Prof. Dr. Sebastian von Mammen is a tenured professor at the University of Würzburg's Institute for Computer Science, where he heads the Games Engineering research group and contributes to the Chair for Human-Computer Interaction. His group leads the Games Engineering academic program. Previously, he completed his habilitation (2012-2016) at the University of Augsburg's Chair of Organic Computing and was a postdoctoral fellow at the University of Calgary. His research spans: Real-Time Interactive Systems : Visual programming, immersion techniques, software engineering Interactive Simulations : Serious games for healthcare/logistics/construction Artificial Life : Self-organisation, adaptive systems, evolutionary computation Artificial Intelligence : Agent-based modeling, procedural content generation Recent publications (2023-2025) demonstrate strong focus on: Virtual reality applications in education (femtoPro optics simulator, BrainBuilder neuroanatomy) Healthcare technology platforms (VIA-VR for medical serious games) Game mechanics analysis (Match-3, Jump'n'Run flow) AI-driven emotion recognition and interactive systems Computational modeling of biological systems He leads the Games Engineering research group and previously participated in the Evolutionary and Swarm Design group (Calgary) and LINDSAY project. His lab develops VR simulations for scientific training and serious games applications.










