Matthew Louis Mauriello is an Assistant Professor in the Department of Computer and Information Sciences at the University of Delaware , where he directs the Sensify Lab . He holds a PhD in Computer Science from the University of Maryland (2018) and completed postdoctoral work at Stanford University (School of Medicine, 2020; School of Public Policy & Environmental Engineering Department, 2019). Research interests span Human-Computer Interaction (HCI), Ubiquitous Computing, and User-Centered Design with applications in: Sustainability Human-Building Interaction Wearable Technology Personal Informatics Educational Game Design Mental Health Interventions Recent publications highlight trends in stress monitoring (skin-like biosensors, workplace wellbeing), energy auditing (thermography systems), and educational technology (block-based programming tools for teachers). His work appears in ACM CHI, ACM Human-Computer Interaction, and Building and Environment. Scientific awards include: Best Paper Honorable Mention, CHI 2016 Best Paper Honorable Mention, CHI 2015 Best of WebSci'18 Teaching at University of Delaware encompasses courses like Educational Game Design Operating Systems Advanced Web Technologies Computing for Social Good with a focus on project-based learning and systems thinking.
Joseph A. November is an Associate Professor in the Department of History at the University of South Carolina, affiliated with the McCausland College of Arts and Sciences. His research focuses on the history of biomedical computing, distributed computing, and the intersection of technology and medicine. He holds a Ph.D. from Princeton University (2006), an M.A. from the University of Chicago (2002), and a B.A. from Hamilton College (1997). His work includes the award-winning book Biomedical Computing: Digitizing Life in the United States (2012), which explores the co-development of biomedicine and computing technologies. Current projects include Revolutions@home , examining distributed computing in protein folding research, and a biography of computing pioneer Robert S. Ledley. He has received grants from the NSF, NIH, and the Charles Babbage Institute. Teaching interests span the history of science and technology, including courses on the history of medicine, digital humanities, and the role of games in historical education. He actively contributes to professional organizations like SHOT and the History of Science Society. Awards include the Computer History Museum Prize (2013) and the National Institutes of Health DeWitt Stetten Fellowship (2007-2008). His research bridges historical analysis with contemporary issues in technology and biomedical ethics.
David Silver is a Professor of Computer Science at University College London and Principal Research Scientist at DeepMind, leading the Reinforcement Learning Research Group. His pioneering work in deep reinforcement learning has revolutionized artificial intelligence through breakthroughs in computer game-playing algorithms. His educational background includes: Bachelor's and Master's degrees from Cambridge University (1997, 2000) PhD in Computer Science from the University of Alberta (2009) Silver specializes in deep reinforcement learning where algorithms learn through trial-and-error in interactive environments. His research combines deep neural networks with reinforcement learning strategies to solve complex decision-making problems. He is renowned for developing AlphaGo (defeating Go world champion Lee Sedol in 2016), AlphaZero (mastering Chess, Shogi and Go through self-play), and AlphaStar (conquering Starcraft II). His work demonstrates unprecedented generality in game-playing AI and has catalyzed industry-wide adoption of reinforcement learning techniques. Analysis of his publications reveals a consistent trajectory toward self-supervised learning systems. His 2015-2016 Nature papers established foundational architectures combining neural networks with Monte Carlo tree search, shifting the field from human-data dependency toward pure self-play methodologies. This evolution enabled superhuman performance across diverse game domains while minimizing domain-specific knowledge. His scientific awards include: ACM Prize in Computing (2019) for breakthrough advances in computer game-playing Marvin Minsky Medal (2018) for outstanding achievements in AI Royal Academy of Engineering Silver Medal (2017) for UK engineering contributions Mensa Foundation Prize (2017) for best AI scientific discovery Silver's research has generated significant real-world impact beyond gaming, including optimizing the UK power grid, reducing Google data center energy consumption, and planning European Space Agency probe trajectories. While not explicitly documented in advising roles, his leadership at DeepMind fosters collaborative research environments that train next-generation AI scientists through high-impact projects. As lead of DeepMind's Reinforcement Learning Research Group, Silver directs cutting-edge work extending deep reinforcement learning to robotics, complex real-world systems, and multi-agent environments. Current initiatives focus on transferring game-playing breakthroughs to industrial automation and scientific discovery applications.
Shivaram Kalyanakrishnan is an Associate Professor at the Department of Computer Science and Engineering , Indian Institute of Technology Bombay , specialising in Artificial Intelligence and Machine Learning . His research spans sequential decision making , multiagent learning , multi-armed bandits , and humanoid robotics , with applications in robot soccer , computer games , and online advertising . He teaches advanced courses like CS 747: Foundations of Intelligent and Learning Agents and CS 748: Advances in Intelligent and Learning Agents , focusing on end-to-end system design and theoretical analysis. His scientific awards include the Best Student Paper Award at RoboCup International Symposium 2006 and nomination for Best Student Paper Award at AAMAS 2007 . His work on reinforcement learning and policy iteration has been published in leading venues such as IJCAI , ICML , and COLT , with recent contributions to railway scheduling and bandit algorithms. While no explicit list of advisees is provided, his research projects and publications suggest mentorship of students in collaborative efforts. Contact : shivaram@cse.iitb.ac.in .
Kevin Jamieson is an Associate Professor at the Paul G. Allen School of Computer Science & Engineering and an Adjunct Professor in the Department of Statistics at the University of Washington . His academic journey includes a B.S. (2009) , M.S. (2010) , and Ph.D. (2015) in electrical engineering from the University of Washington, Columbia University, and University of Wisconsin–Madison respectively. He completed a postdoc at UC Berkeley's AMP Lab before joining UW in 2017. Ph.D., Electrical Engineering, University of Wisconsin–Madison (2015) M.S., Electrical Engineering, Columbia University (2010) B.S., Electrical Engineering, University of Washington (2009) Jamieson's research lies at the intersection of interactive machine learning , active learning , and sequential decision making . His work focuses on: Adaptive sampling strategies in multi-armed bandits and reinforcement learning (RL) Developing instance-dependent optimal algorithms that adapt to problem difficulty Applications in robotics , human perception studies , and hyperparameter optimization Representation learning for large models and experimental design frameworks His 15 most recent publications (2025-2022) demonstrate expertise in bandit theory , contextual RL , and game-theoretic learning . Notable trends include sample-efficient optimization , adaptive A/B testing , and sim-to-real transfer in robotics. Jamieson has received: NSF CAREER award for foundational contributions Amazon Faculty Research award for innovation in learning systems He actively recruits graduate students and postdocs , emphasizing collaboration in areas like: Multi-agent RL and strategic actor learning Empirical process suprema and adaptive sampling theory Applications in robotics , large language model finetuning , and biomedical data analysis Jamieson leads the Washington AI Lab (WAIL) and develops open-source learning systems like the NEXT framework for real-world adaptive data collection. He serves as co-PI for the Institute for the Foundations of Data Science (IFDS) and co-organizes the Distinguished Seminar in Optimization & Data .
Prof. Christian Holz is an Associate Professor at the Department of Computer Science and Deputy Head of the Institute of Intelligent Interactive Systems at ETH Zürich. His work focuses on advancing human-computer interaction through innovations in wearable technologies, mixed reality systems, and sensor-driven applications. Key research areas include motion capture, physiological signal processing, and adaptive user interfaces. Holz leads the SIPLab (siplab.ethz.ch), producing influential work at the intersection of computer science and biomedical engineering. His research explores cutting-edge topics such as egocentric vision systems, wearable health monitoring devices, and VR/AR applications. Recent studies investigate cybersickness detection via EEG, heart rate estimation from eye-tracking cameras, and scalable motion capture using inertial/UWB sensors. Holz's work emphasizes practical applications in healthcare, education, and human-centered computing. Publications reflect a strong focus on interdisciplinary solutions, combining machine learning with sensor data analysis. Notable contributions include the EgoSim multi-view simulator, WildPPG biomedical dataset, and MiBOT cardiovascular modulation device. His research bridges theoretical advancements with real-world usability in domains like emergency response training, chronic disease monitoring, and immersive education.
Jennifer Olsen, PhD, is an Assistant Professor of Computer Science at the University of San Diego since 2020. She holds a PhD, MS, and BS in Human-Computer Interaction and Cognitive Science from Carnegie Mellon University, followed by postdoctoral research at the Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland. Her research focuses on the intersection of human-computer interaction, cognition, and education, emphasizing collaborative learning and educational technology design from both learner and instructor perspectives. Education: PhD in Human-Computer Interaction, Carnegie Mellon University MS in Human-Computer Interaction, Carnegie Mellon University BS in Cognitive Science, Carnegie Mellon University Research Interests: Dr. Olsen explores how collaboration supports learning, designs technologies to enhance educational practices, and investigates gaze-based metrics for understanding collaborative problem-solving. Her work spans gamified robotics, AI-driven orchestration systems, and virtual reality applications in vocational training. She emphasizes learner-centered design and the integration of social robots and virtual agents in pedagogical settings. Grants/Advising: While no specific grants or advisees are listed, her prolific publication record indicates active involvement in educational technology research and development. Her work addresses challenges in classroom orchestration, multimodal data analysis, and accessibility in educational robotics. Labs/Teams: Collaborates with interdisciplinary teams focused on educational technology, human-robot interaction, and adaptive learning systems. Her research leverages tools like FROG orchestration graphs and eye-tracking technologies to develop practical classroom solutions.
Furong Huang is an Associate Professor at the University of Maryland's Department of Computer Science, with affiliations at the Institute for Advanced Computer Studies, Center for Machine Learning, Maryland Robotics Center, and Applied Mathematics, Statistics, and Scientific Computation Program. Her research bridges trustworthy machine learning, sequential decision-making, and foundation models for robotics, emphasizing reliability, interpretability, and ethical standards. Research Interests: Trustworthy AI Generative AI Reinforcement Learning AI Security Algorithmic Fairness Foundation Models for Robotics Recent Publications span leading conferences (NeurIPS, ICML, ICLR, CVPR) and journals, focusing on: Robustness in Vision-Language Systems Trustworthy Generative AI Foundation Models for Sequential Decision-Making AI Security and Watermarking Scientific Awards MIT TR35 Innovator Under 35 (Asia Pacific 2022) Best Paper Award, AdvML Frontier Workshop, NeurIPS 2024 NSF NAIRR Pilot Awardee Microsoft Accelerate Foundation Models Research Award (2023) JP Morgan Faculty Research Awards (2019–2022) Advising and Grants : Her lab has graduated students to roles at OpenAI, Google, Meta, and Netflix. Research funded by DARPA, NSF, ONR, AFOSR, and industry partners like Microsoft, Adobe, and Capital One. Labs & Teams : Leads research groups focused on Trustworthy AI and Robotics at the University of Maryland, collaborating with the Maryland Robotics Center and Applied Mathematics Program.
Samuel J. Gershman is a Professor of Psychology at Harvard University, affiliated with both the Department of Psychology and the Center for Brain Science. He directs the Computational Cognitive Neuroscience Lab (CCNLab), where he investigates how the brain acquires richly structured knowledge about the environment and uses this knowledge to guide adaptive behavior. Gershman received his B.A. in Neuroscience and Behavior from Columbia University in 2007 and his Ph.D. in Psychology and Neuroscience from Princeton University in 2013, followed by postdoctoral training in the Department of Brain and Cognitive Sciences at MIT (2013-2015). His research spans computational neuroscience, cognitive psychology, and machine learning. His primary research interests include learning, memory, decision making, and computational neuroscience. Gershman's work integrates behavioral, neuroimaging, and computational techniques to understand cognitive processes. He has made significant contributions to understanding memory systems, reinforcement learning, and the computational principles underlying human cognition. Analysis of Gershman's recent publications reveals a strong focus on computational approaches to understanding cognitive processes, with particular emphasis on memory systems, decision-making mechanisms, and the intersection of artificial intelligence with cognitive neuroscience. His work often bridges theoretical computational models with empirical neuroscience data, exploring how the brain implements efficient cognitive algorithms. Gershman actively mentors graduate students and postdoctoral researchers, with current advisees working on diverse projects spanning computational modeling, neuroimaging, and behavioral experiments. His lab investigates topics ranging from dopamine signaling to social cognition using a combination of theoretical and experimental approaches. The CCNLab, which Gershman directs, brings together researchers from psychology, neuroscience, computer science, and related fields to explore the computational principles of cognition. The lab utilizes a range of methodologies including behavioral experiments, neuroimaging, computational modeling, and theoretical analysis to address fundamental questions about how the mind works.
Tommi Jaakkola is the Thomas Siebel Professor of Electrical Engineering and Computer Science and the Institute for Data, Systems, and Society at the Massachusetts Institute of Technology. He received his MSc in theoretical physics from Helsinki University of Technology in 1992 and his PhD from MIT in computational neuroscience in 1997. After completing a postdoctoral position in computational molecular biology as a DOE/Sloan fellow at UCSC, he joined the MIT EECS faculty in 1998. His research advances how machines can learn, predict or control, and do so at scale in an efficient, principled, and interpretable manner. His work in machine learning extends from foundational theory to modern applications, focusing especially on statistical inference and estimation tasks that lie at the heart of complex learning problems. He designs new methods, theory and algorithms to automate the use and generation of semi-structured data such as natural language text, images, molecules, or strategies. Jaakkola applies and develops algorithms to solve multi-faceted recommender, retrieval, or inferential tasks (particularly in biomedical contexts), design and optimize molecules or reactions for drug design, and model strategic, game theoretic interactions. His recent work heavily focuses on diffusion models, protein structure prediction, molecular design, and generative AI, with significant publications in top conferences including ICML, NeurIPS, and ICLR. His scientific contributions span multiple disciplines with significant impact in both theoretical machine learning and practical applications in computational biology and chemistry, including notable work on antibiotic discovery published in Cell. Current advisees: Julia Balla, Bowen Jing, Hannes Stärk, Peter Holderrieth, Chenyu Wang Recent graduates: Gabriele Corso (Boltz PBC), Ezra Erives (DE Shaw), Jason Yim (Xaira) Jaakkola maintains an active research program through MIT's Computer Science and Artificial Intelligence Laboratory (CSAIL) and the Institute for Data, Systems, and Society (IDSS), with his office located in the Stata Center (32-G470). His work bridges theoretical machine learning with practical applications, making significant contributions to both the academic field and potential real-world impact in healthcare and drug discovery.
Osbert Bastani is an Associate Professor at the Department of Computer and Information Science, University of Pennsylvania, leading the trustml@Penn research group. He is affiliated with the ASSET , PRECISE , and PRiML centers, and the PLClub research group. His research focuses on Trustworthy Neurosymbolic Systems , Synthesizing Neurosymbolic Programs , and Machine Learning for Programmer Productivity , with applications in verification, fairness, and human-AI collaboration. He received the NSF CAREER Award in 2023. His recent publications (2024-2025) emphasize AI Safety , LLM Robustness , and Algorithmic Fairness , including work on adversarial robustness, conformal prediction, and program synthesis. Students he has advised include Sagnik Anupam, Stephen Mell, Jason Ma, Shuo Li, and others. Awards: NSF CAREER Award (2023)
Mark Riedl is a Professor in the Georgia Tech School of Interactive Computing and Associate Director of the Georgia Tech Machine Learning Center (ML@GT). His research focuses on human-centered artificial intelligence, emphasizing the development of AI technologies that naturally interact with humans. Key areas include story understanding/generation, computational creativity, explainable AI, and ensuring AI safety. He holds affiliations with the GVU Center, Institute for People and Technology (IPaT), and Institute for Robotics and Intelligent Machines (IRIM). His work is supported by NSF, DARPA, ONR, and industry partners like Google and Meta. Notable awards include the DARPA Young Faculty Award and NSF CAREER Award, plus three Pulitzer Prizes (collaborative with Roko M. Bask). Riedl's recent projects include STORY2GAME (AI-driven game design) and ethical AI frameworks addressing transparency and accountability. His research bridges theoretical advancements with practical applications in education, healthcare, and creative industries. Research interests span AI ethics, narrative systems, and AI's societal impact. He explores how AI can be made more transparent through explainable mechanisms while maintaining creativity and safety. Collaborations with Roko Bask on futuristic culinary trends have produced influential works. His labs and teams focus on interdisciplinary approaches, combining computer science with social sciences to shape responsible AI development. Key grants and projects include NSF-funded initiatives on AI in education and DARPA-supported work on AI safety. His contributions to explainable AI challenge traditional XAI paradigms, advocating for human-centered approaches that prioritize user understanding and ethical implications. Current efforts emphasize adapting LLMs for world modeling and enhancing RL agents with causal reasoning capabilities.
Anca Dragan is an Associate Professor in the Department of Electrical Engineering and Computer Sciences at the University of California, Berkeley, where she runs the InterACT Lab focused on algorithms for human-AI and human-robot interaction. Currently on leave from Berkeley, she leads AI Safety and Alignment at Google DeepMind, overseeing safety for Gemini models and preparing for future advancements. Dragan has been a co-PI of the Center for Human-Compatible AI and served on the steering committee for the Berkeley AI Research (BAIR) Lab. B.Sc. in Computer Science from Jacobs University Bremen, Germany Ph.D. from Carnegie Mellon University Dr. Dragan's research focuses on enabling AI agents to work effectively with, around, and in support of people. Her work bridges robotics, machine learning, and game theory to create systems that better understand human preferences and coordinate with users. Key areas include AI alignment (ensuring AI does what people actually want), learning reward functions from diverse human feedback forms, and developing algorithms for human-AI collaboration across domains like autonomous vehicles, brain-machine interfaces, and recommender systems. Her research emphasizes maintaining uncertainty about human preferences and accounting for the plurality of human values. Dr. Dragan's recent publications reveal a strong focus on addressing fundamental challenges in AI safety and alignment. Her work spans theoretical foundations of reward learning, practical implementations for human-AI coordination, and critical examinations of limitations in current approaches. There's a clear trajectory toward more robust, safe, and value-aligned AI systems that can handle complex human preferences while avoiding both present-day harms and potential catastrophic risks. IEEE RAS Early Academic Career Award in Robotics and Automation (2021) McEntyre Award for Excellence in Teaching (2020) PECASE (Presidential Early Career Award for Science and Engineering) (2019) Sloan Fellowship (2018) NSF CAREER Award (2017) Okawa Foundation Award (2017) MIT Tech Review 35 Innovators Under 35 (2017) Multiple best paper awards at top robotics and AI conferences Dr. Dragan has mentored numerous successful students who have gone on to faculty positions at MIT, Stanford, CMU, and Princeton, as well as industry roles at DeepMind, Waymo, and Meta. Her advising philosophy emphasizes both technical rigor and consideration of broader societal impacts. She has secured significant research funding including NSF CAREER, ONR Young Investigator, and Okawa Foundation awards, supporting work on human-AI interaction and alignment. Dragan has also consulted for Waymo for six years, helping develop roadmaps for deploying increasingly learning-based safety-critical systems. Dr. Dragan leads the InterACT Lab at UC Berkeley, which has produced influential work on Cooperative Inverse Reinforcement Learning, Inverse Reward Design, and other foundational concepts in human-AI interaction. The lab's research has significantly shaped the field of AI alignment, with applications spanning autonomous vehicles that coordinate with human drivers, brain-machine interfaces that adapt to user needs, and language models that better understand human preferences. Current work focuses on scaling safety approaches as AI capabilities advance, ensuring alignment keeps pace with technological progress.
Caglar Gulcehre is a Tenure Track Assistant Professor at École Polytechnique Fédérale de Lausanne (EPFL) and Principal Investigator of the CLAIRE (Caglar Gulcehre Laboratory of Artificial Intelligence Research) lab. Previously, he worked as a Staff Research Scientist at Google DeepMind, Microsoft Research, and IBM Research. His research focuses on reinforcement learning , foundation models , LLM alignment , and sequence modeling . Current Position : Assistant Professor, EPFL Lab : CLAIRE Lab Previous Roles : Staff Research Scientist at DeepMind, MSR, IBM Research His work spans reinforcement learning , deep learning , and neural architecture design , with a focus on safety , trustworthy AI , and real-world applications . He has published in top venues including Nature , NeurIPS , ICML , and JMLR . Scientific contributions include: Best paper award at NeurIPS Nonconvex Optimization workshop Honorable mention for best paper at ICML 2019 Co-organizer of seven workshops at NeurIPS, ICML, and ICLR He supervises PhD students in areas related to AI for algorithm discovery , neural architectures , and foundation models , including: Skander Moalla Justin Samuel Deschenaux Liangze Jiang Xiuying Wei Yitao Xu
Paul Gölz is an Assistant Professor at Cornell University's School of Operations Research and Information Engineering (ORIE), with affiliations in Computer Science. His research focuses on computational social choice, algorithmic fairness, and AI ethics, addressing topics like democratic innovation, fair resource allocation, and AI systems for diverse users. Education: Undergraduate studies at Saarland University (Germany), PhD in Computer Science from Carnegie Mellon University, followed by postdoctoral research at Harvard University, UC Berkeley, and the Simons Laufer Mathematical Sciences Institute. His work has been recognized with awards including the JPMorgan Chase AI Research Fellowship (2021) and honorable mentions for prestigious dissertation awards (Dantzig and ACM SIGecom). Research Highlights : Developed Panelot, a tool for selecting citizens' assemblies using state-of-the-art algorithms. His work on fair refugee resettlement and apportionment methods has been featured in Operations Research and Nature . Recent projects include AI alignment distortion analysis and generative social choice mechanisms. Teaching : Teaches Optimized Democracy (Spring 2025) and Mathematical Programming (Fall 2024). Supervises PhD students in ORIE, focusing on interdisciplinary applications of optimization and social choice. Awards & Grants : Received a $40K Structural Democracy Fellowship (Crankstart) and an OpenAI grant for Democratic Inputs to AI. Active in policy briefs (e.g., mini-public selection strategies). Labs/Tools : Co-developed Panelot.org , a nonprofit platform for fair citizen assembly selection. Active in open-source tool development for social choice applications.