Deva Kannan Ramanan is a Professor at the Robotics Institute of Carnegie Mellon University , focusing on computer vision , machine learning , and human-centered robotics . His work bridges neurorobotics and visual perception , with applications in autonomous driving and 4D reconstruction . Research Topics Computer Vision 3-D Vision and Recognition Visual Servoing Neurorobotics Human-Centered Robotics Graphics & Creative Tools His recent publications in CVPR , ICRA , and ICCV emphasize 4D human reconstruction , neural rendering , and vision-language models for autonomous systems. He serves as General Chair of CVPR 2027 and Program Chair of CVPR 2018 , with IARPA funding for aerial-ground rendering (2023-2027). Current students include PhD candidates Sally Chen, Kangle Deng, and Zhiqiu Lin, while past advisees like Arun Vasudevan and Olga Russakovsky now hold positions at Amazon and Meta respectively.
Andrea Tagliasacchi is an Associate Professor in the School of Computing Science at Simon Fraser University (SFU), where he holds the Visual Computing Research Chair. He is also a part-time (20%) Staff Research Scientist at Google DeepMind in Toronto and holds an associate professor (status only) appointment in the Department of Computer Science at the University of Toronto. Education: PhD in Computing Science – Simon Fraser University (NSERC Alexander Graham Bell Fellow) Postdoctoral Research – École Polytechnique Fédérale de Lausanne (EPFL) MSc in Computer Science – Politecnico di Milano (Gold Medalist) His research lies at the intersection of computer vision, computer graphics, and machine learning, with a focus on 3D visual perception. Key areas include neural radiance fields (NeRF), 3D Gaussian splatting, inverse rendering, and geometric deep learning, with applications in robotics, augmented reality, and autonomous systems. His work emphasizes robust and efficient scene understanding and reconstruction from visual data. His recent publications, appearing in top venues like CVPR, SIGGRAPH, NeurIPS, and ECCV, demonstrate a strong emphasis on neural fields, 3D reconstruction, and generative modeling. Trends include improving rendering efficiency, enhancing robustness to noise and distractors, and enabling controllable and 3D-aware generation. His group has made significant contributions to Gaussian splatting, NeRF optimization, and diffusion-based 3D/4D synthesis. Scientific Awards: 2024 CVPR Best Paper Award (Honorable Mention) 2020 CVPR Best Student Paper Award 2015 SGP Best Paper Award NSERC Alexander Graham Bell Canada Graduate Scholarship MITACS Best Paper Award (SIGGRAPH Asia 2009) NSF Best Poster Award (SGP 2012) He has advised numerous PhD and MSc students, many of whom are now researchers at leading institutions and companies. His research has been supported through collaborations with Google, Intel, and academic partners. He serves the community as a Senior Area Chair for CVPR 2025, Associate Editor for IEEE TPAMI (2024–2026), Guest Editor for IEEE TPAMI on 3D GenAI, and Program Chair for 3DV 2024. He leads a vibrant research lab at SFU focused on pushing the boundaries of 3D scene understanding with machine learning.
Prof. Matthias Nießner is a Professor at the Technical University of Munich , where he leads the Visual Computing Lab . Prior to this, he held a Visiting Assistant Professor position at Stanford University . His work bridges computer vision , graphics , and machine learning , focusing on 3D reconstruction , semantic scene understanding , and AI-driven video synthesis . Prof. Nießner has published over 150 works in top venues like SIGGRAPH , CVPR , and ECCV , with several receiving best paper awards (SIGCHI’14, HPG’15, SPG’18, SIGGRAPH’16 Emerging Tech). His research has garnered international media attention, including features in the New York Times , Wall Street Journal , and MIT Technological Review , as well as TV demonstrations (e.g., Jimmy Kimmel Live for Face2Face technology). Awards : TUM-IAS Rudolph Moessbauer Fellowship (2017–ongoing) Google Faculty Award (2017) Nvidia Professor Partnership Award (2018) ERC Starting Grant (2018, €1.5M) Eurographics Young Researcher Award (2019) Research Trends : 3D Gaussian Splatting for real-time rendering Neural Radiance Fields (NeRF) with mesh supervision Audio-driven facial animation via diffusion models Latent space diffusion for 3D scenes Self-supervised and zero-shot methods for 3D and image analysis As a co-founder and director of Synthesia Inc. , he drives democratization of synthetic media. His YouTube channel has over 5 million views, reflecting his impact beyond academia.
Jonathan T. Barron is a Researcher at Google DeepMind in San Francisco, specializing in Computer Vision , Neural Rendering , and 3D Scene Reconstruction . He earned his PhD at UC Berkeley under Jitendra Malik and has pioneered advancements in NeRF (Neural Radiance Fields) and diffusion-based 3D generation. Research Interests : Computer Vision, Deep Learning, Generative AI, Image Processing, and 3D Reconstruction via Radiance Fields. His work includes Bolt3D for rapid 3D scene generation, CAT3D/CAT4D for text-to-3D/4D, and Zip-NeRF for anti-aliased radiance fields. He has also developed real-time rendering frameworks like SMERF and NeRF-Casting for reflections. Scientific awards: PAMI Young Researcher Award He has served as Area Chair for CVPR, ICCV, and NeurIPS, and his research is widely adopted in applications like Google's Lens Blur , Portrait Mode , and Jump VR .
Max Planck Institute for Intelligent SystemsGermany
Andreas Geiger is a Professor and Head of the Department of Computer Science at the University of Tübingen, Germany. He leads the Autonomous Vision Group (AVG) within CyberValley and is a core faculty member of the Tübingen AI Center. His roles also include PI in the ML in Science Excellence Cluster and the CRC Robust Vision, as well as ELLIS Fellow and coordinator of the ELLIS PhD program. He specializes in machine learning models for computer vision, robotics, and autonomous systems, with applications in self-driving cars, VR/AR, and scientific document analysis. Educational background: While not explicitly detailed, his positions imply a Ph.D. in Computer Science or related field. His work spans interdisciplinary collaborations with institutions like ETH Zürich, Microsoft, and the University of Bonn. Research focuses on 3D scene understanding, Gaussian splatting, generative models, and reliable autonomous systems. Notable contributions include the KITTI dataset and foundational work in neural radiance fields. Awards include the Sage 10-Year Impact Award (2024), ERC Starting Grant (2019), and IEEE PAMI Young Researcher Award (2018). Key projects include the Scholar Inbox paper recommender platform, ReSim (reliable world simulation), and advancements in 3D scene generation (e.g., UrbanCAD, PrITTI). His lab maintains a strong focus on open-source tools and datasets, such as the CARLA Route Generator. Grants and funding include support from Vector Stiftung (MINT innovation program) and EU initiatives like the ML in Science Cluster. His team collaborates internationally, with recent work presented at CVPR, SIGGRAPH, and NeurIPS.
University of Illinois Urbana-ChampaignUnited States
Andrea Tagliasacchi is an Associate Professor at Simon Fraser University's School of Computing Science, holding the Visual Computing Research Chair. He is also a part-time (20%) staff research scientist at Google DeepMind (Toronto) and an associate professor (status-only) at the University of Toronto's computer science department. His research focuses on 3D visual perception at the intersection of computer vision, graphics, and machine learning. Education: EPFL – Postdoc Simon Fraser University – PhD (NSERC Alexander Graham Bell Fellow) Politecnico di Milano – MSc (Gold Medalist) Research Interests: His work emphasizes 3D reconstruction, neural fields, and applications in robotics, autonomous systems, and augmented reality. Recent advancements include scalable 3D Gaussian splatting, robust neural rendering techniques, and diffusion models for 4D generation. Notable Articles: Recent work spans real-time differentiable ray tracing, stochastic rasterization for 3D Gaussian splats, and generative image composition using neural fields. His publications often blend theoretical contributions with practical applications in CVPR, SIGGRAPH, and NeurIPS. Awards: 2015 SGP Best Paper Award 2020 CVPR Best Student Paper Award 2024 CVPR Best Paper Honorable Mention Advising & Grants: Advised 14+ PhD/MSc students (e.g., Baptiste Angles, Sara Sabour) and co-advised with notable figures like Geoffrey Hinton. Active in grants involving neural field compression, robotic perception, and generative AI. Labs & Teams: Leads a lab at SFU focused on 3D vision and neural fields, collaborating with industry partners like Google Brain and Samsung Research.
Xiaoxiao Long is a Tenure-Track Associate Professor at the School of Intelligence Science and Technology, Nanjing University. He joined NJU as an associate professor in February 2024. Previously, he earned his Ph.D. from the University of Hong Kong (HKU) under the supervision of Prof. Wenping Wang (IEEE & ACM Fellow) and Prof. Taku Komura. His educational background includes: Ph.D. in Computer Science from University of Hong Kong Bachelor's degree in Control Science & Engineering from Zhejiang University Dr. Long's research focuses on computer graphics and 3D computer vision, with particular emphasis on 3D Vision, Physical AI, and World Models. His long-term goal is to develop General-Purpose AI with spatial capabilities. His work bridges theoretical understanding of 3D spaces with practical implementations of spatial AI systems, with applications spanning robotics, virtual reality, and augmented environments. He employs innovative neural network approaches and geometric constraints to advance 3D scene understanding and reconstruction. His publication record shows strong momentum with multiple papers accepted to top-tier conferences including CVPR (5 papers in 2025 alone), ICML, ICLR, ECCV, and TPAMI. His research demonstrates a clear progression from foundational geometric estimation techniques (ASN++) toward more comprehensive spatial AI systems. His scientific recognition includes: Excellent Young Scholars Fund (Overseas) from NSFC Dr. Long has successfully mentored numerous students who have published at major venues and gone on to pursue advanced degrees at prestigious institutions including USTC, Beihang University, HKU, UCAS, Virginia Tech, and HKUST. He is currently recruiting Ph.D. and master's students for Fall 2026, seeking candidates interested in pushing the boundaries of 3D computer vision and spatial AI. His laboratory focuses on developing advanced techniques for 3D scene understanding, neural rendering, and physical AI. Current projects span Gaussian-based representations, neural radiance fields, and geometric estimation, with applications in robotics, virtual environments, and spatial reasoning systems.
Kwang Moo Yi is an Assistant Professor in the Department of Computer Science at the University of British Columbia (UBC), where he conducts research in computer vision and machine learning. He is affiliated with the Computer Vision Lab, CAIDA (Centre for Artificial Intelligence Decision-making and Action), and ICICS (Institute for Computing, Information and Cognitive Systems) at UBC. Education: B.Sc. from Seoul National University Ph.D. from Seoul National University under Prof. Jin Young Choi Post-doctoral researcher at École Polytechnique Fédérale de Lausanne (EPFL) with Prof. Pascal Fua and Prof. Vincent Lepetit Dr. Yi's research focuses on Visual Geometry with the goal of understanding local environments, adapting to them, and acting within them. His work spans applications in autonomous vehicles, drones, robots, and Augmented/Mixed Reality systems. He employs machine learning, particularly deep learning, as the primary tool for advancing computer vision capabilities. His recent publications demonstrate a strong focus on neural rendering techniques, especially 3D Gaussian Splatting and Neural Radiance Fields (NeRF). The research trends show increasing sophistication in handling occlusions, improving rendering quality, and developing more efficient training methods for neural fields. There's also significant work connecting computer vision with practical applications in industrial settings and energy systems. Dr. Yi serves as an area chair for top computer vision and machine learning conferences including CVPR, ICCV, ECCV, NeurIPS, ICML, and AAAI. He was part of the organizing committee for CVPR 2023. He supervises graduate students including Eric (who recently completed his PhD), Gopal (now at Samsung Research), and Jeong-Gi (joining as a postdoctoral fellow). His teaching includes CPSC 425: Computer Vision and CPSC 533Y: 3D Computer Vision with Deep Learning. Dr. Yi is actively involved with the Computer Vision Lab at UBC, collaborating with researchers across CAIDA and ICICS. His work bridges theoretical computer vision with practical applications in various domains including astronomy, industrial automation, and energy systems.
Dr. Iro Armeni is Assistant Professor of Civil and Environmental Engineering at Stanford University, leading the Gradient Spaces research group. Her interdisciplinary research bridges architecture, civil engineering, and computer vision to develop data-driven methods for sustainable and adaptive built environments. Professor Armeni's work focuses on creating gradient environments that blend physical and digital realities through mixed reality technologies. She develops computational methods for 3D scene understanding, generative design, and adaptive spaces that respond to human needs. Her research integrates AI with architectural design to improve sustainability, inclusivity, and reusability of built spaces. Current projects include 3D scene graph representations, automated BIM modeling from visual data, and neuro-symbolic approaches for design optimization. She has developed tools like HoloLabel (AR semantic labeling) and SemSpray (VR annotation) for construction information management. Professor Armeni holds a PhD from Stanford University, supported by a Google PhD Fellowship, and completed postdoctoral research at ETH Zurich with an ETH Fellowship. She teaches courses on Computer Vision for the Built Environment and Mixed Reality applications.
Wenping Wang is a Professor in the Department of Computer Science & Engineering at Texas A&M University, part of the College of Engineering. His research focuses on computer graphics, computer vision, geometric modeling, and visualization. He holds Fellowships from ACM and IEEE, and has received notable awards including the 2021 AsiaGraphics Outstanding Technical Contributions Award and the 2017 John Gregory Memorial Award. Wang's educational background includes a Ph.D. from the University of Alberta and M.Eng. and B.Sc. degrees from Shandong University. His work spans advancements in neural implicit surfaces, 3D reconstruction, and medical imaging applications such as orthodontic treatment prediction. He has authored numerous influential papers in top-tier conferences like SIGGRAPH and journals like ACM Transactions on Graphics. His research interests emphasize bridging geometric modeling with machine learning, particularly in neural rendering, surface parameterization, and medical visualization. Recent projects include developing frameworks for automatic tooth alignment and high-fidelity 3D geometry generation. Wang's contributions have significantly impacted both theoretical foundations and practical applications in computer graphics.
Yuanbo Xiangli is a postdoctoral researcher at Cornell University , advised by Prof. Noah Snavely. Previously, he obtained his Ph.D. from the Multimedia Lab in the Department of Information Engineering at the Chinese University of Hong Kong (CUHK) , supervised by Prof. Dahua Lin. His research focuses on 3D computer vision and deep generative modeling for urban scene reconstruction. 3D scene reconstruction from sparse images Neural rendering and Gaussian splatting Deep generative modeling for urban environments Multi-source geospatial data processing City-scale modeling and synthetic datasets His recent work includes advanced NeRF extensions (BungeeNeRF, GridNeRF), Gaussian splatting enhancements (GSDF, Scaffold-GS), and urban scene datasets (MatrixCity, OmniCity). A pioneer in combining classical vision techniques with modern deep learning approaches. ICLR 2020 Spotlight Award Collaborates with leading researchers in photorealistic rendering, including Noah Snavely and Dahua Lin. Develops systems enabling efficient 3D reconstruction from diverse data sources like satellite imagery and street-level panoramas.
Swiss Federal Institute of Technology in LausanneSwitzerland
Gabriele Facciolo is a Professor at the Centre Borelli, ENS Paris-Saclay, France. He is a Senior Member of the Institut Universitaire de France (IUF) and holds an Innovation Chair (2025). His research focuses on image and video processing, remote sensing, and super-resolution techniques. Current affiliations: Centre Borelli (ENS Paris-Saclay), Institut Universitaire de France His research explores advanced algorithms for satellite stereo pipelines, real-time deblurring, denoising, and explainable AI systems for legal evidence enhancement. He coordinates projects like ANR SURECAVI (Super-resolution for visible camera systems) and ANR IMPROVED (video enhancement for judicial use), with recent work on Gaussian Splatting for Earth Observation and multi-date satellite super-resolution. Notable scientific achievements include the IGARSS 2025 Top 10 Student Paper Award and leadership in projects funded by ANR (€890k) and Prime Minister's entities (SGDSN/ANSSI). His work bridges computational imaging, defense applications, and digital forensics. Project leadership: SURECAVI, IMPROVED, BOFOR Key technologies: GPU acceleration, real-time processing, optical flow estimation, RPC refinement Gabriele actively contributes to open-source tools like S2P (Satellite Stereo Pipeline), MGM (MultiGlobal Matching), and OMNIflip. He teaches in the Master MVA program and collaborates across institutions (ENPC, UPF).
Maks Ovsjanikov is a Professor in the Computer Science Department at École Polytechnique, France , and a Visiting Research Scientist at Google DeepMind. His research focuses on mathematically principled approaches for geometric data analysis and synthesis, including learning on surface meshes, 3D point clouds, and graphs. Key Collaborations: Google DeepMind, Sanofi, Dassault Systèmes Research Themes: Non-rigid shape matching, 3D reconstruction, transfer learning, learning on geometric data, functional maps, deep learning for scientific discovery Recent Article Trends emphasize geometric deep learning, with publications at top venues like SIGGRAPH Asia, ICCV, and CVPR. Topics include surface reconstruction, functional maps, 3D keypoint detection, and diffusion models for shape matching. Scientific Honors include: ERC Consolidator Grant (VEGA Project, 2023) ERC Starting Grant (2017) ACM SIGGRAPH 2023 Test-of-Time Award Best Paper Awards at 3DV 2021 and 3DV 2022 Student Advisees have received prestigious awards, such as the IP Paris Best PhD Thesis Award (Souhaib Attaiki, 2023) and GdR IG-RV Runner-Up (Nicolas Donati, 2024). The GeomeriX Team at École Polytechnique drives his group's research, supported by the VEGA and AIGRETTE projects.
Iro Laina is a Departmental Lecturer in Computer Vision at the University of Oxford's Visual Geometry Group. She holds a PhD (Dr. rer. nat.) from the Technical University of Munich (TUM), where her dissertation earned the ECVA PhD Award. Her research focuses on unsupervised and language-supervised learning for 3D scene understanding, image/video perception systems, and geometric reconstruction. Education: PhD in Computer Science (TUM), MSc in Biomedical Computing (TUM), Diploma in Electrical & Computer Engineering (NTUA). Research Interests: 3D Reconstruction and Generation Unsupervised Learning Multi-View and Video Analysis Generative Diffusion Models Geometry-Aware Networks Her recent work emphasizes scalable 3D scene synthesis, training-free methods, and cross-modal fusion with LLMs. Over 15+ publications since 2021 reflect her leadership in geometric deep learning. Awards: ECVA PhD Award (2020), Recognized in multiple international conferences. Advising: Mentors DPhil students in creative AI applications (e.g., gameplay design). Active in Oxford's Robotics and Biomedical Engineering networks. Labs/Tech: Core member of the Visual Geometry Group, collaborating on projects like IMAD2025 with the ZERO Institute.
Esa Rahtu is a Professor in the Department of Computer Science at Aalto University, Finland. His research focuses on computer vision, machine learning, and deep learning applications. He leads projects in image coding, neural networks, 3D reconstruction, object pose estimation, and anomaly detection. Rahtu has contributed to over 98 research outputs since 2017, with recent work emphasizing Gaussian splatting for SLAM, neural radiance fields, and hybrid video codecs for human-machine compatibility. His expertise spans visual-inertial odometry (e.g., ADVIO dataset), LiDAR-based place recognition, and manufacturing quality control systems. Key areas include: 3D scene reconstruction using Gaussian splatting techniques Deep learning models for anomaly detection in industrial processes Hybrid video codecs optimizing human perception and machine processing Multi-sensor fusion for robotic navigation and indoor mapping Notable datasets include ADVIO for visual-inertial odometry and FIORD for 3D reconstruction benchmarking. His research aligns with UN SDG 9 (Industry, Innovation & Infrastructure) and SDG 4 (Quality Education) through advancements in smart manufacturing and educational technology. Rahtu has received continuous research funding, including a grant period from April to June 2018. His work emphasizes practical applications, collaborating on real-world challenges like paper manufacturing quality control and smartphone-based 3D reconstruction.