- Software Engineering
- Video Game Development
- Artificial Intelligence for Software Engineering (AI4SE)
- +۳ مورد دیگر
Cristiano Politowski is an Assistant Professor in the Department of Computer Science at Ontario Tech University's Faculty of Science. His research focuses on software engineering for video games, automated testing, AI4SE, and empirical studies. He holds a Ph.D. in Software Engineering from Concordia University (2022), an M.Sc. in Computer Science from Universidade Federal de Santa Maria (2017), and a B.Sc. in Computer Science from Universidade Regional do Estado do Rio Grande do Sul (2014). Prof. Politowski has extensive postdoctoral experience at Université de Montréal (GEODES group) and École de Technologie Supérieure (ÉTS), focusing on game engine architecture, requirements specification, and certifiable RTOS systems. He has organized workshops like ASE4Games 2021/2022 and FaSE4Games 2024, emphasizing game software engineering. His research interests span video game development challenges, software testing methodologies, and leveraging AI for software engineering. Notable projects include analyzing game engine subsystem coupling, assessing video game balance with autonomous agents, and curating datasets like PlayMyData. Prof. Politowski has secured $20K from MITACS for a 5G infrastructure project during the pandemic and received the Concordia Accelerator Award (2021). His work has been published in venues like MSR, ICSE, and IEEE Transactions.










