Elgar Fleisch serves as Full Professor of Technology Management with specialization in Operations at the University of St. Gallen. As part of ITEM-HSG, he leads research on the integration of physical and digital worlds, particularly focusing on Internet of Things applications, economic impacts, and mobile computing infrastructures. His research examines: Economic and societal implications of ubiquitous computing Infrastructure design for IoT implementations Mobile technology applications in operational contexts Fleisch maintains strong industry connections as co-founder of university spin-offs and serves on multiple management boards and academic steering committees. His work bridges technical innovation with managerial applications across business contexts.
Jinie Pak serves as a Clinical Associate Professor in the Department of Computer and Information Sciences within Towson University's Fisher College of Science and Mathematics. Her academic credentials include a Ph.D. (2014) and M.S. (2007) in Information Systems from the University of Maryland Baltimore County, with current contact through office YR-468 and email jpak@towson.edu. Education: Ph.D., Information Systems, College of Engineering and Information Technology, University of Maryland Baltimore County, 2014 M.S., Information Systems, College of Engineering and Information Technology, University of Maryland Baltimore County, 2007 Her research program integrates computer science with psychological and sociological frameworks to advance deception detection in computer-mediated communication (CMC). Specializing in Intelligence and Security Informatics, she investigates both social structural behaviors (network patterns, linguistic cues) and psychophysiological indicators (gaze behavior, eye movements) through natural language processing and machine learning. Additional expertise spans Computational Linguistics, Human-Computer Interaction, and Computer Supported Cooperative Work with applications in health informatics. Publication analysis reveals two dominant research trajectories: (1) Health Informatics innovations including patient-centered personal health records, chronic disease management frameworks, and ontology-based health capability models; and (2) Security Informatics contributions to deception detection through structural network analysis and physiological indicators in online environments. Her interdisciplinary approach consistently bridges theoretical foundations with practical system implementations. Scientific Recognition: Best paper nominee at 10th Workshop on eBusiness (WeB 2011) Best poster award at 17th Americas Conference on Information Systems (AMCIS 2011) Professional service includes co-reviewing for IEEE Intelligence Security Informatics, International Journal of e-adoption, and Association of Information Systems publications. While no student advising or grant details appear in current documentation, her active conference participation and journal contributions demonstrate ongoing scholarly engagement. Current research focuses on automating structural deception detection through advanced NLP and machine learning techniques applied to diverse online communication contexts.
Foundation for research and technology-hellasGreece
Dr. Dimitrios Grammenos is a Principal Researcher at the Institute of Computer Science (ICS) of the Foundation for Research and Technology Hellas (FORTH), leading the Human-Computer Interaction (HCI) Laboratory. He specializes in Universal Design, Universal Access, and Ambient Intelligence. With a B.Sc. in Computer Science from the University of Crete and an M.Sc./Ph.D. in Electronic Engineering from the University of Kent, UK, he also holds a Torrance Tests of Creative Thinking certification. Affiliations: HCI Lab, ICS-FORTH. Education: B.Sc. (University of Crete), M.Sc./Ph.D. (University of Kent). His research focuses on Creative Thinking, Game Accessibility, and Interactive Systems for museums/public spaces. Notable achievements include the roboTwin award (2016), Interactive Wall Platinum Award (2014), and the ICS-FORTH Outstanding Contribution Award (2009). He has led projects like Macedonia from Fragments to Pixels and COMnPLAY SCIENCE, promoting informal science education. Grammenos designs workshops on creativity and delivers global talks on innovation. He authored The Orchestra of Colors and co-created the GDPR-themed interactive comic. His work bridges technology, education, and accessibility, emphasizing playful learning and inclusive design.
Dr. Nathan Prestopnik is Professor of Virtual & Augmented Reality and Co-Director of the Shenandoah Center for Immersive Learning (SCiL) at Shenandoah University. He holds a Ph.D. in Information Science from Syracuse University, along with degrees in film production, history, and new media. Prestopnik's research bridges game design, historical simulation, and interactive storytelling. Current projects include "Ghosts of the Argonne" (WWI VR experience), "Wilton House VR" (historical plantation recreation), and "Caged Birds AR" (augmented reality for live performance). His work emphasizes immersive technologies for education, historical preservation, and artistic expression. With over 15 years of interdisciplinary research, Prestopnik has published extensively on game design, citizen science, and human-computer interaction. He brings professional experience as a UI/UX designer and filmmaker to his academic work, creating innovative approaches to immersive media design and evaluation.
Navrati Saxena is an Associate Professor in the Department of Computer Science at San José State University (SJSU), California, USA. She previously served as an Assistant/Associate Professor and Director of the Mobile Ubiquitous System Information Center (MUSIC) at Sungkyunkwan University (SKKU), South Korea. Her research focuses on next-generation wireless networks (5G/6G), IoT, vehicular communications, satellite networks, and machine learning applications in telecommunications. She holds a Ph.D. in Informatics and Communications Engineering from the University of Trento, Italy. Education: Ph.D. in Informatics and Communications Engineering, University of Trento, Italy (2005). Research Interests: 5G/6G wireless systems, IoT, social networking, smart grids, D2D communications, vehicular networks, satellite communications, and machine learning-driven network optimization. Her work spans energy efficiency, network architecture design, and disaster-resilient connectivity. Grants & Awards: Secured over $465,000 in research grants from institutions like the Korea Research Foundation and Samsung. Notable awards include the Young Scientist Best Paper Award (Indian Science Congress Association, 2006-2007). Professional Contributions: Supervised 12 Ph.D. students and 22 MS researchers at SKKU. Authored/co-authored one book, two book chapters, and over 90 international journal/conference papers. Served as a guest editor for journals and TPC member for IEEE conferences. Active in diversity initiatives at SJSU, including leadership roles in DEI and anti-racism committees. Labs & Teams: Leads the Mobile Ubiquitous Systems Information Center (MUSIC) at SJSU, focusing on edge-cutting research in wireless networks and education.
Mira Yun is an Associate Professor in the Department of Computer Science and Networking at Wentworth's School of Computing and Data Science since 2011. She teaches courses including Wireless Networks, Medical Device Networking, and Network Programming, while focusing on wireless communication and IoT research. 2011–Present: Associate Professor at Wentworth Taught 8+ courses spanning wireless systems to programming fundamentals Her research explores wireless communication applications in public safety, medical devices, and educational technology. Publications demonstrate interdisciplinary work combining IoT with pedagogy and safety systems. Recent publications (2019–2021) show diverse contributions across: IoT applications Wireless network optimization STEM education innovation Medical technology Emergency communication systems Acoustic data transmission Her work emphasizes hands-on learning and community engagement, particularly through projects involving undergraduate researchers and youth education initiatives.
Son Vuong is an Associate Professor Emeritus in the Department of Computer Science at the University of British Columbia, affiliated with the Faculty of Science. His research spans cybersecurity, distributed systems, and mobile computing, with a focus on malware detection, mobile agent systems, and peer-to-peer network architectures. He has contributed to advancements in context-aware security frameworks, wireless sensor networks, and healthcare IT solutions. His work emphasizes practical applications of distributed computing, including scalable content delivery systems, QoS verification in networks, and intrusion detection methodologies. Notable projects include frameworks for Android malware classification using machine learning and innovative approaches to MANET service discovery. Publications highlight trends in mobile computing security, P2P scalability, and healthcare system integration. His research bridges theoretical foundations with real-world implementations, addressing challenges in both academic and industrial contexts.
Dr. Robert Harle is a Reader in Mobile and Cyberphysical Systems at the Department of Computer Science and Technology, University of Cambridge. His research focuses on mobile systems, robotics, and automation, with an emphasis on wearable and earable computing, indoor positioning, and human-centred technology. His work explores innovative applications of consumer wearables for health monitoring, such as population-derived heart rate analysis and readiness assessment. He has contributed extensively to indoor positioning systems, including Bluetooth beacons, magnetic field-based GraphSLAM, and crowdsourced radio mapping. Key research areas: Wearable sensors, location-aware systems, cyberphysical systems, and sensor fusion Notable projects: EarGate (gait-based earable authentication), Bellrock (anonymous proximity beacons), and SmartSLAM (machine learning for indoor positioning) His recent publications highlight advancements in wearable health metrics, earable computing, and robust indoor localization techniques, reflecting his interdisciplinary approach bridging computer science and biomedical engineering.
Erik Berglund is an Associate Professor (Senior Lecturer) in Computer Science at Linköping University's Department of Computer and Information Science (IDA), affiliated with the Human-Centered Systems (HCS) division. His research focuses on game programming, exergames, serious games, and generative art, with emphasis on applications in health and education. He leads the development of Liopep, a gamified exergame platform addressing sedentary behavior in office environments. Berglund collaborates with Aseel Berglund on health-focused exergame projects, supported by grants from Vinnova and LEAD incubator. Teaches courses in game programming, web programming, and physical interaction design. Research areas: movement-based gaming, serious games for health, and gamification in healthcare. Key projects include mobile exergames for cardiac patients and workplace wellness solutions. His work bridges academia and industry, emphasizing interdisciplinary collaboration between computer science, healthcare, and human factors. Recent publications explore exergame design principles, user engagement metrics, and clinical validation of health interventions. Education details: Not explicitly listed in provided texts, but consistent with typical academic credentials for his rank.
Ollie Hanton is a Lecturer in the Department of Computer Science at the University of Bath, specializing in Human-Computer Interaction (HCI). He is affiliated with The Foundry: Centre for Digital, Manufacturing & Design and the Bath Institute for the Augmented Human. Hanton actively contributes to the university's HCI research community by running internal seminar series and peer review processes, and co-leading the physical computing subgroup for knowledge transfer among researchers. His educational background includes a PhD in Computer Science from the University of Bristol (awarded April 2023) with research on "The Personal Fabrication of Irregularly Shaped Interactive Displays," an MSc in Computer Science (2017) focusing on "Creating Interactive Prototypes and Surfaces Using Capacitive Technology and 3D Printing," and a BSc in Mathematics (2016) with research on "The mathematics behind Google." Hanton's research centers on breaking free from traditional rectangular screens through 3D printed interactive devices that leverage tangibility and physical computing principles. His work explores how form-customized devices can enable more natural interactions with digital information, mirroring how we handle physical objects. Key research areas include personal fabrication of interactive displays, material science for active materials, sonolithography applications, and the integration of augmented reality with tangible interfaces. His recent publications (2020-2024) demonstrate a consistent focus on innovative fabrication methods for interactive devices, with particular emphasis on combining 3D printing with other manufacturing techniques. The research trajectory shows progression from basic fabrication methods (ProtoSpray, 2020) to more sophisticated applications (DisplayFab, 2024), with increasing attention to practical implementation challenges and material considerations. Hanton currently leads two active research projects funded by the Engineering and Physical Sciences Research Council: "Hot, Wet and Childproof: Robust Devices for Chest Physiotherapy" (2023-2025) as Co-Investigator, and "DisplayPedia for dissemination of smart material fabrication methods" (2023-2025) as Principal Investigator. He is actively seeking doctoral students to work on tangible interactive devices, particularly projects related to fabrication methods, 3D printing technology, and the interplay between augmented reality and tangible interfaces.
Roberto Beraldi is an Associate Professor at the Department of Computer, Control and Management Engineering (DIAG) at Sapienza University of Rome since 2002. He leads the Edge Computing Lab, which focuses on distributed algorithms, resource sharing, and scheduling policies for edge and fog environments. His research interests include edge computing, fog computing, and past work on mobile ad hoc networks (MANETs) and peer-to-peer systems. He co-founded Ubiquitous Srl, a startup spun off from Sapienza University. Research & Grants: Current PI of the Italian PRIN 2022 grant 'EV2 Edge Vision against Varroa' and former PI of the FogAware project. Active in EU-funded research initiatives such as BLEND and ReSIST. His lab uses Raspberry Pi clusters and Oculus Quest devices for experiments in edge-assisted VR and distributed computing. Teaching & Advising: Supervises MSc and PhD theses on edge computing applications, including AR/VR integration and real-time task scheduling. Recent advisees include Lipari, Iannola, Bazzana, and Di Stefano. Service: Serves as TPC member for IEEE MSWIM 2025 and ACM IEEE MASS 2025. Active in promoting edge computing through conferences and startup collaborations. Lab Highlights: The Edge Computing Lab develops edge-native solutions for smart cities, using Docker/Kubernetes and reinforcement learning for dynamic scheduling. Current projects explore energy-efficient VR applications and collision prevention systems in glider flight via extended reality.
Ylva Fernaeus is an Associate Professor in Interaction Design at KTH Royal Institute of Technology’s Division of Media Technology and Interaction Design, and a Digital Futures Faculty member. Her work focuses on tangible/embodied interaction, design philosophy, and sustainable technology. She leads the HumanScatter research project on batteryless human-powered communication. Active at KTH since 2010, she also collaborates with Umeå Institute of Design. Research interests include hybrid crafting, material-centric design, and energy-efficient systems. She teaches courses like Physical Interaction Design and Haptics/Tactile Interaction. Notable projects include studies of longevity in interactive systems, bricolage in design practice, and electricity as a design medium. Her work bridges art, craft, and technology with a focus on ethical, sustainable, and experiential dimensions.
Martin Jacobsson is an Associate Professor at the School of Computer Science and Communication (CBH) at KTH Royal Institute of Technology, affiliated with the Digital Futures Faculty. He co-founded the Digital Futures research center, which focuses on cross-disciplinary digital technologies addressing societal challenges such as healthcare innovation, IoT systems, and wireless communication. His work emphasizes practical applications with high industrial relevance and strategic importance through collaborations with Stockholm University and RISE Research Institutes of Sweden. His research interests span machine learning in clinical decision support, biomedical data compression, wearable sensor networks, and low-power wireless communication protocols. Notable projects include drone-based motion capture systems for sports analytics, embedded emergency systems, and predictive models for surgical outcomes using ML techniques. Publications highlight contributions to healthcare informatics (e.g., trauma care improvement), IoT device optimization (e.g., battery-free wearables), and wireless network protocols (e.g., LoRaWAN interference analysis). His work bridges theoretical advancements with real-world implementations in healthcare, sports, and industrial IoT. He is actively involved in the Digital Futures community, engaging through LinkedIn, YouTube, and academic conferences. The center is located at Osquars Backe 5 in Stockholm, with contact via info@digitalfutures.kth.se.
Dr. Stefan Poslad is a Senior Lecturer in the School of Electronic Engineering and Computer Science at Queen Mary University of London (QMUL), affiliated with the Centre for Multimodal AI and IoT2US Lab. He specializes in IoT, Ubiquitous Computing, and Artificial Intelligence, focusing on smart devices, distributed systems security, and human-centric technologies. His teaching includes modules like Introduction to IoT and Mobile Services, emphasizing hands-on experience with system architectures and middleware. Research interests span IoT applications, pervasive computing, and privacy-preserving technologies. Notable projects include developing localization systems (e.g., ARLO, BEV-Locator) and health monitoring frameworks using UWB and radar sensors. He has contributed to urban mobility studies, environmental sensing, and wearable technologies, such as soft tactile displays using electroactive polymers. Poslad has received recognition as an Alan Turing Fellow and ranks among the top 2% of global scientists. His work integrates AI, IoT, and cybersecurity to address real-world challenges like smart cities and healthcare. He leads the IoT2US Lab, fostering interdisciplinary research on ubiquitous computing and its societal impacts.
Dr. Tilman Dingler is an Associate Professor in the Knowledge and Intelligence Design (KInD) section at the Faculty of Industrial Design Engineering (IDE), Delft University of Technology. He holds a PhD in Computer Science from the University of Stuttgart and has held roles at the University of Melbourne and Osaka Prefecture University. His research focuses on cognition-aware systems, intelligent reading interfaces, and digital health technologies. He is an expert in designing systems that adapt to cognitive states to enhance information processing and mitigate biases. Education: PhD in Computer Science, University of Stuttgart (Germany) Master of Science in Web Science, University of San Francisco (USA) Honours Degree in Technology Management, University of Munich (Germany) Research Interests: Cognition-Aware Systems: Sensing cognitive states like attention and alertness Bias-Aware Systems: Detecting and mitigating cognitive biases in decision-making Digital Health: Proactive monitoring systems for chronic disease management Intelligent Reading Interfaces: Enhancing readability and reading habits Article Trends: Recent work explores interventions to reduce social media addiction, AI-generated content for non-native readers, and tools for analyzing 360° video. His studies often bridge HCI, AI ethics, and health tech. Awards: Wolfgang Heilmann Award (twice) Fulbright Scholar Grants & Collaborations: Secured funding from NHMRC and Japan Science and Technology Agency. Leads projects like ODECO (Open Data Ecosystem) and SmartHeart (home-based heart failure monitoring). Labs & Teams: Active in IDE’s Human-Centred AI and Sustainable Design Engineering groups. Co-founded the SIGCHI Melbourne Local Chapter.