Dr Joe Cutting is a Lecturer in the Department of Computer Science at the University of York, specializing in Human-Computer Interaction (HCI). His research focuses on game experience design, particularly how games direct attention and their implications for educational applications and mental health. He also explores the use of games for persuasive purposes. Cutting holds a PhD in Intelligent Game and Games Intelligence from the University of York, an MSc in Cognitive Science from the University of Birmingham, and a BSc in Computer Science/Software Engineering from the same institution. He contributes to the department through roles such as Exam Paper Checker and is affiliated with the Human-Computer Interaction research group. His educational background spans computer science, cognitive science, and game intelligence, providing a multidisciplinary foundation for his work. Notably, his research bridges cognitive science principles with practical game design, aiming to understand how attention mechanisms in games can enhance learning outcomes or influence behavioral outcomes. He has also examined the societal impacts of gaming, including studies on player behavior during lockdowns and the psychological effects of game difficulty. Cutting’s publications span topics like game monetization strategies, the relationship between game difficulty and player engagement, and the application of AI in game design. His work frequently employs large-scale data analysis, such as telemetry and transactional data, to uncover patterns in player behavior. While no specific awards are listed, his contributions to HCI and game studies reflect an active and innovative academic profile.









