Gianluca Schiavo is a Researcher at the i3 unit of Fondazione Bruno Kessler in Trento, Italy. His work intersects Human-Computer Interaction (HCI), educational technology, and gamification, with a focus on designing digital interventions for social challenges. He specializes in creating platforms addressing child safety, gender-based violence prevention, and inclusive AI education. Schiavo's research explores: Gamification strategies for sensitive topics like child protection and gender-based violence AI-driven educational tools for K-12 curriculum development Collaborative digital storytelling for conflict resolution and migrant self-expression Playful learning interfaces promoting sustainability and behavioral change His 31 publications (2011-2025) show strong trends in: Applying gamification to social issues (45% of recent work) Developing educational technologies for marginalized groups Designing evaluation frameworks for sensitive HCI applications Schiavo leads projects such as Cesagram (child protection platform) and StandByMe (gender-violence awareness tool), emphasizing co-design with stakeholders. He collaborates extensively with FBK colleagues and University of Trento researchers across 18+ joint publications.







