Carlos Aguiarمشاهده پروفایل
استادیار
Dr. Carlos Aguiar serves as Assistant Professor in the Industrial Design Program at the University of Illinois Urbana-Champaign's School of Art and Design, with affiliate status in Informatics at the School of Information Sciences. He directs the Design, Technology, and Society Lab, where he investigates human-artifact interactions through critical design frameworks and cyber-physical systems development. His academic foundation includes a Ph.D. in Design & Human Behavior from Cornell University (2021) with minors in Science and Technology Studies and Information Science, an M.S. in Design Computing from the University of Washington (2017), and a Bachelor's in Architecture & Urbanism from Brazil's Universidade Estácio de Sá (2012). Aguiar's research integrates Science and Technology Studies, Design Philosophy, and Critical Theory to develop technologies that foster social change while examining material culture's societal implications. His dual-focus methodology simultaneously creates tangible artifacts that enhance human-agent-material relations and analyzes how emerging technologies shape societal structures through empirical investigation and critical reflection. This approach prioritizes inclusivity in future-making processes and examines emergent behaviors in technological appropriation. His publication trajectory (2016-2024) reveals consistent advancement in human-computer interaction, particularly in assistive technologies for rehabilitation and autism support, social interaction design in public spaces, and architectural robotics for community building. Key thematic developments include the evolution from single-user wearable devices (Erglove, GripAid) to community-scale cyber-physical systems (communIT, transFORM), with recent work expanding into eco-consciousness and restorative environments through socially interactive robotics. No scientific awards were documented in the provided source materials As lab director, Aguiar cultivates interdisciplinary collaboration between design, informatics, and engineering disciplines. His grant activities focus on developing cyber-physical artifacts that transform underused public spaces into community engagement hubs while addressing societal challenges through human-centered technological innovation. The Design, Technology, and Society Lab functions as an experimental platform where theoretical frameworks from STS and critical design directly inform the creation of responsive environments, objects, and spaces that actively shape social interactions and cultural practices.










