
معرفی
Ollie Hanton is a Lecturer in the Department of Computer Science at the University of Bath, specializing in Human-Computer Interaction (HCI). He is affiliated with The Foundry: Centre for Digital, Manufacturing & Design and the Bath Institute for the Augmented Human. Hanton actively contributes to the university's HCI research community by running internal seminar series and peer review processes, and co-leading the physical computing subgroup for knowledge transfer among researchers.
His educational background includes a PhD in Computer Science from the University of Bristol (awarded April 2023) with research on "The Personal Fabrication of Irregularly Shaped Interactive Displays," an MSc in Computer Science (2017) focusing on "Creating Interactive Prototypes and Surfaces Using Capacitive Technology and 3D Printing," and a BSc in Mathematics (2016) with research on "The mathematics behind Google."
Hanton's research centers on breaking free from traditional rectangular screens through 3D printed interactive devices that leverage tangibility and physical computing principles. His work explores how form-customized devices can enable more natural interactions with digital information, mirroring how we handle physical objects. Key research areas include personal fabrication of interactive displays, material science for active materials, sonolithography applications, and the integration of augmented reality with tangible interfaces.
His recent publications (2020-2024) demonstrate a consistent focus on innovative fabrication methods for interactive devices, with particular emphasis on combining 3D printing with other manufacturing techniques. The research trajectory shows progression from basic fabrication methods (ProtoSpray, 2020) to more sophisticated applications (DisplayFab, 2024), with increasing attention to practical implementation challenges and material considerations.
Hanton currently leads two active research projects funded by the Engineering and Physical Sciences Research Council: "Hot, Wet and Childproof: Robust Devices for Chest Physiotherapy" (2023-2025) as Co-Investigator, and "DisplayPedia for dissemination of smart material fabrication methods" (2023-2025) as Principal Investigator. He is actively seeking doctoral students to work on tangible interactive devices, particularly projects related to fabrication methods, 3D printing technology, and the interplay between augmented reality and tangible interfaces.


