Dr. Simon O'Meara is a Professor at SOAS University of London , serving as Reader in the History of Architecture & Archaeology of the Islamic Middle East and Department Student Support and Experience Convenor. He holds a PhD from the University of Leeds (2004) in Arabic and Islamic Studies, following BA and MA degrees in Art History with a focus on visual theory. Key research areas: Islamic architecture , North African urbanism , material culture , and Islamic visual theory Specializes in analyzing how Islamic religious/legal discourses shape urban spaces and visual culture His publications include two monographs: Space and Muslim Urban Life (2007) on Fez's party walls, and The Kaʿba Orientations (2020) on Mecca's spatial symbolism. Current work examines Quranic exegesis through architectural lenses (2024) and Sufi cosmological centers (2023). PhD supervision topics include: Charlie Oubridge: The Nation in Egyptology Aydin Ozcandan: Ottoman fountains and epigraphs Contact: so20@soas.ac.uk | Office: Room 558, Russell Square: College Buildings
Kevin M. Lynch is a Professor of Mechanical Engineering at Northwestern University's McCormick School of Engineering, where he also serves as Director of the Center for Robotics and Biosystems. His research spans multiple domains of robotics, with particular expertise in dynamics, motion planning, and feedback control of mechanical systems. Dr. Lynch received his Ph.D. in Robotics from Carnegie Mellon University in 1996, with a thesis on "Nonprehensile Robotic Manipulation: Controllability and Planning" under advisor Prof. Matthew T. Mason. He earned his B.S.E. with honors in Electrical Engineering from Princeton University in 1989. His research interests focus on robotics, particularly dynamics, motion planning, and feedback control of mechanical systems. He investigates mechanics, planning, and control of robotic manipulation (juggling, throwing, pushing, rolling, vibration, etc.) and locomotion. His work also explores self-organizing systems, particularly decentralized control of mobile sensor networks and swarm robotics, underactuated dynamic systems, and physical human-robot interaction with industrial applications. Recent research has expanded into bio-inspired active electrosense, underwater robotics, control and optimization for robot swarms, swarm shape control, and functional electric stimulation. Dr. Lynch's recent publications demonstrate a strong trend toward rehabilitation robotics and human-robot interaction, particularly in lower-limb exoskeletons for gait training and rehabilitation. His work bridges fundamental robotics research with practical applications in healthcare, showing increasing integration of swarm robotics principles with human-centered design. The publications also reveal continued strong contributions to fundamental robotics theory, particularly in swarm formation control and manipulation dynamics. George Saridis Leadership Award in Robotics and Automation (2022) Harashima Award for Innovative Technologies (2017) IEEE Fellow (2010) Charles Deering McCormick Professor of Teaching Excellence (2007-10) Society of Automotive Engineers Ralph R. Teetor Educational Award (2007) Early Career Award in Robotics and Automation (2001) McCormick School of Engineering and Applied Science Teacher Of The Year Award (1998-1999) NSF Career Award (1998) As Director of the Center for Robotics and Biosystems, Dr. Lynch oversees significant research grants and initiatives in robotics. He has made substantial contributions to robotics education through his "Modern Robotics" book and associated Coursera specialization, which has reached thousands of students worldwide. His professional service includes serving as Editor-in-Chief of IEEE Transactions on Robotics, where he oversaw a 90% increase in submissions during his tenure. Dr. Lynch leads research groups focusing on swarm robotics and rehabilitation robotics, with particular emphasis on the Center for Robotics and Biosystems at Northwestern University. His teams integrate expertise from mechanical engineering, electrical engineering, computer science, and rehabilitation medicine to develop innovative robotic systems for both industrial applications and healthcare solutions.
Giulio Jacucci is a Professor in the Department of Computer Science at the University of Helsinki, affiliated with the Helsinki Information Technology Research Institute. He serves as a Supervisor in the Doctoral Programme in Computer Science, mentoring PhD candidates in human-computer interaction and related fields. His academic career spans over two decades with continuous research productivity from 2006 through 2025. Professor Jacucci's research interests center on Human-Computer Interaction , particularly focusing on Virtual Reality , Brain-Computer Interfaces , and Neuroadaptive Systems . His work explores how technology can adapt to users' cognitive and physiological states, with significant contributions to social virtual reality environments, embodied agents, and information retrieval systems. He investigates how virtual representations affect social behavior, time perception, and communication in digital spaces. His publication record shows a clear evolution from foundational work in information retrieval toward increasingly sophisticated neuroadaptive systems. Recent publications (2024-2025) demonstrate his leadership in examining social dynamics within virtual reality platforms, including votekicking mechanisms, mirror watching behaviors, and communication tools like mutes. His work bridges technical innovation with deep understanding of human social behavior in digital environments. Professor Jacucci currently leads multiple research projects funded by the Academy of Finland, including DataLit: Datalukutaito ja vastuullinen päätöksenteko (2023-2026) and MyModel: Selitettävyys suositusten hallinnassa (2023-2027). These projects focus on data literacy, responsible decision-making, and explainability in recommendation systems, reflecting his commitment to ethical and user-centered technology development. His research has received media attention, particularly around brain-computer interfaces and virtual reality applications, with coverage in outlets discussing how deep learning transforms mobile applications and sensor landscapes. He has presented his work at major conferences including CHI 2017 and continues to be an active contributor to the international research community.
Frank L. Hammond III serves as Assistant Professor at Georgia Tech's Woodruff School of Mechanical Engineering since April 2015, directing the Adaptation Robotic Manipulation (ARM) Laboratory. A Carnegie Mellon PhD graduate, he previously held postdoctoral positions at MIT and Harvard as a Ford Fellow. His interdisciplinary work bridges mechanical engineering, biomedical applications, and computational design. Education Ph.D. in Mechanical Engineering, Carnegie Mellon University M.S. in Mechanical Engineering, University of Pennsylvania M.S. in Electrical Engineering, University of Pennsylvania B.S. in Electrical Engineering & Biomedical Engineering, Drexel University Hammond's research pioneers adaptive robotic manipulation (ARM) systems that operate in unstructured human environments through bioinspired computational design. His lab develops xenomorphic (non-biomorphic) robots using soft pneumatic actuation, flexible electronics, and machine learning to achieve biological-level versatility. Key application domains include wearable human augmentation devices , haptic-enabled surgical teleoperation , and autonomous soft platforms for medical and industrial use. The ARM methodology integrates empirical biomechanics characterization with simulation-driven optimization and rapid prototyping. Analysis of his 15 most recent publications (2023-2025) reveals three dominant trends: (1) Medical rehabilitation breakthroughs through intention-driven exoskeletons with soft bioelectronics, (2) Novel locomotion strategies for soft robots in complex environments (sand, water, cluttered spaces), and (3) Advanced haptic feedback systems leveraging multimodal sensory substitution for proprioceptive restoration. These works consistently bridge biomechanics, control theory, and human factors. Awards Ford Postdoctoral Research Fellowship at Harvard School of Engineering Hammond actively mentors graduate researchers including PhD candidates Lucas Tiziani (soft actuators) and Bangyuan Liu (earthworm robotics), and Master's student Alex Hart (pediatric haptics). His lab secures research funding for projects like tunable mechanical interfaces for neuropathy treatment and cognition-focused wearable devices, with strong industry and clinical partnerships evident in co-authored medical device publications. The ARM Lab maintains robust collaborations across Georgia Tech's robotics, neuroscience, and biomedical engineering communities. The Adaptation Robotic Manipulation Laboratory operates from Whitaker Building Room 4102, housing specialized facilities for soft robot fabrication (3D printing, shape deposition manufacturing) and biomechanics testing. Current projects include pediatric haptic feedback displays, biomimetic swimming robots, and kirigami-skinned earthworm robots for subsurface locomotion. The lab emphasizes translational research with multiple pending medical device patents and active participation in K-12 STEM outreach programs.
Takako Fujioka is an Associate Professor of Music at Stanford University, affiliated with the Center for Computer Research in Music and Acoustics (CCRMA). Her research focuses on the neural mechanisms underlying auditory perception, auditory-motor coupling, and music-supported therapy for neurorehabilitation. She holds a Ph.D. in Physiology from the Graduate University for Advanced Studies, Japan, and M.Sc./B.Eng. degrees in Electrical Engineering from Waseda University. Her work combines neurophysiological techniques such as MEG and EEG to study brain plasticity in development, aging, and stroke recovery. Notable contributions include investigating how music influences motor and cognitive recovery in stroke patients, as well as exploring the neural basis of musical perception through rhythmic synchronization and pitch discrimination studies. Supported by awards from the Canadian Institutes of Health Research during her postdoctoral work at the Rotman Research Institute, her research bridges clinical neuroscience and music cognition. Dr. Fujioka’s expertise spans auditory neuroscience, neurorehabilitation, and technology-assisted music therapy. She has pioneered studies on tactile mapping for cochlear implant users and networked music performance systems, emphasizing cross-modal perception and human-technology interaction. Her findings contribute to both theoretical understanding of auditory processing and practical applications in medical and educational settings. Awards: Canadian Institutes of Health Research Awards (postdoctoral phase) Labs/Teams: CCRMA, Stanford Music Perception Laboratory, Rotman Research Institute collaborations Key Themes: Neuroplasticity, Music-Mediated Rehabilitation, Auditory-Motor Integration, Multisensory Processing Her recent work examines aging-related changes in binaural hearing and the role of beta/gamma oscillations in rhythmic processing. She advocates for translational research that connects neural mechanisms with real-world therapeutic interventions.
Oden Groth is an Assistant Professor of Digital Marketing and Information Systems at Fairleigh Dickinson University (FDU), affiliated with the Department of Marketing, Management and Entrepreneurship within Silberman College. He holds a BSc from the University of York (UK), MSc from the University of Oxford (UK), and a PhD from Baruch College, CUNY. His research focuses on digital marketing strategies, consumer behavior in technology-driven markets, and sensory marketing applications. Key interests include crossmodal sensory effects on consumer preferences, authenticity perceptions in digital formats, and the role of haptic feedback in advertising. Recent publications explore topics like disability identity's impact on innovation, physical vs digital product symbolism, and multisensory consumer experiences. His work bridges marketing theory with practical applications in e-business and digitization trends. No awards or grants explicitly listed. He teaches courses including Social Media Marketing, E-Business, and Sensory Marketing.
Prof. Albert Postma is a full professor in Experimental Psychology (Clinical Neuropsychology) at Utrecht University. He holds the chair in Clinical Neuropsychology and has served as department head of Experimental Psychology (2010–2017) and later as head of the Psychology Department (FSW, UU). His research focuses on spatial cognition, memory disorders, and sensory impairments, with notable contributions to understanding spatial navigation in neurological patients and the neurocognitive basis of spatial memory. Education: PhD in Psychology (1991, University of Nijmegen). Affiliations: Director of the Memory & Space Lab; Head of Research Committee at Korsakov Centrum Slingedael; Editorial roles in Cognitive Processing and Acta Psychologica . Research Interests: Spatial cognition, neuropsychology of memory (episodic, prospective), sensory deprivation effects (blindness/deafness), and neuroimaging studies of spatial processing. Key projects include EU-funded studies on spatial memory and the NWO Pioneer grant on spatial cognition development. Grants & Awards: Multiple EU Marie Curie grants, NWO Pioneer Grant (2000–2007), and coordination of the EU NEST Fp6 program on spatial orientation. His work emphasizes translational research in clinical settings, such as Korsakoff syndrome interventions. Labs & Teams: Leads the Memory & Space Lab, collaborating internationally on spatial cognition and neurological rehabilitation. Active in multidisciplinary initiatives like the Dynamics of Youth (DoY) research theme.
Parastoo Abtahi is an Assistant Professor in the Computer Science Department at Princeton University. She leads the Situated Interactions Lab (Ψ Lab) as part of the Princeton HCI Group, focusing on AR/VR and spatial computing. Prior to Princeton, she worked at Meta Reality Labs Research. PhD in Computer Science from Stanford University BSc in Electrical and Computer Engineering from University of Toronto (Engineering Science program) Her research explores wearable interactive technologies that augment human intelligence in physical contexts through: Input on-the-go: Low-effort, privacy-preserving multimodal interfaces Intelligent output: Timely, minimal multisensory systems Situated AI: Personalizable, predictable, safe physical-digital interaction Recent publications analyze: Drone-based haptic illusions for AR/VR Microgestures for mobile AR input Interactivity in explainable AI systems Temporal dynamics in VR haptics Awards include: 2025 Google Research Scholar Award CHI 2019 & 2018 Honorable Mentions She teaches courses like: COS 436: Human-Computer Interaction COS IW: AR Meets AI
Professor Guy Wallis is a Professor and Director of Research at the School of Human Movement and Nutrition Sciences, Faculty of Health, Medicine and Behavioural Sciences at the University of Queensland. He is also an Affiliate of the Centre for Sensorimotor Performance. His work bridges visual neuroscience, computational modeling, and applied human factors research, with significant contributions to understanding visual recognition and visuomotor behavior. Education: Bachelor (Honours) of Engineering in Electrical and Electronic Engineering from Imperial College London PhD in Visual Neuroscience from University of Oxford, UK Prof. Wallis's research program combines computational modeling with behavioral studies, many conducted in computer-controlled virtual environments. His work spans visual neuroscience, object recognition, visuomotor control, and simulator-based training. He has made significant theoretical contributions to understanding how visual recognition is achieved in biological systems and how everyday visuomotor tasks are regulated, challenging existing paradigms and offering new insights. His recent publications reveal a strong focus on virtual reality applications, visual-motor integration challenges, and cross-species cognitive studies. There's a clear trend toward investigating how virtual environments can be optimized for training and assessment, with particular attention to visual perception limitations and how humans adapt to these environments across diverse contexts from surgical training to aviation. Scientific Awards and Recognitions: Elected Fellow of the Queensland Academy of Arts and Sciences (2022) ARC Medical Research Advisory Group (2022-2024) ARC College of Experts (2019-2021) CSIRO CSS Human Research Ethics Committee member (2020-2022) UQ Health and Behavioural Sciences Faculty, HDR Supervision Award (2018) ARC Future Fellowship (2011-2014) ARC QEII Fellowship (2003-2007) UQ Postdoctoral Fellowship (2001-2003) Prof. Wallis has successfully secured funding from major organizations including the Australian Research Council, the Human Frontier Science Program, and the Wellcome Trust. His industry partnerships span diverse sectors such as construction training, mining, healthcare, and aerospace. His research has led to the development of novel training programs for health professionals, impacted the design of man-machine interfaces for mining equipment, and informed the design parameters for pilot training systems. As Director of Research, he oversees the research direction of the School of Human Movement and Nutrition Sciences, fostering interdisciplinary collaborations and supporting early-career researchers through his leadership in the Centre for Sensorimotor Performance.
Atsuo Takanishi is a distinguished Professor at Waseda University's Faculty of Science and Engineering, School of Creative Science and Engineering, with appointments in both the Department of Bioscience and Biotechnology and the Department of Modern Mechanical Engineering. With over 700 publications, 10,399 citations, and an h-index of 47, Professor Takanishi has established himself as a leading figure in robotics research. His work spans multiple institutions, including visiting positions at Showa University School of Dentistry and KDDI Research, Inc. Professor Takanishi received his Doctor of Engineering degree from Waseda University in 1985, following his undergraduate studies in the Faculty of Science and Engineering at the same institution, which he completed in 1980. His academic journey began with positions as an Assistant at Waseda University (1985-1988), Lecturer (1988-1990), and Associate Professor (1990-1997) before achieving his current Professor status. Professor Takanishi's research interests center around robotics and intelligent systems, with particular expertise in humanoid robotics, surgical dentistry applications, and biomechatronics. His work demonstrates a unique integration of mechanical engineering principles with biological systems, resulting in innovative robotic platforms that mimic human capabilities. Notably, his laboratory has developed the Waseda Anthropomorphic Saxophonist Robot series and various medical training simulators that have significantly advanced the field of human-robot interaction. His research in experimental psychology complements his robotics work, particularly in human-robot interaction studies. Analysis of Professor Takanishi's recent publications reveals a strong focus on practical applications of robotics technology, particularly in assistive devices for elderly mobility, medical training simulators, and agricultural robotics for Synecoculture environments. His work consistently bridges theoretical robotics with real-world implementation, with recent papers emphasizing reinforcement learning approaches, haptic feedback systems, and computer vision techniques for complex environments. The Waseda Anthropomorphic Saxophonist Robot series represents a culmination of decades of research in humanoid robotics and musical expression. IEEE Fellow (2020-present) Robotics Society of Japan Fellow (2012-present) Japan Society of Mechanical Engineers Fellow (2007-present) Multiple Best Paper Awards from IEEE conferences (ICRA, IROS, ROMANSY) BusinessWeek Asia's Stars Bloomberg (2001) IFToMM Award of Merit (2010) Professor Takanishi has maintained extensive collaborations with research institutions worldwide, particularly with Italian institutions through the Italy-Japan Workshop series. His laboratory has secured substantial funding from Japanese government agencies including the Japan Science and Technology Agency, with particular emphasis on projects bridging robotics with medical applications and human-centered technologies. His international recognition is evidenced by his numerous visiting professorships and collaborative projects across continents. Professor Takanishi leads the Takanishi Laboratory at Waseda University, which maintains specialized facilities for humanoid robotics development, medical robotics research, and human-robot interaction studies. The laboratory has developed several notable robotic platforms including the WABIAN series of bipedal humanoid robots, the WASEDA FLUTIST ROBOT, and various medical training simulators used in clinical education settings. His work on the WASEDA SAXOPHONIST ROBOT represents a unique fusion of musical artistry and robotics engineering.
Dr. Heather Culbertson is an Assistant Professor in the Department of Computer Science at the University of Southern California, leading the HaRVI (Haptics Robotics and Virtual Interaction) Laboratory. Her research focuses on designing haptic hardware and algorithms to create intuitive human-robot interactions through touch, emphasizing realism in virtual environments and social connectedness. Key areas include mediated touch, wearable haptic systems, and multisensory integration in VR/AR applications. The lab's work spans robotics, human perception modeling, and cross-disciplinary solutions for healthcare and immersive technologies. Research interests revolve around tactile feedback systems, social robotics, and the psychological impact of haptic interfaces. Recent work explores real-time haptic texture rendering, affective communication via touch, and motion platforms for VR. Culbertson's projects often integrate human factors early in design to ensure usability and immersion. Publications highlight advancements in haptics coding standards, drone-human interaction, and emotion regulation systems. Her contributions bridge engineering and cognitive sciences, addressing challenges in wearable tech, surgical training simulations, and assistive robotics. The HaRVI Lab collaborates across disciplines to advance tactile interfaces for virtual reality, social robotics, and medical applications.
Jan Oliver Borchers is a full professor of computer science and head of the Media Computing Group at RWTH Aachen University, where he holds the endowed Chair in Media Informatics and Human-Computer Interaction (Computer Science 10). He established his research group in 2003 and pioneered modern HCI academic research and teaching in Germany, becoming a leading lab in terms of archival publications at CHI, the top international conference in HCI. Before joining RWTH, he held faculty positions at Stanford University and ETH Zurich. His research focuses on Human-Computer Interaction with particular interest in new user interfaces for soft robotics, textile user interfaces, 3D printing and personal fabrication, augmented reality, wearable and tangible computing, interfaces for software development, deceptive patterns, and interactive guides and exhibits. He opened Germany's first Fab Lab in 2009 and has been instrumental in advancing digital fabrication and maker culture in academia. His work bridges theoretical HCI research with practical applications, as evidenced by his consulting for major companies including AirBus, Apple, ARD, Bayer, Children's Museum Boston, Daimler, Handelsblatt, OTIS, Scout24, TEDx, and Deutsche Telekom. His recent publications show a strong focus on deceptive patterns in UI design, textile interfaces, and the intersection of AI with human interaction. The research demonstrates consistent innovation in tactile interaction techniques, with numerous honorable mentions at top conferences like CHI. His lab has produced significant contributions to eyes-free interaction, textile computing, and the ethical implications of dark patterns, particularly regarding children's experiences with deceptive designs. IDC 2025 Best Work in Progress for research on children's assessment of deceptive designs CHI'25 Student Games Competition Winner for The Deceptive Dungeon RWTH-Wissenschaftsnacht 2024 Best Science Slam for Usability: 4 Prinzipien guter User Interfaces Multiple CHI Honorable Mentions spanning from 2008-2021 Best Note and Best Demo awards at ITS and UIST conferences Borchers has served in numerous leadership roles including heading the Computer Science Department's Examination Board (2015-2025), coordinating the department's public relations since 2010, and organizing the weekly Faculty Lunch since 2003. He is an active member of the ACM, SIGCHI, SIGCHI Germany, and GI, and introduced the Interactivity format to the CHI conference in 2005. His PhD thesis, A Pattern Approach to Interaction Design, became the first book to bring design patterns to HCI. The Media Computing Group under his leadership has developed significant expertise in physical computing, textile interfaces, and fabrication technologies, with a strong emphasis on both theoretical contributions and practical applications. His lab continues to push boundaries in interactive technologies while maintaining a strong ethical stance on user experience, particularly regarding deceptive design patterns.
Shigeru Uesugi is Professor in the School of Creative Science and Engineering, Faculty of Science and Engineering, Waseda University. He directs interdisciplinary research that fuses mechanical engineering, human–robot interaction, and philosophy of technology to create co-creative interfaces, sports-assist devices, and mediated communication systems. Education: Ph.D. in Engineering, Waseda University Research Interests: Uesugi’s work centres on Human Interface & Interaction Design , Mediated Communication , and Being Design . He explores how technology can extend human bodily perception and foster co-creative relationships between users and machines, merging insights from robotics, sports science, and philosophy. Recent articles analyse embodied interaction in shared virtual spaces, remote collaboration via tangible interfaces such as networked “Lazy Susan” tables, and full-body rocking systems that create a sense of togetherness over distance. His publications reveal a steady focus on designing hardware–software hybrids that make remote partners feel co-present. Scientific Awards: 14th Okawa Thesis Award, Honorable Mention (2004) Human Interface Society Paper Award (2004) Grants & Projects: JSPS KAKENHI (A) “Comprehensive research on the relationship between scientific/technological innovation and human society” (2023-2026) JSPS KAKENHI Challenging Research “Transformations of intentionality and responsibility via artifacts” (2022-2025) JSPS KAKENHI “Fascia tension-propagation suit for motor-function enhancement” (2020-2023) Labs & Teams: He leads the Human-being Design Engineering Laboratory whose members develop co-creative interfaces, sports-training devices, and rehabilitation tools. The group maintains the website www.wesugi.mech.waseda.ac.jp and collaborates with the Waseda Research Institute for Science and Engineering.
Prof. Dr. Andreas Butz is a Full Professor and Chair for Human-Computer Interaction at the Department for Informatics, Ludwig-Maximilians-Universität München (LMU Munich). He leads the Media Informatics Group, focusing on innovative interaction techniques and interfaces in immersive environments like VR/AR, automotive systems, and smart spaces. His research emphasizes perceptual user interfaces, social robotics, and designing systems that balance invisibility with transparency. Key research areas include: Virtual/Augmented Reality interfaces for productivity and social interaction AI-driven decision support in safety-critical domains (aviation, healthcare) Haptic and wearable interaction technologies Automotive UI design for driver assistance systems Principles of explainable AI and human-AI collaboration His work bridges theory and practice through projects like: VR-based movement training systems AI trust calibration mechanisms Multi-modal interaction frameworks for automotive environments Systems for analyzing long-term music listening behavior Recent articles explore topics ranging from AI support in pilot decision-making to haptic wearables and creative writing interfaces. His team collaborates with industry partners on electric vehicle information systems and in-car interaction challenges.
Professor Peter F. Driessen is a faculty member in the Department of Electrical and Computer Engineering at the University of Victoria, with a cross-appointment in the School of Music. He holds a BSc and PhD from the University of Victoria and is a Professional Engineer (PEng). His research focuses on communication systems, signal processing, control, and interdisciplinary projects in computer music and wireless technologies. Key areas include audio/video signal processing, radio propagation, sound recording, and multimedia systems. He leads the University of Victoria Propagation Laboratory, which explores radio wave propagation and Amateur radio integration with engineering education. His work spans theoretical research and applied projects like ECOSat satellite systems, software-defined radio (SDR), and innovative musical instruments such as the Radio Drum. He supervises undergraduate and graduate projects in these domains through ELEC 499 courses. Notable contributions include the APEGBC Editorial Board Award for Best Paper (2002) and patents in wireless networking and signal processing. His teaching includes courses in signal analysis and electromagnetics, and he collaborates on interdisciplinary programs like the Music/Computer Science degree. Education: BSc in Electrical Engineering, University of Victoria PhD in Electrical Engineering, University of Victoria Research Interests: Audio and video signal processing for music and media Software-defined radio and Amateur radio technologies Satellite communication and ground station development Gesture-based interfaces and musical instrument design Error mitigation in streaming audio/video Optical and microwave-photonic systems Labs & Collaborations: Propagation Laboratory (radio wave research) UVic Experimental Radio Group (Amateur radio club) UVic Satellite Design Team (ECOSat projects) UVic Centre for Aerospace Research Grants & Awards: APEGBC Editorial Board Award (2002) Multiple US patents in wireless systems and signal processing