pascalguehlمشاهده پروفایل
مدرس پارهوقت
Pascal Guehl is a Part-Time Lecturer in Computer Graphics at the University of Strasbourg and Head of the new Master of Science and Technology in Extended Cinematography at École Polytechnique (LIX lab). He holds a PhD in Computer Graphics from the University of Strasbourg (2022) and has extensive experience in R&D roles across industry and academia. His core expertise spans procedural generation, real-time rendering, GPU computing, and virtual production technologies, with notable contributions to texture synthesis and semi-procedural modeling. Education highlights include a MRes from University Lyon 1 (2016), an Advanced Master from Arts & Métiers ParisTech (2005), and a master's in Physics from University Cergy-Pontoise (2000). His teaching spans over 15 years, covering C++ programming, real-time 3D graphics, and generative AI. Research focuses on interdisciplinary applications of computer graphics in film production, biology visualization, and defense systems. Key achievements include the semi-procedural texture synthesis framework (SIGGRAPH 2020) and leadership in ANR-funded projects like Animation Conductor (2023-2027). Awards include a Graphics Replicability Stamp and Honorable Mention for procedural texture work. Professional affiliations include ICube research lab (University of Strasbourg), where he co-supervises PhD students like Tara Butler, and collaborations with institutions like Telecom Paris, ENS Louis-Lumière, and Purdue University. Current projects emphasize extended cinematography tools and generative AI integration in visual effects pipelines.








