Kyros Kutulakos is a Professor in the Department of Computer Science at the University of Toronto, where he leads research in computational imaging and 3D sensing. His affiliations include the Toronto Computational Imaging Group, Computer Vision Group, Dynamic Graphics Project (DGP), and Vector Institute Group. He teaches graduate and undergraduate courses such as CSC320 (Introduction to Visual Computing) and CSC2530 (Computational Imaging & 3D Sensing). His research interests span computational imaging, non-line-of-sight imaging, single-photon detectors, 3D sensing, and neural rendering. Notable contributions include advancements in structured-light imaging, time-of-flight systems, and super-oscillatory microscopy. He has advised numerous PhD and MSc students, fostering cutting-edge research in imaging technologies. Kutulakos has received prestigious awards, including the Dean’s Research Excellence Award (2023) and multiple best paper prizes (e.g., Marr Prize at ICCV 2023). He has served as program chair for ICCV 2013, ICCP 2010, and CVPR 2003, contributing to academic leadership in computer vision. His work bridges optics, photonics, and computation, with applications in autonomous systems, medical imaging, and astronomy. Current research focuses on extreme imaging scenarios, such as imaging in pitch-black environments and around corners, leveraging novel sensor designs and computational techniques.
Xingxing Zuo is an Assistant Professor (tenure-track) in the Robotics Department at MBZUAI. He holds a PhD from Zhejiang University (2021) and a Bachelor’s from UESTC (2016). Previously, he was a Postdoctoral Scholar at Caltech (2024–2025), a Postdoc at ETH Zurich (2019–2021), and held visiting roles at TU Munich, University of Delaware, and University of Technology Sydney. His research focuses on robotics, 3D computer vision, and embodied AI, with emphasis on robot-human collaboration, state estimation, and sensor fusion. Educations: PhD in Robotics, Zhejiang University (2021, with honors) Bachelor’s in Computer Science, University of Electronic Science and Technology of China (2016, with honors) Research Highlights: Develops novel methods for LiDAR-camera-inertial fusion, neural radiance fields, and radar-cameras systems Pioneered techniques like Flying Co-Stereo (long-range aerial mapping) and FMGS (vision-language embedded 3D splatting) Focuses on real-time SLAM, robust depth estimation, and photorealistic scene reconstruction Awards & Recognition: Best Paper Finalist at ICRA 2021 (CodeVIO) Oral Presentation at ICCV 2021 (MBA-VO) Recipient of Google Visiting Faculty Researcher (2023) Grants & Labs: Organized Thermal Infrared in Robotics workshop at ICRA 2025 Leads research on embodied AI and multi-sensor SLAM systems Develops open-source tools like LIC-Fusion and Coco-LIC frameworks
Katerina Fragkiadaki is the JPMorgan Chase Associate Professor of Computer Science in the Machine Learning Department at Carnegie Mellon University. She works at the intersection of Artificial Intelligence, Computer Vision, Machine Learning, Language Understanding, and Robotics. PhD from GRASP Lab, University of Pennsylvania Postdoctoral researcher at UC Berkeley (with Jitendra Malik) and Google Research Recipient of NSF CAREER, DARPA Young Investigator, Amazon, Google, Sony, UPMC, and AFOSR awards Organizer of CoRL 2023 Workshop on Generalist Robots ICLR 2024 Program Chair, multiple area chair roles Her research group focuses on developing machines that autonomously improve world models through human-environment interactions, with specific emphasis on: Representation learning and video understanding 2D/3D unified vision-language models Generative simulation and reinforcement learning Real2Sim/Sim2Real robot learning Continual learning and spatial common sense 3D scene reconstruction and dynamics Recent publications highlight advancements in: 3D mesh generation with compositional transformers Unified 2D/3D perception frameworks Physics-aware generative models Diffusion-based robotic manipulation policies Embodied agents with memory prompting Awards include: 2024: DARPA Young Investigator Award 2023: Amazon Faculty Award 2022: Sony Faculty Research Award 2021: UPMC Faculty Research Award 2020: NSF CAREER Award 2019: Google Faculty Award Key collaborations span institutions including UC Berkeley, Google Research, Stanford, MIT, and University of Tsukuba. Her work bridges theoretical innovation with practical applications in: Autonomous robot manipulation 4D world modeling Language-grounded perception Visual dynamics prediction Embodied program synthesis Physics-based simulation engines
Olga Sorkine-Hornung is a Professor of Computer Science at ETH Zurich and head of the Institute of Visual Computing. She leads the Interactive Geometry Lab, focusing on theoretical and practical advancements in digital content creation, geometry processing, and shape modeling. Current position: ETH Zurich, Department of Computer Science Previous roles: Courant Institute (NYU), Technical University of Berlin Education: BSc and PhD from Tel Aviv University, postdoc at TU Berlin Her research spans shape representation, digital fabrication, computer animation, and fundamental geometry processing. Key contributions include Laplacian surface editing, as-rigid-as-possible deformation, and generalized winding numbers. She works on applications in VR, AR, and autonomous systems. Awards include Test of Time Awards (2024), ACM Fellow (2020), ERC Consolidator Grant (2020), and EUROGRAPHICS Young Researcher Award (2008). She has supervised numerous students and co-developed software libraries like libigl and Instant Meshes . Co-chair roles for SIGGRAPH, Eurographics, and Pacific Graphics Editorial board member for ACM Transactions on Graphics and other journals Keynote speaker at VMV, CVPR, and SIAM conferences Her work bridges mathematical rigor with practical implementation, advancing computer graphics and geometry processing through intuitive algorithms that maintain surface detail while enabling efficient computation.
Professor Hongdong Li is a Tenured Professor at the School of Computing, Australian National University (ANU), within the College of Engineering and Computer Science. His research focuses on 3D Computer Vision, Machine Learning, and their applications in dynamic environments. He has held visiting roles at Carnegie Mellon University and has contributed to significant projects like the Australia Bionic Eyes initiative. Education: PhD (Electrical Engineering). Research Interests : 3D Computer Vision fundamentals and applied AI systems Learning-based 3D perception for plant sciences Robot navigation in unfamiliar environments Awards : Marr Prize Honourable Mention CVPR Best Paper Award Advising & Grants : Supervised 40+ PhD students, with funding from ARC, CSIRO, Microsoft, and firms like OPPO/Tencent. Active in projects such as bushfire detection via video analytics and sign language translation systems. Labs/Teams : Co-founder of the Australian Centre for Robotic Vision (ACRV). Collaborates globally on cross-view localization and autonomous systems.
Matthew O'Toole is an Associate Professor at Carnegie Mellon University's School of Computer Science, holding joint appointments in the Robotics Institute and Computer Science Department. His research focuses on computational imaging, integrating optics, electronics, and computational processing to innovate visual information capture and display. Education: PhD (Computer Science, University of Toronto, 2016), MSc (2009), BSc (Honors Computer Science and Mathematics, University of British Columbia, 2007). Prior roles include Banting Postdoctoral Fellow at Stanford University and visiting scholar at MIT Media Lab's Camera Culture group. Research interests emphasize programmable imaging systems, transient imaging, non-line-of-sight sensing, and holographic displays. Key innovations include vibration sensing via dual-shutter optics and radar super-resolution for autonomous vehicles. Awards include runner-up best paper recognitions at ICCV 2007, CVPR 2014, and SIGGRAPH 2017 dissertation honors. Advisees include Dorian Chan and Arjun Teh. Grants supported by Canadian Banting Fellowships. Active in workshop organization (CVPR Computational Cameras 2016-2017) and course development on computational imaging at SIGGRAPH 2014. Labs/Teams: Leads research in computational imaging and robotics at CMU, collaborating with industry partners like NVIDIA and MDA. Current projects explore LiDAR-radar fusion, holographic projection systems, and dynamic scene reconstruction.
Edward H. Adelson is the John and Dorothy Wilson Professor of Vision Science at MIT, affiliated with the Department of Brain and Cognitive Sciences and the Computer Science and Artificial Intelligence Laboratory (CSAIL). His research spans computer vision, human vision science, and robotics, with a focus on artificial touch sensing and tactile robotics. He has pioneered technologies like the GelSight tactile sensor, enabling high-resolution touch sensing for robots surpassing human skin sensitivity. Adelson holds a PhD in Experimental Psychology from the University of Michigan (1979) and a BA in Physics and Philosophy from Yale University (1974). His career includes roles at MIT since 1987, progressing from Associate Professor to Professor and later the Wilson Chair. He contributed to early vision theories, including the plenoptic function and motion energy models, and has been recognized with prestigious awards like the Helmholtz Prize (2013) and Rank Prize (1992). His research interests include material perception, optical sensing, and the integration of vision and touch. Key innovations include the plenoptic camera, layered representation techniques for motion analysis, and tactile sensors for robotics. Adelson has authored over 300 publications and holds numerous patents in imaging, vision, and robotics. Awards and honors include membership in the National Academy of Sciences and the American Academy of Arts and Sciences. His work bridges neuroscience and engineering, advancing both fundamental understanding and practical applications in robotics and computer vision.
Chris Harrison is an Associate Professor at Carnegie Mellon University's School of Computer Science, directing the Future Interfaces Group . His research focuses on novel human-computer interaction technologies, including haptics, AR/VR/XR, and ubiquitous computing. Research Interests: Ubiquitous Computing, Human-Centered AI, Physical Interfaces (Sensing, Haptics, Fabrication), AR/VR/XR, Social Computing Advisees: Daehwa Kim, Nathan DeVrio, Vimal Mollyn, Vivian Shen Scientific Recognition: Forbes 30 Under 30 (Science), MIT Technology Review 35 Innovators Under 35, Smithsonian Innovator (2013), Google/Microsoft/Qualcomm Fellows Contact: chris.harrison@cs.cmu.edu His recent publications explore advanced haptic systems (Reel Feel, Fluid Reality), body-centric sensing (SkinTrack), and environment-embedded interfaces (Wall++). Current work integrates UWB/IMU fusion for pose estimation and synthetic jet haptics.
Professor Gabriel Brostow is a faculty member in the Department of Computer Science at University College London (UCL), where he leads research in Computer Vision and Human-Computer Interaction. He also serves as Chief Research Scientist and Senior Director of the R&D Team at Niantic, the company behind Pokémon GO. His work bridges academic research and industry applications, focusing on developing AI systems that enhance human capabilities through what he terms 'Human in the Loop AI'—now commonly referred to as Human-Centered AI. Brostow completed his BS in Electrical Engineering at UT Austin, followed by a PhD with Irfan Essa at Georgia Tech. He then pursued postdoctoral research with Roberto Cipolla's Computer Vision & Robotics Group at Cambridge University as a Marshall Sherfield Fellow, and with Marc Pollefeys in ETH Zurich's CVG Group. His research explores how AI, particularly Computer Vision, can serve as 'super-tools' for professionals across various domains including filmmaking, architecture, robotics, and scientific research. Specific interests include assistive technology for everyday life, authoring systems that maximize user effort, 3D reconstruction, depth estimation, and vision-language models. His work often involves creating systems that are validated through real-world human interaction to ensure practical utility. Analysis of his recent publications reveals a strong focus on practical applications of Computer Vision that directly interact with humans. His research spans 3D scene understanding, depth estimation, sketch-based interfaces, and multimodal AI systems. There's a clear emphasis on creating benchmarks and tools that facilitate human-AI collaboration, with applications in assistive technology, urban planning, filmmaking, and biodiversity monitoring. His work frequently appears at top conferences including CVPR, NeurIPS, ECCV, and CHI. Marshall Sherfield Fellowship Brostow actively mentors PhD students, with current advisees including Ross Murphy, Skanda Koppula, Gizem Unlu, Omiros Pantazis, and Jamie Watson. His alumni include numerous PhD graduates and MSc students who have gone on to successful careers in academia and industry. He emphasizes selecting students based on passion and potential rather than just academic credentials, valuing traits like helpfulness, drive, and hunger to learn. His research is supported through collaborations with major institutions and companies including DeepMind, MIT, and the University of Edinburgh. He leads a research group at UCL that collaborates closely with Niantic's R&D team, creating a unique bridge between academic research and industry application. His team's work frequently involves developing novel Computer Vision techniques that are validated through real-world human interaction, ensuring practical utility alongside technical innovation. The group explores blue-sky research problems with applications ranging from assistive technology to professional tools for filmmakers, architects, and scientists studying diverse environments.
Xiaoming Liu is the Anil K. and Nandita Jain Endowed Professor of Engineering and MSU Foundation Professor in the Department of Computer Science and Engineering at Michigan State University . Holding a Ph.D. from Carnegie Mellon University (2004), he leads cutting-edge research in computer vision and machine learning. Research Interests : Computer Vision Pattern Recognition Image and Video Processing Machine Learning Medical Image Analysis Multimedia Retrieval Recent Research Trends : Focus on 3D object detection and depth estimation Development of robust biometric recognition systems Integration of radar-camera fusion for autonomous systems Advancements in self-supervised and multimodal learning Exploration of adversarial AI security Creation of interpretable forgery detection frameworks Teaching : Spring 2013: CSE891-006 Computer Vision Seminar Fall 2012-2015: CSE803 Computer Vision Spring 2014-2017: CSE 471 Media Processing and Multimedia Contact Information : Email: liuxm@cse.msu.edu Office: EB 3137, Michigan State University Phone: +1 (517) 355-2359
Francesco Pilati is an Associate Professor at the Department of Industrial Engineering, University of Trento, where he serves as local coordinator for the scientific field ING-IND/17 (Industrial Plants and Logistic Systems). He chairs the research group on Industrial Plants, Production Systems, and Logistics, and teaches courses in Industrial Plants and Design of Digital Production and Assembly Systems. As coordinator of the Master's program in Management and Industrial Systems Engineering and University Coordinator for the EIT double degree in Zero-Defect Manufacture, Pilati bridges academic leadership with advanced manufacturing research. He has also served as Invited Lecturer at universities in Vienna and Göttingen. His research focuses on integrating environmental sustainability with technical-economic criteria through multi-objective optimization and impact assessment. Key areas include: Distribution networks and warehousing systems Manufacturing and assembly line design Hybrid energy production systems Digitization of manual production processes using depth cameras Recent publications highlight applications of Industry 4.0 technologies to pandemic safety, logistics optimization, and smart manufacturing. Pilati has received significant recognition including the Philip Morris Italia Empowering Research Award (2016) and Autostrade per l'Italia academic recognition. His editorial contributions include guest editing special issues on Digital Twins and Smart Factories in Q1 journals.
Marc Erich Latoschik is a Professor in the Department of Human-Computer Interaction at the University of Würzburg, Germany. He previously held roles at Bayreuth University, Bielefeld University, and FHTW Berlin. His research focuses on virtual and augmented reality, embodiment, human-computer interaction, and applications in health, education, and social systems. Education: Completed his PhD in 2001 at Bielefeld University with a thesis on multimodal interaction in virtual reality. Research Interests: Embodied interaction, virtual embodiment, presence and plausibility in VR/AR, avatar design, social virtual reality, health applications (e.g., VR therapy for body image issues), and XR security/privacy. Active in developing frameworks like Reality Stack I/O and MAIL for VR/AR research. Key Projects: ViTraS study on body image exercises in VR, avatars for mass use via smartphone reconstruction, and motion-based biometrics in XR. Collaborates with medical teams on cybersickness detection and emergency training simulations. Labs/Teams: Leads research groups on immersive technologies and social VR applications. Involved in interdisciplinary projects combining HCI, AI, and healthcare.
Dominik Schörkhuber is a PreDoc Researcher at the Vienna University of Technology (TU Wien) in the Computer Vision department. With a background in Informatics (BSc, Dipl.-Ing.), he focuses on computer vision applications for autonomous driving, robotics, and human-machine interaction. His work spans driver action recognition, pedestrian prediction, and adaptive lighting systems. Current projects: Empathic Vehicle (2024–2026), SyntheticCabin (2021–2025), SmartProtect (2020–2025) Research themes: Video transformers, synthetic data transfer learning, multi-task learning, and sensor-lighting integration Specializes in 3D sensing, nighttime driving analysis, and mobile video creation tools
Franziska Mueller is a Research Scientist at Google Zurich , specializing in Augmented Perception . Prior to joining Google, she earned her Ph.D. in Computer Science at Saarland University under the supervision of Prof. Dr. Christian Theobalt, focusing on real-time hand reconstruction from RGB and depth images. Ph.D. in Computer Science (2016-2020) at Saarland University Master’s and Bachelor’s in Computer Science at Saarland University Research visits at Stanford University (2018) and Reality Labs Research (2019) Her research emphasizes the integration of model-based techniques and machine learning components for real-time 3D hand pose estimation, occlusion handling, and hand-object interaction tracking. Key contributions include methods for single-camera reconstruction and datasets like HandSeg. Scientific Awards : Dr. Eduard Martin Award (2021) Google PhD Fellowship (2017) Günter-Hotz-Medal (2016) Bachelor Award (2015) Völklinger Abiturpreis (2012)
Oliver S. Cossairt is an Adjunct Associate Professor at Northwestern University's departments of Computer Science and Electrical and Computer Engineering. He leads the Computational Photography Lab , focusing on computational imaging, optics, and display technologies. His work bridges computer vision, graphics, and optical engineering to design novel imaging systems with applications in medical, astronomical, and scientific domains. Education: Ph.D. Computer Science, Columbia University (2011) M.S. Media Arts and Sciences, MIT Media Lab (2003) B.S. Physics, Evergreen State College (2003) Research Interests: Cossairt develops imaging systems that combine optical innovations with computational methods to enhance performance and functionality. Key areas include computational displays, depth sensing, and high-precision 3D imaging. His work emphasizes practical applications like medical imaging, holography, and non-line-of-sight sensing. Awards: NSF CAREER Award (2015–2020) Best Paper Award at ICCP 2011 NSF Graduate Research Fellowship (2008–2011) Teaching & Funding: Taught courses on computational photography and computer vision. Secured grants from NSF, NIH, and industry partners (e.g., Samsung, Omron) for projects like Coherent Computational Imaging and Snapshot 3D Holographic Microscope . Labs & Teams: Directs the Computational Photography Lab, collaborating with institutions like Argonne National Labs and museums for projects in cultural heritage imaging.