surface reconstruction using point convolutions Advancing Vulkan-based rendering pipelines in academic settings Integrating light polarization for HDR imaging His lab explores applications in architectural design metaphors, computational material assessment via GeoRadar, and thermal simulation using precomputed radiative transport. Students under his supervision focus on GPU optimization, 3D reconstruction, and VR ergonomics.









