Marcelo Worsley is the Karr Family Associate Professor in Computer Science and Learning Sciences at Northwestern University's School of Education and Social Policy (SESP). His research focuses on promoting STEM education for underserved populations through hands-on, project-based learning. He holds a PhD and MS in Learning Sciences and Computer Science from Stanford University, along with dual bachelor's degrees in Chemical Engineering and Portuguese. His work emphasizes inclusive learning technologies, multimodal learning analytics, and fostering agency in students to address real-world challenges. Research Interests: Worsley’s research spans four core areas: (1) designing meaningful hands-on learning experiences; (2) extracting and analyzing multimodal data; (3) developing naturalistic interfaces for education; and (4) bridging engineering education with conceptual change. His Technological Innovations for Inclusive Learning and Teaching (tiilt) Lab aims to address inequities in education by co-designing tools with teachers and learners. Grants & Projects: Worsley has led initiatives such as Multimodal Learning Analytics (funded by NSF EAGER) and PE++ , integrating computer science with physical education. His projects often involve intergenerational making, refugee youth engagement, and culturally responsive computing. Publications: His work appears in journals like Journal of Learning Analytics and conferences such as ICLS and EDM. Recent themes include AI in education, embodied learning in games like Minecraft, and leveraging sports for computational thinking.










