Prof. Hedan Bai is an Assistant Professor at the Department of Materials, ETH Zürich, specializing in robotics materials, bio-inspired systems, and soft robotics. Their research focuses on developing advanced materials for sensing, energy-efficient systems, and biomedical applications. Notable projects include the SmartSuit architecture for space exploration and self-healing optical sensors for soft robots. Research interests span bioelectronics, stretchable sensors, haptic interfaces, and biomimetic materials. Bai's work integrates material science with robotics to create adaptive, sustainable, and intelligent systems. Key areas include wireless implants for neuromodulation, environmental-responsive textiles, and energy-harvesting devices. Publications highlight innovations in optical waveguides, self-healing materials, and wearable technologies. Their interdisciplinary approach bridges robotics, biomedical engineering, and aerospace applications. No formal awards are listed, but contributions to next-gen materials for robotics are prominent. Advising and grants are not detailed in the text, but Bai's lab focuses on projects like SmartSuit for extravehicular activities and synthetic afferent neural networks. Collaborations likely involve aerospace and biomedical sectors.
Roger Giner-Sorolla is Professor of Social Psychology at the University of Kent's School of Psychology, where he has been a faculty member since 2001 after completing his PhD at New York University in 1996. He served as Editor-in-Chief of the Journal of Experimental Social Psychology from 2016-2022 and currently leads a Leverhulme Foundation grant examining moral heroism across professions. His academic journey includes a postdoctoral fellowship at the University of Virginia and has established him as a leading figure in social and moral psychology. Professor Giner-Sorolla's research focuses on the social role of emotions, particularly moral emotions including self-condemning emotions (guilt and shame) and other-condemning emotions (anger, contempt, and disgust). His work extends to intergroup apologies, dehumanization, emotionally driven prejudice, and collective moral roles, with a notable side interest in the ironic enjoyment of music and aesthetic experiences. He is a strong advocate for transparency in scientific reporting, having written extensively on improved reporting guidelines, pre-registration, and open science practices. Analysis of his recent publications reveals a consistent focus on moral psychology with expanding interdisciplinary reach. His work bridges traditional social psychology with emerging areas including cross-cultural emotion research, replication science, and historical memory. The trend shows increasing attention to methodological rigor while maintaining core interests in emotion and morality, with growing emphasis on practical applications in conflict resolution and intergroup relations. Fellow of the Association for Psychological Science Member of Rising Stars selection committee (2023-2024) Promising Scholars Award (University of Kent, 2006) Vacation Research Scholarship (Wellcome Trust, 2005) Multiple ESRC grants totaling over £400,000 European Science Foundation Workshop Award (2004) Professor Giner-Sorolla has supervised an impressive number of PhD students, with 17 doctoral candidates listed in the documentation including both current and past students. His grant portfolio demonstrates significant research impact with funding from major organizations including ESRC, Wellcome Trust, and Leverhulme Foundation. His supervision style appears to encourage students to pursue research that aligns with his core interests in moral emotions while allowing exploration of novel applications and contexts. While the documentation doesn't specify laboratory or research team structures, his extensive collaborative work suggests leadership of research groups focused on moral psychology and emotion research. His numerous international collaborations and invited workshops indicate an active research program with global reach, likely involving multiple research teams working on interconnected projects related to his core interests in moral psychology and scientific methodology.
Wojciech Matusik is a Professor of Electrical Engineering and Computer Science at MIT's Computer Science and Artificial Intelligence Laboratory (CSAIL). He leads the Computational Design and Fabrication Group and is a member of the Computer Graphics Group. His research spans computer graphics, robotics, and AI-driven manufacturing, with a focus on computational design, tactile sensing, and material science. Matusik holds a PhD in Computer Science from MIT (2003), an MS from MIT (2001), and a BS from UC Berkeley (1997). His work includes groundbreaking projects like differentiable cloth simulation (DiffCloth), AI-enhanced molecular design, and tactile sensing gloves. He has received prestigious awards such as the MIT TR35 (2004), DARPA Young Faculty Award (2012), and Ruth and Joel Spira Teaching Award (2014). Matusik teaches courses on computer graphics, machine learning, and computational fabrication at MIT. Key research themes include: Robotics: Robotic assembly, tactile interaction, and soft robotics Graphics: 3D holography, procedural material generation Manufacturing: Additive fabrication, topology optimization His recent articles explore AI-driven molecular synthesis, holographic displays, and tactile-enabled VR systems. Matusik collaborates on open-source tools like the WiReSens tactile platform and Simit language for sparse systems.
Nicolas Mathevon is a Professor at the University of Saint-Etienne, with a focus on Animal Behavior and Bioacoustics . He currently serves as Director of Studies at Ecole Pratique des Hautes Etudes and leads the ENES Team . His research explores acoustic communication across diverse species, including crocodiles, seals, penguins, and humans, with particular emphasis on vocal recognition, signal evolution, and neurobiological underpinnings. Major collaborations include Dr. T. Aubin (CNRS), Dr. I. Charrier (marine mammals), Dr. N. Grimault (crocodilian bioacoustics), and Prof. D. Reby (human communication). He also co-edits a new book, The Voices of Nature , published by Princeton University Press. His recent work spans ecoacoustic monitoring for conservation, multi-modal communication in crocodiles, and cross-species analysis of distress signals in bonobos, chimps, and humans. Neurobiological studies include brain activation patterns in response to vocalizations and sound localization mechanisms in reptiles. Scientific Awards include senior membership in the Institut universitaire de France .
Michael McAlpine is a Professor in the Mechanical Engineering department at the University of Minnesota . He also holds affiliations with the Biomedical Engineering and Electrical and Computer Engineering departments. His research focuses on 3D printing functional materials & devices , Nanoscale inks , Biomedical devices , Bioelectronics , and Flexible Microsystems . Research Interests : 3D Printing, Biomedical Engineering, Nanotechnology, Flexible Electronics, Microfluidics Labs : ME 361/363 Contact : mcalpine@umn.edu , (612) 626-3303, ME 117 Recent Research Trends include 3D Printed Biomedical Devices , Flexible Electronics , and Bioprinting Applications . His work spans from Spinal Organoid Formation to Programmable Drug Release Capsules . Scientific Award : Circulation Research 2020 Best Manuscript Award
David Lindlbauer is an Assistant Professor at the Human-Computer Interaction Institute (HCII) of Carnegie Mellon University, where he leads the Augmented Perception Lab and co-directs the CMU Extended Reality Technology Center. His research bridges human perception, extended reality (AR/VR), and computational interaction techniques, focusing on developing systems that dynamically adapt interface elements based on environmental context, user cognition, and task requirements. He completed his PhD at TU Berlin under Prof. Marc Alexa and held a postdoctoral position at ETH Zurich's Advanced Interactive Technologies lab. His work has been published extensively at top venues including ACM CHI, UIST, and IEEE VR, with research themes spanning gaze tracking, spatial audio optimization, haptic feedback, and multimodal notification systems. Media outlets like MIT Technology Review and Fast Company Design have featured his innovations. Dr. Lindlbauer has received prestigious grants from Meta, NSF, and ETH Zurich, and serves on program committees for CHI, UIST, and ISMAR. He has been recognized with Best Paper awards at ISS 2023 and CHI 2016, and his lab develops tools like MineXR for personalized XR interfaces and RealityReplay for temporal change visualization in mixed reality environments.
Anand Bhojan is an Associate Professor (Educator Track) at the Department of Computer Science, School of Computing, National University of Singapore (NUS). He is a member of the Communication and Internet Research Lab and serves on the Graduate Studies Committee. Dr. Bhojan is also the founder of Anuflora Systems and Virtual and Augmented Reality Labs (www.varlabs.org), and serves as Associate Editor of Computers and Electrical Engineering Journal, Elsevier, and Vice President of International Researchers Club, Singapore. Dr. Bhojan earned his Ph.D. in Computer Science & Engineering from NUS in 2011, where his thesis was nominated for the Best PhD Thesis Award. He also holds a Professional Master's in Computer Applications from Bharathidasan University (1999), a Bachelor's degree in Computing with Gold Medal (University topper) from Bharathiar University (1994), and a Postgraduate Certificate in Teaching Higher Education from University of Sheffield, UK (2003). His research spans multiple domains including Distributed Computing and Wireless Networks (IoT, Security, Blockchain), Artificial Intelligence (Generative AI, FinTech), and Entertainment Computing with focus on Games, VR/AR/Metaverse technologies. Dr. Bhojan leads the Metaverse Foundry research group which focuses on content generation for games & XR simulations across multiple domains including entertainment, healthcare, and architecture, while also experimenting with innovative teaching methods for entertainment media technologies. Dr. Bhojan's recent research has pioneered hybrid rendering techniques that strategically combine ray tracing and rasterization to create more realistic video game graphics without compromising performance. His work addresses critical challenges in real-time rendering, particularly in depth of field and motion blur effects, with the goal of making Hollywood-quality graphics accessible on a wider range of hardware. Earlier work focused on energy efficiency in mobile gaming, including power management techniques and latency optimization for cloud gaming. Among his notable achievements: 2012 Nominated for Best PhD Thesis Award (Wang Gungwu Medal & Prize), NUS 2011 Dean's Graduate Research Achievement Award (PhD), SoC, NUS 2006 Best R&D Project award from TOTE Board, Singapore 1995 Gold medal for first Rank (out of 4000) in Computing, Bharathiar University Dr. Bhojan has served as Organizing Chair and Program Chair for multiple international conferences and has delivered keynote talks at IEEE/ACM International Conferences. He teaches courses including Computer Networks Practice, Game Development, Interaction Design for Virtual and Augmented Reality, and Game Development Project. He leads the Metaverse Foundry research group and the Virtual and Augmented Reality Labs, where undergraduate and graduate students have won multiple research and innovation awards. His research bridges entertainment, education, and emerging technologies with practical applications in making immersive experiences more accessible across different hardware capabilities while maintaining energy efficiency.
Zhiyong Huang is an Associate Professor at the National University of Singapore (NUS) School of Computing. He holds multiple leadership roles, including Deputy Director of the NUS Business Analytics Centre, Director of the Computing Translational Research & Development (C-TReND) Centre, and Assistant Dean (Industry Relations). He is also a Senior Principal Investigator at the NUS Chongqing Research Institute. Education: PhD in Computer Science from École Polytechnique Fédérale de Lausanne (EPFL), MEng and BEng in Computer Engineering from Tsinghua University. Leadership: Senior Member of ACM and IEEE, Pioneer Member of ACM SIGGRAPH, and Chair of the Singapore ACM SIGGRAPH Chapter. Research Interests: His work spans Data Analytics, Machine Learning, Computer Vision, Human-Robot Interaction, and Computer Graphics. Key projects include the NUS Digital Twin initiative and secure data analytics pipelines. Article Trends: Recent publications focus on time series generation, cryptocurrency benchmarks, medical image registration, and phishing detection. These works integrate machine learning, computer vision, and multimodal systems. Scientific Awards: Finalist, World Technology Summit & Awards (Entertainment, 2010) Bronze, National Science and Technology Progress Award (1992) Tsinghua 12.9 Distinguished Young Teacher Award (1989) Grants & Service: Extensive involvement in Singapore's IT Standards Committee, review panels for EDB SIIRD projects, and editorial roles. He has served as PC co-chair, local chair, and reviewer for numerous conferences and journals.
Andres Lucero is Associate Professor of Interaction Design at Aalto University's Department of Art and Media, specializing in human-computer interaction for mobile devices and interactive surfaces. His research integrates human-computer interaction, design methodologies, and playful interfaces. He holds a PhD from Eindhoven University of Technology and has industry experience from Nokia, where he led user-centered design projects as Senior Researcher. Research explores tangible interfaces, social wearables, museum experience design, human-AI collaboration, and cross-cultural co-design approaches. Recent projects investigate conversational agents in design processes, persona generation workflows, and freeform interactive devices. Dr. Lucero received the Honourable Mention Award at MUM 2020 for innovative interaction research. His work advances design methods through first-person perspectives, AI integration, and novel interaction paradigms.
Chris Harrison is an Associate Professor at Carnegie Mellon University's School of Computer Science, directing the Future Interfaces Group . His research focuses on novel human-computer interaction technologies, including haptics, AR/VR/XR, and ubiquitous computing. Research Interests: Ubiquitous Computing, Human-Centered AI, Physical Interfaces (Sensing, Haptics, Fabrication), AR/VR/XR, Social Computing Advisees: Daehwa Kim, Nathan DeVrio, Vimal Mollyn, Vivian Shen Scientific Recognition: Forbes 30 Under 30 (Science), MIT Technology Review 35 Innovators Under 35, Smithsonian Innovator (2013), Google/Microsoft/Qualcomm Fellows Contact: chris.harrison@cs.cmu.edu His recent publications explore advanced haptic systems (Reel Feel, Fluid Reality), body-centric sensing (SkinTrack), and environment-embedded interfaces (Wall++). Current work integrates UWB/IMU fusion for pose estimation and synthetic jet haptics.
Joseph Eremondi is an Assistant Professor in the Department of Computer Science at the University of Regina, Faculty of Science, Canada. He began his tenure in 2024 after serving as a Royal Society Newton International Fellow at the University of Edinburgh, where he conducted postdoctoral research with Ohad Kammar in the Laboratory for Foundations of Computer Science. He earned his PhD from the University of British Columbia (UBC) under the supervision of Ron Garcia at the UBC Software Practices Laboratory. His research is centered on programming languages theory, with a strong focus on type systems that enhance software reliability and usability. He is particularly known for his work in dependent types, gradual typing, and the integration of both paradigms. His research interests include: Dependent pattern matching and its semantic foundations Gradual dependent types and approximate normalization Error message generation and usability in dependently typed languages Static analysis using set constraints and SMT solvers Theoretical properties of reversal-bounded counter automata and shuffle operations His recent publications, appearing in premier venues like POPL, ICFP, and CPP, reflect a consistent trajectory toward making advanced type systems more accessible and practical. Key themes include coverage semantics for dependent pattern matching, formal models of gradual dependent typing, and improving the developer experience through better tooling and error diagnostics. Notable scientific recognitions include the NSERC Discovery Grant (awarded in 2025) and the prestigious Royal Society Newton International Fellowship. These awards underscore the impact and promise of his research program on the usability of dependently typed programming languages. Joseph is actively mentoring and recruiting graduate students, particularly in areas such as dependently typed programming (Lean, Agda, Idris, Coq), gradual typing, live programming environments, and static analysis. He emphasizes close collaboration within a small, focused research group. He has also served on program committees, including for TyDe and POPL Artifact Evaluation, demonstrating active engagement in the programming languages community. His work bridges theoretical rigor with practical implementation, evident in his artifact releases on GitHub and integration with tools like Ott and DrRacket. He maintains a personal website and open-source repositories that support reproducibility and community involvement.
Mark Lee is an Adjunct Professor in the People Analytics department at NYU’s Tandon School of Engineering, specializing in Technology Management and Innovation. He holds a Ph.D. in Engineering Psychology from Georgia Institute of Technology (1996). Currently, he serves as Head of Research, Analytics, and Business Development at UL ComplianceWire, focusing on pharmaceutical and medical device manufacturing training. His research leverages large datasets to improve healthcare safety through regulatory compliance and best practices. Courses taught include Human Factors Engineering, Workplace Design, and Predictive Analytics. Education: Ph.D. in Engineering Psychology, Georgia Tech (1996) Key Roles: Adjunct Professor, Head of Research at UL ComplianceWire Research Focus: Human Factors, Training Systems Design, Healthcare Compliance His work spans auditory display systems for aviation (e.g., 3D audio cockpit interfaces) and ergonomic design for industrial products. Recent projects emphasize data-driven solutions for regulatory challenges in life sciences. Publications highlight studies on visual search strategies, age-related cognitive performance, and application of signal detection theory in decision-making. He actively collaborates with industry and government entities, exemplified by the FDA-UL Cooperative Research Agreement.
Steven K. Feiner is a Professor of Computer Science at Columbia Engineering, where he directs the Computer Graphics and User Interfaces Lab. His career spans over 25 years of pioneering research in human-computer interaction, augmented reality (AR), and virtual reality (VR). Educational Background: PhD from Brown University (1987) Feiner's research focuses on advancing AR/VR systems, mobile and wearable computing, and information visualization. His lab has developed groundbreaking applications in tourism, journalism, medicine, and everyday computing, including the first mobile AR system using a see-through head-worn display and GPS in 1996. He has received numerous honors, including: ACM SIGCHI 2018 Lifetime Research Award IEEE ISMAR 2017 Career Impact Award IEEE VGTC 2014 Virtual Reality Career Award Shared IEEE ISMAR Impact Paper Awards (2022, 2019) ACM UIST 2010 Lasting Impact Award Feiner's work continues to shape modern AR/VR technologies and their practical implementations across diverse domains. He leads the Computer Graphics and User Interfaces Lab, which emphasizes experimental systems research and interdisciplinary collaboration.
Prof. Marc Stamminger is a Professor of Visual Computing at FAU since 2002, leading the Chair of Computer Science 9 (Computer Graphics). His work focuses on algorithms for synthesizing and analyzing images through 3D modeling, LiDAR/Radar capture, and light simulation. He co-leads FAU Solar, applying 3D modeling for environmental lighting analysis under varying conditions. Stamminger has published over 250 papers, winning prestigious awards like the Siggraph Test-of-Time Award. He holds executive roles in Eurographics and is Vice Dean of FAU's Technical Faculty. Research interests span neural rendering , 3D reconstruction , radar imaging , and medical visualization . Recent work emphasizes radiance field rendering (e.g., VR-Splatting, INPC) and radar-based human motion tracking. His lab's FAU Solar project integrates large-scale 3D models with environmental lighting simulations. Publications trends highlight neural rendering optimizations , radar-MIMO systems , and agricultural digital twins . Key collaborations involve medical imaging (e.g., vocal fold reconstruction) and autonomous driving data generation. Awards: Siggraph Test-of-Time (2023?), 2× Siggraph Best-Of-Show Grants/Teams: FAU Solar Lab, Eurographics leadership, FAU Vice Dean Labs: Chair of Computer Science 9, FAU Solar Initiative
Dr. James D. Foley is a Professor in the College of Computing and the School of Electrical and Computer Engineering at Georgia Institute of Technology. He holds the Stephen Fleming Chair in Telecommunications. He earned his Ph.D. in Computer Information and Control Engineering from the University of Michigan and a BSEE from Lehigh University, where he was inducted into Phi Beta Kappa, Tau Beta Pi, and Eta Kappa Nu. Founded the Graphics, Visualization & Usability (GVU) Center at Georgia Tech, ranked #1 in graphics and user interaction. Directed Mitsubishi Electric Research Lab and later served as CEO of Mitsubishi Electric ITA. Executive Director of Yamacraw, Georgia's broadband development initiative. His research focuses on computer graphics, human-computer interaction (HCI), visualization, and user interface design. He co-authored foundational textbooks like Interactive Computer Graphics , translated into multiple languages. Professional leadership includes Chair of the Computing Research Association (CRA), Fellowships with ACM and IEEE, and the ACM/SIGGRAPH Stephen Coons Award. He advised over 30 graduate students and led numerous conferences, panels, and editorial roles in top journals. Contributions span academia and industry, including roles in NSF workshops, JTEC studies on HCI in Japan, and advisory boards for institutions like MIT and Lehigh University.