W. George Scarlett is a Teaching Professor at Tufts University's Eliot-Pearson Department of Child Study & Human Development within the School of Arts and Sciences . He has held progressive academic roles at Tufts since 1990, including Assistant Professor (1990-1992), Lecturer (1992-2012), Senior Lecturer (2012-2024), and currently as Teaching Professor (2024-present). PhD in Developmental Psychology, Clark University (1978) MDiv in Theology, Episcopal Theological School (1971) BA in Psychology, Yale University (1967) His research focuses on children's development as earth stewards , children's play dynamics , behavioral approaches to challenging childhood behaviors , and lifespan religious/spiritual development . He emphasizes interdisciplinary connections between psychology, education, and environmental stewardship. Key publication trends show consistent contributions to classroom management theory (2015 Sage Encyclopedia), play therapy applications (2017), and spiritual development frameworks (2006-2020). His work integrates developmental psychology with practical educational interventions . He leads Tomorrow's Earth Stewards , an online platform for environmental educators, and has developed artful explanation guidelines merging creative nonfiction with academic analysis to enhance educational leadership.
Keigo Kobayashi is an Associate Professor at Waseda University's Faculty of Science and Engineering, School of Creative Science and Engineering, Department of Architecture. He has served in this position since 2016, previously holding the rank of Assistant Professor from 2012 to 2016. His professional journey includes significant experience at the Office for Metropolitan Architecture (OMA) in Rotterdam, where he worked as a Senior Architect and Project Architect from 2007 to 2012. His educational background includes a Master of Architecture II from Harvard University's Graduate School of Design (2005), a Master of Architecture from Waseda University's Graduate School of Science and Engineering (2003), and a Bachelor's degree in Architecture from Waseda University's School of Science and Engineering (2002). Kobayashi's research focuses on architectural planning and city planning, with particular interests in food-related architecture, spatial behavior, and sustainable design. His work explores the intersection of architecture with everyday life, examining how spatial configurations influence human behavior and community formation. Recent research has investigated food systems in urban contexts, playful approaches to spatial design, and the relationship between architectural form and environmental performance. His publications demonstrate a strong focus on practical applications of architectural theory, with projects spanning from food truck design in Shodoshima to zero-energy housing solutions and innovative approaches to architectural education. His work shows a consistent interest in how architecture can respond to contemporary social challenges while maintaining theoretical rigor. Excellence in Concrete Construction Award 2019, American Concrete Institute (ACI), Qatar National Library / OMA Kobayashi actively contributes to architectural education through various committee memberships, including serving as Chief of the Subcommittee on Strategies for International Compatibility in Architectural Education at the Architectural Institute of Japan and leading the Caberra Accord Correspondence Subcommittee at the Japan Accreditation Board for Engineering Education. His teaching portfolio at Waseda University is extensive, covering architectural design studios from undergraduate to doctoral levels. He leads several research initiatives, including the Wakusei Project in Tosa, Kochi, NPO PLAT (Platform for Architectural Thinking), and the European Thinkbelt/McDonald's Radio University project which represents an innovative approach to architectural education and community engagement, particularly in contexts of migration and cultural exchange.
Nicholas Mortimer is a Senior Lecturer in Design at Goldsmiths, University of London. He holds an MA in Design Interactions (Royal College of Art, 2013) and a BA in Fine Art Sculpture (University of Brighton, 2005). His work focuses on socially engaged design practices, reimagining historical performance traditions to address contemporary labor and societal issues. As co-founder of Post Workers Theatre (PWT), he explores workers’ theatre and creative resistance through collective writing, performance, and design. His research spans topics like gig economy critiques, housing privatization, and community activism, often blending performance, sound, and participatory methods. Education: MA Design Interactions, Royal College of Art, 2013 BA Fine Art Sculpture, University of Brighton, 2005 Research Interests: Performance as social critique Historical folk traditions and modern labor struggles Community-driven design practices Radical pedagogy and participatory methods Key Projects: Post Workers Theatre : Investigates politically engaged performance, addressing labor inequality through updated workers’ theatre forms. Autohoodening : Critiques Amazon labor practices via a reimagined midwinter ritual. Rave of the Ritualesque : Examines rave culture’s potential for collective resistance. Affiliations: Department of Design, Goldsmiths, University of London IASPIS (Swedish Arts Grants Committee) residency collaborations Labs/Teams: Post Workers Theatre collective Collaborations with institutions like Tate Liverpool, Luleå Arts and Crafts Biennale, and the Maidstone Museum
Lilly Irani is an Associate Professor in the Department of Communication at the University of California, San Diego. She holds multiple interdisciplinary affiliations including Science Studies, the Design Lab, the Institute for Practical Ethics, and Critical Gender Studies. As Faculty Director of the UC San Diego Labor Center and co-director of the Just Transitions Initiative, she plays a significant role in shaping labor and technology policy discussions at the university and beyond. Dr. Irani's educational background includes a Ph.D. in Informatics (with Feminist Emphasis) from UC Irvine, and both an M.S. and B.S. in Computer Science from Stanford University, with a focus on Human-Computer Interaction. Her unique combination of technical training and social science expertise informs her research approach, bridging practical design work with critical analysis of technology systems. Her research investigates the cultural politics of high-tech work practices with a focus on how actors produce "innovation" cultures. She specializes in the cultural politics of high-tech work in the context of South Asian development and global AI economies. As an ethnographer of work, she analyzes interactional, organizational, and cultural dynamics as mediated by technology. Her work draws on and contributes to Science and Technology Studies, Human-Computer Interaction, and South Asia studies, with particular attention to how technological systems create and reinforce hierarchies of value, gender, race, and cultural positioning. Dr. Irani's publications reveal consistent engagement with issues of digital labor, platform economies, and the politics of innovation. Her work shows a trajectory from examining specific platforms like Amazon Mechanical Turk to broader critiques of innovation culture and entrepreneurial citizenship, with recurring themes of worker power, surveillance, and democratic control of technology. 2020 International Communication Association Outstanding Book Award 2019 Diana Forsythe Prize Honorable mention at CHI 2019 Dr. Irani has received research funding from prestigious organizations including the Ford Foundation, Fulbright-Nehru Doctoral Fellowship, Open Society Foundation, National Science Foundation Graduate Research Fellowship, and NSF Virtual Organizations as Sociotechnical Systems Program. She serves on the editorial advisory boards of Design and Culture, New Technology, Work, and Employment, and Catalyst: Feminism, Theory, Technoscience, and is part of the editorial collective of Public Culture. Collaboratively, she has designed software tools like Turkopticon and Dynamo that intervene in and demonstrate alternatives to existing platforms, with Turkopticon evolving into a worker-run advocacy organization. Her research group and collaborations span multiple disciplines, working closely with scholars in Science and Technology Studies, Human-Computer Interaction, and labor studies. The Just Transitions Initiative she co-directs represents a significant ongoing project focused on democratic control of technology and worker power in the digital economy.
Andrew Gilbert, PhD, is an Assistant Teaching Professor of Humanities, Game Studies, and Media at the University of Colorado, Boulder. His research bridges literary criticism, game design, and cultural analysis, notably exploring the intersection of board games like Pandemic with real-world global crises. His screenwriting has garnered recognition, including a semi-finalist placement in the Nicholl Fellowship for his script After this . Education: PhD in Comparative Literature. Professional Work: Co-founder of Helpful Goat Gaming LLC, creator of the live-play podcast Goats and Dragons , and collaborator with actor Dominic Monaghan on Dom and Dragons . His screenplays and films have been featured at festivals such as the Beverly Hills International Film Festival and the International Film Festival of India. Research emphasizes narrative structures in games and media, with a focus on how interactive storytelling reflects societal challenges. Awards include the Nicholl Fellowship nomination, highlighting his creative and analytical contributions.
Mia Consalvo is a Professor and Canada Research Chair in Game Studies & Design at Concordia University. She serves as Graduate Program Director in Communication Studies and directs the Concordia Centre for Technoculture, Art and Games. Her research focuses on game studies, qualitative methods, new media, and popular culture. Education: BA in Communications, Lyndon State College MA in Communications, University of Washington PhD in Mass Communications, University of Iowa Her recent work analyzes livestreaming platforms like Twitch, socio-economic class in gaming, feminist approaches to game studies, and the intersection of mental health with game environments. She has published extensively on game design, player culture, and digital labor. Scientific Awards: Canada Research Chair in Game Studies & Design She supervises thesis projects in Media Studies (MA) and Communication (PhD) programs, emphasizing collaborative research and critical analysis of games as cultural artifacts.
Elizabeth Davis is an Extension Associate Professor at Utah State University (USU) and serves as the Kane County Director. She works in the Home and Community Department, focusing on youth development, STEM education, and family engagement activities. Education: MS in Family Consumer and Human Development (Adolescent Focus), Utah State University (2010) Research Interests: Social-emotional learning for youth Integrating STEM into family and community settings Improving college and career readiness Enhancing relationships through educational programs Publications: Her work includes peer-reviewed articles on behavioral medicine, STEM curriculum development, and technical reports on relationship-building initiatives. Key themes span youth development, educational outreach, and health interventions. Scientific Awards: 2nd Place Marketing Public Relations (2021) Excellence in 4-H STEM Programming (2021) Extension Innovator Award (2021) 1st Place Innovative Program (2021) Marketing/Public Relations Award (2020) Achievement of Service Award (2020) Innovative Program Award (TEAM) (2020) Grants & Teams: She contributes to Utah State University Extension projects, including the Hidden Gems adventure guides and 4-H STEM programming. Her work emphasizes community-based learning and health outcomes.
Joachim Weickert is a Professor of Mathematics and Computer Science at Saarland University where he heads the Mathematical Image Analysis Group since 2001. He received his diploma and Ph.D. in mathematics from the University of Kaiserslautern (1991, 1996), and a habilitation degree in computer science from the University of Mannheim (2001). Prior to his current position, he worked as a research assistant at the University of Kaiserslautern, as a post-doctoral researcher at the universities of Utrecht and Copenhagen, and as an assistant professor at the University of Mannheim. His research focuses on image processing, computer vision, and scientific computing, with special emphasis on techniques based on partial differential equations, variational principles, wavelets, morphological and nonlocal methods, as well as neuroexplicit approaches. He has developed mathematical models and efficient numerical algorithms for image restoration, enhancement, segmentation, compression, optic flow computation, stereo reconstruction, shape from shading, and signal processing methods for tensor fields. These ideas have been successfully applied in industry, biomedical image analysis, and other fields. Analysis of his recent publications reveals a strong trend toward combining traditional PDE-based methods with modern deep learning approaches, particularly in the areas of image inpainting and compression. His work increasingly explores the connections between numerical algorithms for partial differential equations and neural network architectures, demonstrating how mathematical foundations can inform cutting-edge AI techniques while maintaining strong theoretical guarantees. Gottfried Wilhelm Leibniz Prize (2010), considered the most important research award in Germany ERC Advanced Grant (2017) for "Inpainting-based Compression of Visual Data" Elected member of Academia Europaea - The Academy of Europe Jan Koenderink Prize for Fundamental Contributions in Computer Vision (2014) Multiple DAGM Prizes and Best Paper Awards throughout his career AAIA Fellow (2021) and Highly Ranked Scholar (2024) distinctions Professor Weickert has supervised over 250 bachelor's and master's theses and initiated the Master Programme in Visual Computing at Saarland University, the first of its kind in Germany taught in English. He has established numerous interdisciplinary collaborations with colleagues from medicine, bioinformatics, pharmacy, physics, mechatronics, and mechanical engineering. As Principal Investigator for Visual Computing within the Multimodal Computing and Interaction Cluster of Excellence, and former dean of the Faculty of Mathematics and Computer Science (2008-2010), he has played a significant leadership role in advancing visual computing research and education. He heads the Mathematical Image Analysis Group, which has been at the forefront of developing mathematical methods for image analysis. The group maintains strong connections with both theoretical mathematics and practical applications, bridging the gap between fundamental research and real-world implementation across various domains including medical imaging, industrial inspection, and multimedia processing.
Jeff Shamma is the Department Head and Professor of Industrial and Enterprise Systems Engineering (ISE) at the University of Illinois at Urbana-Champaign, holding the Jerry S. Dobrovolny Chair. He is also courtesy Professor in Aerospace Engineering and Mechanical Science and Engineering. Formerly, he held the Julian T. Hightower Chair at Georgia Institute of Technology and faculty positions at KAUST. Dr. Shamma earned his PhD in Systems Science and Engineering from MIT (1988) and a BS in Mechanical Engineering from Georgia Tech (1983). He is a Fellow of IEEE and IFAC, recipient of the IFAC High Impact Paper Award, AACC Donald P. Eckman Award, and NSF Young Investigator Award. His research spans Decision and Control , Game Theory , and Multi-Agent Systems , focusing on human-machine networks, distributed autonomy, and adaptive robotic systems. Recent work examines crowd dynamics, risk-sensitive control, and feedback linearization for constrained optimization. Jeff has served as Editor-in-Chief of IEEE Transactions on Control of Network Systems (2020–2024) and held editorial roles in journals like Annual Reviews in Control and IEEE Transactions on Robotics . His 15 most recent publications (2024–2025) analyze learning dynamics, multi-agent optimization, and UAV-crawler systems, reflecting trends in autonomous systems, game-theoretic modeling, and industrial inspection technologies. Scientific distinctions include: Fellow of IEEE and IFAC IFAC High Impact Paper Award (2020) AACC Donald P. Eckman Award (1996) NSF Young Investigator Award (1992) Mohammed Dahleh Distinguished Lecture Award (2013) Dr. Shamma advises current PhD students Hassan Abdelraouf, Aya Hamed, and Nawaf Otaibi, with former advisees including Sarah Toonsi (2025) and Fat-hy Rajab (2025). His lab integrates theoretical research with applied projects like FalconScan, a UAV-crawler system for industrial inspection, and develops magnetic legs for curved surface UAV landing.
Ion Stoica is a Professor in the Electrical Engineering and Computer Sciences Department at the University of California, Berkeley, where he holds the Xu Bao Chancellor Chair. He serves as Director of the Sky Computing Lab and is Executive Chairman of both Databricks and Anyscale. His research spans distributed systems, cloud computing, and AI systems, with significant contributions to large-scale data processing frameworks. Stoica's research interests focus on the intersection of AI and systems, with emphasis on developing practical implementations that bridge theoretical foundations with real-world deployability. His work addresses fundamental challenges in distributed computing, resource management, and large-scale machine learning systems. Current projects include Ray (a distributed execution framework), vLLM (a high-throughput inference engine for LLMs), Chatbot Arena (an open platform for human preference evaluations), and SkyPilot (a framework for running AI workloads across clouds). His research output demonstrates a consistent trajectory toward more efficient, scalable systems for modern AI workloads, particularly focusing on optimizing inference performance, resource utilization, and cross-cloud deployment. Recent publications reflect growing interest in large language model serving, video generation optimization, and agent-based systems. ACM Fellow SIGOPS Hall of Fame Award (2015) SIGCOMM Test of Time Award (2011) ACM Doctoral Dissertation Award (2001) Member of National Academy of Engineering Honorary Member of the Romanian Academy Stoica has advised an extensive number of doctoral students who have gone on to prominent positions in academia and industry, including assistant professorships at Stanford, MIT, Carnegie Mellon, and other top institutions. He has received significant research funding through his lab activities and startup ventures. His research group has been particularly successful in translating academic research into widely adopted open-source technologies and commercial products. Stoica leads the Sky Computing Lab at UC Berkeley, which focuses on developing systems for AI workloads across multiple clouds. His research group has produced numerous influential open-source projects including Apache Spark, Apache Mesos, and Alluxio, which have become industry standards for large-scale data processing. The lab maintains strong industry partnerships while pursuing fundamental research in distributed systems and AI infrastructure.
Alison Louise Bailey is a Professor and Division Head in Human Development & Psychology at UCLA's Graduate School of Education and Information Studies. She specializes in developmental psycholinguistics, focusing on multilingual education, academic language pedagogy, and assessment practices for English learners. Education: Ed.D. and Ed.M. from Harvard University; B.A. (Hons) in Linguistics with a minor in American Literature from The University of Hull, England Her research explores language learning progressions, equity in educational assessment, and the intersection of language with STEM disciplines. She leads two U.S. Department of Education-funded ExcEL Peer Network projects and collaborates on NSF and W.T. Grant Foundation grants. Recent publications emphasize translanguaging, automated language assessment, and bias mitigation in educational technologies. Her work integrates Bayesian modeling for dual-language immersion outcomes and examines racial injustices in assessment systems. Awards: Bobbie and Mark Greenfield Distinguished Faculty Award, Haynes Foundation Faculty Fellow, Harold and Lois Haytin Award, Ann C. Rosenfield Distinguished Community Partnership Prize She contributes to national assessment policy as a NAEP Reading Standing Committee member and NCME Classroom Assessment Task Force Co-Chair, advocating for culturally responsive assessment frameworks.
Morgan G. Ames is an Assistant Adjunct Professor at the UC Berkeley School of Information and serves as Associate Director of Research for the Center for Science, Technology, Medicine & Society. She chairs the Designated Emphasis in Science and Technology Studies and is affiliated with multiple research centers including the Algorithmic Fairness and Opacity Working Group, the Center for Science, Technology, Society and Policy, and the Berkeley Institute of Data Science. Her educational background includes a Ph.D. in Communication with a minor in Anthropology from Stanford University (2013), an M.S. in Information Management and Systems from UC Berkeley (2006), and a B.A. in Computer Science from UC Berkeley (2004). Prior to her academic career, she worked as a researcher at Google, Yahoo!, Nokia, and Intel. Ames researches the ideological origins of inequality in the technology world, with a focus on utopianism, childhood, and learning. Her work critically examines how technology design practices shape identities and social structures. Current projects include 'Seeing Like a Valley: the Moral Visions of Silicon Valley,' 'Algorithms in Culture,' and 'Countercultures of Technology Use.' She has published extensively on One Laptop per Child, Minecraft, and the social implications of algorithmic systems. Her publication record shows a consistent focus on the cultural dimensions of technology, particularly examining how utopian visions shape technology design and implementation. Recent work increasingly addresses algorithmic systems and their cultural impacts, while maintaining her longstanding interest in educational technology and youth technology practices. Ames has received significant recognition for her scholarship, including: 2020 Best Information Science Book Award 2020 Sally Hacker Prize 2021 Computer History Museum Prize She advises students on interpretive research methods, particularly ethnography, and serves on doctoral committees though cannot be a primary advisor for PhD students. Her research has been supported by multiple interdisciplinary collaborations, including the 'Algorithms in Culture' conference series she co-organized through the Center for Science, Technology, Medicine & Society. Ames leads the 'Seeing Like a Valley' research collective that brings together scholars from across UC Berkeley and Silicon Valley to examine how the region's industrial practices shape moral visions that influence global technological development and social values.
Yiming Yang is a Professor at the Language Technologies Institute and Machine Learning Department within the School of Computer Science at Carnegie Mellon University , where he has held faculty positions since 2003. His research spans foundational and applied aspects of machine learning , artificial intelligence , and scientific computing . Professor, Carnegie Mellon University (2003–Present) Associate Professor, Carnegie Mellon University (1996–2003) Yang's research focuses on LLM-based problem-solving agents , combinatorial optimization , and scalable oversight frameworks . His work explores diffusion models, Langevin dynamics, and Fourier neural operators for NP-hard problems, while advancing reinforcement learning techniques for self-play supervision and principle-driven fine-tuning of large language models. Recent publications highlight his contributions to code synthesis , PDE solving , and multi-agent reinforcement learning . Key methodologies include demonstration-guided control, retrieval-augmented reasoning, and test-time scaling laws. His team has developed frameworks like FEEDER for efficient in-context learning and μTransfer-FNO for zero-shot hyperparameter transfer in PDE solvers. Notable scientific achievements include: Best Student Paper Runner Up (2013) Best Theoretical Paper Award (1994) Best Theoretical Paper Award (1993) Yang has mentored over 20 PhD students and postdocs, including Shengyu Feng , Zhiqing Sun , and Aman Madaan , across domains like graph learning , extreme multi-label classification , and language model alignment .
Kevin Schut, a Teaching Professor at Trinity Western University's School of the Arts, Media + Culture, is a Game Studies scholar with expertise in video games, religion, ethics, and media ecology. He earned his PhD in Communication Studies (2004) and BA in Communication Arts & Sciences, History (1996), and has held leadership roles including Associate Dean and Chair of Media + Communication. His 2013 book Of Games & God explores Christian perspectives on gaming. PhD, Communication Studies, University of Iowa (2004) BA, Communication Arts & Sciences & History, Calvin College (1996) His research focuses on moral decision-making in games, media's cultural impact, and technology-religion intersections. Recent projects include analyzing procedural generation in No Man’s Sky and faith-based game design frameworks. Key awards include the 2013 Word Guild Best Book award and TWU's 2009 Provost’s Innovative Teaching Award. He teaches courses like Video Games and Culture and Media, Culture, and Criticism .
Olli Sotamaa is a Professor of Game Culture Studies at Tampere University's Faculty of Information Technology and Communication Sciences, Department of Communication Sciences. He leads the Tampere University Game Research Lab alongside Professor Frans Mäyrä and serves as team leader in the Centre of Excellence in Game Culture Studies. Specializes in game cultural phenomena: online communities, fandom, modding, data-driven game development Co-edited Game Production Studies (Amsterdam University Press, 2021) His research focuses on game industry practices, data analytics impact, and player production cultures. Recent work examines game data labor, industry ethics, and digital preservation challenges. Key trends in his 15 most recent articles include: Game data work and algorithmic culture (2023-2025) Game modding and user-generated content (2021-2022) Game development practices (2019-2021) Game preservation and heritage (2020) Industry sustainability and ethics (2021-2025) Scientific awards: ERC-Advanced-Grant project 'Making Sense of Games (MSG)' Labs/teams: Tampere University Game Research Lab Centre of Excellence in Game Culture Studies