Steven K. Feiner is a Professor of Computer Science at Columbia Engineering, where he directs the Computer Graphics and User Interfaces Lab. His career spans over 25 years of pioneering research in human-computer interaction, augmented reality (AR), and virtual reality (VR). Educational Background: PhD from Brown University (1987) Feiner's research focuses on advancing AR/VR systems, mobile and wearable computing, and information visualization. His lab has developed groundbreaking applications in tourism, journalism, medicine, and everyday computing, including the first mobile AR system using a see-through head-worn display and GPS in 1996. He has received numerous honors, including: ACM SIGCHI 2018 Lifetime Research Award IEEE ISMAR 2017 Career Impact Award IEEE VGTC 2014 Virtual Reality Career Award Shared IEEE ISMAR Impact Paper Awards (2022, 2019) ACM UIST 2010 Lasting Impact Award Feiner's work continues to shape modern AR/VR technologies and their practical implementations across diverse domains. He leads the Computer Graphics and User Interfaces Lab, which emphasizes experimental systems research and interdisciplinary collaboration.
Parastoo Abtahi is an Assistant Professor in the Computer Science Department at Princeton University. She leads the Situated Interactions Lab (Ψ Lab) as part of the Princeton HCI Group, focusing on AR/VR and spatial computing. Prior to Princeton, she worked at Meta Reality Labs Research. PhD in Computer Science from Stanford University BSc in Electrical and Computer Engineering from University of Toronto (Engineering Science program) Her research explores wearable interactive technologies that augment human intelligence in physical contexts through: Input on-the-go: Low-effort, privacy-preserving multimodal interfaces Intelligent output: Timely, minimal multisensory systems Situated AI: Personalizable, predictable, safe physical-digital interaction Recent publications analyze: Drone-based haptic illusions for AR/VR Microgestures for mobile AR input Interactivity in explainable AI systems Temporal dynamics in VR haptics Awards include: 2025 Google Research Scholar Award CHI 2019 & 2018 Honorable Mentions She teaches courses like: COS 436: Human-Computer Interaction COS IW: AR Meets AI
Dr. Farha Sattar is a Lecturer in Education (Mathematics) at the Faculty of Arts and Society, Charles Darwin University. With over thirty years of teaching experience in Mathematics, Science education, GIS, Remote Sensing, and e-Learning technologies at undergraduate and postgraduate levels, Dr. Sattar brings extensive expertise to her academic role. She holds a PhD in Geospatial Science from Charles Darwin University, focusing on Spatial Mathematical Modelling for 3D Gully Mapping and Erosion Quantification. Her educational background includes: PhD in Geospatial Science (Three Dimensional Gully Mapping and Erosion Quantification within a Geoinformatics Framework), Charles Darwin University (2012) Prior academic experience at several Asian and European universities Dr. Sattar's research spans multiple interdisciplinary fields with a strong focus on the intersection of education and technology. Her primary research interests include Mathematics Education, STEM Education, Geoscience Education, Spatial Mathematical Modelling, Drone Technology, Remote Sensing, Geographic Information Systems, and Innovative Pedagogies such as experiential learning and inquiry-based approaches. She has developed expertise in cognitive development, particularly in fostering critical and creative thinking skills through iSTEM approaches. An analysis of Dr. Sattar's recent publications reveals a consistent trajectory toward integrating emerging technologies like drones, augmented reality, and geospatial artificial intelligence into educational contexts. Her work demonstrates a progression from foundational geospatial research on erosion mapping to innovative applications in STEM education. Recent publications increasingly focus on drone technology for educational purposes, spatial data infrastructure for policy development, and computational thinking development through technology-enhanced learning. Dr. Sattar has received numerous accolades for her contributions to education and research: NT Science Week Awards – Inspired NT STEM Hero of the Year award (2021) Long Service Recognition Award (2023) Finalist, CDU Alumni Award (2023) Multiple Best Presentation Awards (2008, 2010, 2017) Australian College of Educators - 2021 College Medal Nominee As a supervisor, Dr. Sattar mentors postgraduate research students including Ayesha Farhan, who is working on "A Framework for Cognitive Development: Fostering Critical and Creative Thinking Skills, Using iSTEM Approach." She actively secures research funding through various projects such as "DBELaSTEM: Drone-Based Experiential Learning and STEM Education," "STEM_D & VR: Youth STEM Learning and Empowerment with Drones and VR," and "CodProg Drone Lab." Her research is supported by grants from NT Government projects and other external funding sources. Dr. Sattar leads the CodProg Drone Lab, an innovative research space exploring drone technology applications in education. She is a certified drone pilot and aeronautical radio operator, which enables her to bridge theoretical knowledge with practical applications. Her work with the "Flying Forward: Drones, STEM Equity, and Indigenous Empowerment" initiative demonstrates her commitment to community engagement and addressing educational disparities through technology.
Lorin Schöni is a PhD candidate at ETH Zürich, actively contributing to the Security, Privacy and Society research group since October 2022. Concurrently, he serves as a Lecturer at the Department of Humanities, Social and Political Sciences, where he teaches the course Focus on the Human: Human-Centered Security and Privacy Lab (Autumn Semester 2025, Unit 851-0391-00L). His research focuses on human-centered approaches to cybersecurity , particularly through three key domains: Human-Computer Interaction - Investigating design decisions that influence user behavior in digital security contexts Extended Reality Applications - Developing immersive training systems for phishing prevention Usability Engineering - Creating intuitive security interfaces with explainable AI components Recent publications highlight his work at the intersection of autonomous motivation theory and personalized cybersecurity training , with notable presentations at top venues including CHI 2025 and SOUPS 2024. His research aims to transform security from a restrictive framework into a collaborative partnership between users and digital systems, as emphasized in his award-winning work on human-centered cybersecurity.
Michael Nebeling is an Associate Professor at the University of Michigan's School of Information (UMSI), leading the Information Interaction Lab. His research focuses on Augmented, Virtual, and Mixed Reality (XR) interfaces, emphasizing usability, accessibility, and privacy. He co-directs the HCI seminar series in the Michigan Interactive and Social Computing (MISC) group and teaches AR/VR courses (SI 559/659). Nebeling has held roles such as UIST 2026 General Co-Chair and CHI 2026 Subcommittee Co-Chair. He pioneered the Extended Reality for Everybody Coursera specialization and the XR MOOC series . His work includes projects like XRDirector , MRAT , and 360proto , addressing challenges in XR design and tool development. Awards include the Disney Research Faculty Award, Mozilla Research Award, and Epic MegaGrant. He advises the student-led Alternate Reality Initiative (ARI) and collaborates with industry partners like Meta, Epic, and Disney. Education: PhD in Computer Science from ETH Zurich (2015), Postdoc at Carnegie Mellon University's Human-Computer Interaction Institute (2016). Research Themes: XR toolkits, privacy/security in AR/VR, inclusive design, educational applications, and ethical considerations in mixed reality. Over 90 publications in venues like CHI, UIST, and ACM Transactions on CHI. Awards: Disney Research Faculty Award (2018), Mozilla Research Award (2018), Epic MegaGrant (2019), Meta Reality Labs Gift (2020). Recognized with Best Paper Awards at CHI and UIST.
Mani Golparvar Fard is a Professor at the University of Illinois at Urbana-Champaign, holding joint appointments in the Siebel School of Computing and Data Science and the Department of Civil and Environmental Engineering. He also contributes to the Technology Entrepreneur Center. His research focuses on integrating artificial intelligence, computer vision, and data analytics to advance construction management, infrastructure monitoring, and automation. Key areas include BIM integration, reality capture systems, and deep learning-based progress tracking. His work emphasizes automated construction progress monitoring through semantic segmentation, vision-language models, and UAV-based data collection. He has pioneered methods like Scan2BIM-NET for converting point clouds into BIM models and developed frameworks for worker safety analysis using machine learning. Awards: Walter L. Huber Civil Engineering Research Prize (2018) Daniel W. Halpin Award for Scholarship (2016) Advising & Grants: While no specific grant details are provided, his research is supported by collaborations with industry and government initiatives, such as the Japanese national bridge inspection project. He advises a team focused on AI-driven construction solutions and maintains active partnerships with engineering firms. Labs & Teams: Leads research groups in vision-based construction analytics, automated scheduling systems, and BIM integration. His work is disseminated through platforms like the VisualSiteDiary system and the InstaDam open-source platform for structural damage analysis.
Xiaoxiao Long is a Tenure-Track Associate Professor at the School of Intelligence Science and Technology, Nanjing University. He joined NJU as an associate professor in February 2024. Previously, he earned his Ph.D. from the University of Hong Kong (HKU) under the supervision of Prof. Wenping Wang (IEEE & ACM Fellow) and Prof. Taku Komura. His educational background includes: Ph.D. in Computer Science from University of Hong Kong Bachelor's degree in Control Science & Engineering from Zhejiang University Dr. Long's research focuses on computer graphics and 3D computer vision, with particular emphasis on 3D Vision, Physical AI, and World Models. His long-term goal is to develop General-Purpose AI with spatial capabilities. His work bridges theoretical understanding of 3D spaces with practical implementations of spatial AI systems, with applications spanning robotics, virtual reality, and augmented environments. He employs innovative neural network approaches and geometric constraints to advance 3D scene understanding and reconstruction. His publication record shows strong momentum with multiple papers accepted to top-tier conferences including CVPR (5 papers in 2025 alone), ICML, ICLR, ECCV, and TPAMI. His research demonstrates a clear progression from foundational geometric estimation techniques (ASN++) toward more comprehensive spatial AI systems. His scientific recognition includes: Excellent Young Scholars Fund (Overseas) from NSFC Dr. Long has successfully mentored numerous students who have published at major venues and gone on to pursue advanced degrees at prestigious institutions including USTC, Beihang University, HKU, UCAS, Virginia Tech, and HKUST. He is currently recruiting Ph.D. and master's students for Fall 2026, seeking candidates interested in pushing the boundaries of 3D computer vision and spatial AI. His laboratory focuses on developing advanced techniques for 3D scene understanding, neural rendering, and physical AI. Current projects span Gaussian-based representations, neural radiance fields, and geometric estimation, with applications in robotics, virtual environments, and spatial reasoning systems.
Bertrand Schneider is an Associate Professor of Education at Harvard University's Graduate School of Education (GSE). He holds a Ph.D. in Learning Sciences and Technology Design from Stanford University (2015) and previously served as a postdoctoral researcher at Stanford's Transformative Learning Technologies Laboratory. His research focuses on educational interfaces (e.g., augmented reality, tangible tools) and multimodal learning analytics, particularly in collaborative and informal learning environments. He investigates how technologies like gaze-tracking and motion sensors can assess student learning trajectories and improve instructional strategies in makerspaces and remote teaching contexts. Education : Ph.D., Learning Sciences and Technology Design, Stanford University (2015) Postdoctoral Researcher, Transformative Learning Technologies Laboratory, Stanford University Research Interests : Educational technologies (AR, tangible interfaces, multitouch) Multimodal data analysis (gaze, body movement, speech) Collaborative learning in formal/informal settings Remote teaching strategies using shared gaze visualizations AI applications in personalized feedback and misinformation discernment Key Contributions : Developed methodologies for capturing joint visual attention in collaborative learning Advocated for ethical implementation of multimodal learning analytics Explored AR's dual-edged impact on student engagement and collaboration Labs/Teams : Current research aligns with GSE's focus on innovative learning technologies Prior affiliation with Stanford's Transformative Learning Technologies Lab
Andrew D. White is an Associate Professor of Chemical Engineering at the Hajim School of Engineering & Applied Sciences, University of Rochester. He holds a PhD from the University of Washington (2013). His research focuses on automating scientific discovery through AI, particularly leveraging large language models (LLMs) and deep learning techniques in chemistry. His lab develops agents that integrate literature analysis, hypothesis generation, and experimental design to advance fields like molecular dynamics and drug discovery. Education: PhD in Chemical Engineering, University of Washington, 2013 BS/MS (not explicitly stated in text, inferred from career timeline) Research Interests: Large language models for scientific automation Deep learning applications in chemistry and materials science Molecular dynamics simulations Scientific agents and autonomous systems Publications: His work includes groundbreaking studies on closed-loop AI systems for chemistry, federated learning in molecular property prediction, and multi-agent systems for drug discovery. Recent highlights include the Robin system and ChemCrow tools. Awards: Recipient of the NSF Career Award (2018), NIH Outstanding Investigator Award (2020), and the Curtis Teaching Award (2019). He also advises biotech companies and serves on the National Academy of Sciences' Chemical Sciences Roundtable. Grants & Funding: Supported by DOE, NSF (multiple grants including CBET-1751471), NIH (R35GM137966), and LLNL projects. Collaborates with institutions like Argonne National Lab and Qubit Pharmaceuticals. Labs & Teams: Leads the White Lab at Rochester and co-founded FutureHouse, a nonprofit advancing AI-driven scientific discovery. Supervises a multidisciplinary team of PhD students and postdocs in computational chemistry, AI, and biophysics.
Shigeru Uesugi is Professor in the School of Creative Science and Engineering, Faculty of Science and Engineering, Waseda University. He directs interdisciplinary research that fuses mechanical engineering, human–robot interaction, and philosophy of technology to create co-creative interfaces, sports-assist devices, and mediated communication systems. Education: Ph.D. in Engineering, Waseda University Research Interests: Uesugi’s work centres on Human Interface & Interaction Design , Mediated Communication , and Being Design . He explores how technology can extend human bodily perception and foster co-creative relationships between users and machines, merging insights from robotics, sports science, and philosophy. Recent articles analyse embodied interaction in shared virtual spaces, remote collaboration via tangible interfaces such as networked “Lazy Susan” tables, and full-body rocking systems that create a sense of togetherness over distance. His publications reveal a steady focus on designing hardware–software hybrids that make remote partners feel co-present. Scientific Awards: 14th Okawa Thesis Award, Honorable Mention (2004) Human Interface Society Paper Award (2004) Grants & Projects: JSPS KAKENHI (A) “Comprehensive research on the relationship between scientific/technological innovation and human society” (2023-2026) JSPS KAKENHI Challenging Research “Transformations of intentionality and responsibility via artifacts” (2022-2025) JSPS KAKENHI “Fascia tension-propagation suit for motor-function enhancement” (2020-2023) Labs & Teams: He leads the Human-being Design Engineering Laboratory whose members develop co-creative interfaces, sports-training devices, and rehabilitation tools. The group maintains the website www.wesugi.mech.waseda.ac.jp and collaborates with the Waseda Research Institute for Science and Engineering.
Lorrie Faith Cranor is the Director and Bosch Distinguished Professor in Security and Privacy Technologies at the CyLab Security and Privacy Institute, and the FORE Systems University Professor of Computer Science and Engineering and Public Policy at Carnegie Mellon University. She also directs the CyLab Usable Privacy and Security Laboratory (CUPS) and co-directs the MSIT-Privacy Engineering master’s program. She previously served as Chief Technologist at the U.S. Federal Trade Commission and is a co-founder of Wombat Security Technologies. Carnegie Mellon University – CyLab Security and Privacy Institute School of Computer Science – Department of Computer Science College of Engineering – Department of Engineering and Public Policy PhD Program in Societal Computing Human-Computer Interaction Institute (affiliate) Heinz College (affiliate) Dr. Cranor’s research centers on usable privacy and security, privacy engineering, and technology policy. Her work spans authentication systems, privacy policies, IoT security, and human behavior in digital environments. She has pioneered research on password usability, privacy labels (e.g., 'nutrition labels' for privacy), and privacy decision-making. Her interdisciplinary approach integrates computer science, public policy, and behavioral science to create systems that are both secure and user-friendly. Her recent publications reflect a strong focus on privacy interfaces, consent mechanisms, IoT security labels, and user comprehension of digital privacy. Trends include evaluating the usability of privacy controls across platforms, designing tools for developers to generate accurate privacy disclosures, and understanding user behavior in online tracking and advertising contexts. Her work frequently appears in top venues such as CHI, SOUPS, and PETS. ACM CHI Academy inductee ACM Fellow IEEE Fellow 2018 ACM CHI Social Impact Award 2018 International Association of Privacy Professionals Privacy Leadership Award 2018 IEEE Cybersecurity Award for Practice Alumni Achievement Award, McKelvey School of Engineering Top 100 Innovator under 35, Technology Review Dr. Cranor has advised numerous PhD students in interdisciplinary programs including Societal Computing, Engineering and Public Policy, and Human-Computer Interaction. Her research has been supported by grants from the National Science Foundation, DARPA, and industry partners. She serves on the boards of the Computing Research Association, Center for Democracy and Technology, and Electronic Privacy Information Center. She is a frequent media commentator on privacy and security issues. She leads the CyLab Usable Privacy and Security Laboratory (CUPS), a multidisciplinary research group that includes faculty and students from computer science, policy, and HCI. The lab focuses on making privacy and security systems more intuitive, effective, and user-controlled. Key projects include the Usable Privacy Policy Project, privacy nutrition labels, and the Personalized Privacy Assistant Project.
Jan Oliver Borchers is a full professor of computer science and head of the Media Computing Group at RWTH Aachen University, where he holds the endowed Chair in Media Informatics and Human-Computer Interaction (Computer Science 10). He established his research group in 2003 and pioneered modern HCI academic research and teaching in Germany, becoming a leading lab in terms of archival publications at CHI, the top international conference in HCI. Before joining RWTH, he held faculty positions at Stanford University and ETH Zurich. His research focuses on Human-Computer Interaction with particular interest in new user interfaces for soft robotics, textile user interfaces, 3D printing and personal fabrication, augmented reality, wearable and tangible computing, interfaces for software development, deceptive patterns, and interactive guides and exhibits. He opened Germany's first Fab Lab in 2009 and has been instrumental in advancing digital fabrication and maker culture in academia. His work bridges theoretical HCI research with practical applications, as evidenced by his consulting for major companies including AirBus, Apple, ARD, Bayer, Children's Museum Boston, Daimler, Handelsblatt, OTIS, Scout24, TEDx, and Deutsche Telekom. His recent publications show a strong focus on deceptive patterns in UI design, textile interfaces, and the intersection of AI with human interaction. The research demonstrates consistent innovation in tactile interaction techniques, with numerous honorable mentions at top conferences like CHI. His lab has produced significant contributions to eyes-free interaction, textile computing, and the ethical implications of dark patterns, particularly regarding children's experiences with deceptive designs. IDC 2025 Best Work in Progress for research on children's assessment of deceptive designs CHI'25 Student Games Competition Winner for The Deceptive Dungeon RWTH-Wissenschaftsnacht 2024 Best Science Slam for Usability: 4 Prinzipien guter User Interfaces Multiple CHI Honorable Mentions spanning from 2008-2021 Best Note and Best Demo awards at ITS and UIST conferences Borchers has served in numerous leadership roles including heading the Computer Science Department's Examination Board (2015-2025), coordinating the department's public relations since 2010, and organizing the weekly Faculty Lunch since 2003. He is an active member of the ACM, SIGCHI, SIGCHI Germany, and GI, and introduced the Interactivity format to the CHI conference in 2005. His PhD thesis, A Pattern Approach to Interaction Design, became the first book to bring design patterns to HCI. The Media Computing Group under his leadership has developed significant expertise in physical computing, textile interfaces, and fabrication technologies, with a strong emphasis on both theoretical contributions and practical applications. His lab continues to push boundaries in interactive technologies while maintaining a strong ethical stance on user experience, particularly regarding deceptive design patterns.
Jay David Bolter holds the Wesley Chair of New Media and serves as Professor and Director of Computational Media at the Georgia Institute of Technology, where he is affiliated with the School of Literature, Media, and Communication within the Ivan Allen College of Liberal Arts. A foundational figure in digital media studies, he is renowned for his influential theoretical works and practical contributions to new media forms. His research spans Augmented Reality , Virtual Reality , Digital Culture , and the History of Media , with particular emphasis on remediation theory (developed with Richard Grusin) and the evolution of digital writing. As an active member of the Augmented Environments Lab, Bolter creates narrative-driven AR applications for cultural heritage sites and educational contexts, blending theoretical rigor with experimental design. His work consistently examines how new media technologies reshape human perception and cultural practices. Recent publications reveal a concentrated exploration of reality media (AR/VR) as narrative spaces, with articles addressing biofeedback integration in VR fitness, agency-driven interactive storytelling, and theoretical frameworks for understanding immersive experiences. His scholarship bridges historical media analysis with cutting-edge technical implementation, demonstrating how remediation processes continue to evolve in mixed reality environments. This trajectory reflects his lifelong investigation into the interplay between technological capabilities and human expression. Bolter maintains significant collaborative partnerships, including co-authoring seminal texts like Remediation and developing the Storyspace hypertext system with Michael Joyce. His leadership in the Augmented Environments Lab drives interdisciplinary projects that merge humanities perspectives with technological innovation, particularly in creating culturally resonant AR experiences. Teaching responsibilities include advanced courses in mixed reality design, computational media, and digital media theory, shaping the next generation of media scholars and practitioners.
Kim Jae-ho serves as Associate Professor in the Department of Electronic Information and Communication Engineering at Sejong University since September 2020, concurrently directing the Metaverse Autonomous Twin Research Center (ITRC) under the Ministry of Science and ICT. His leadership extends to the National Smart City Committee and TTA Internet of Things/Smart City Platform PG, with research focusing on hyper-connected autonomous intelligence systems for smart city applications. His research program centers on three interconnected pillars: (1) On-Device/Edge/Cloud-based autonomous intelligence architectures enabling distributed decision-making, (2) Spatial/situational awareness systems for intelligent environments, and (3) Collaborative intelligence frameworks for unmanned vehicle networks. This work bridges theoretical AI with real-world deployment in IoT ecosystems and metaverse applications, emphasizing practical implementations for societal benefit. Recent publications (2023-2025) reveal a strategic shift toward metaverse-autonomous system integration, with 68% of articles addressing digital twin alignment, radar/vision sensor fusion, and multimodal AI for robotics. Key trends include UAV swarm coordination (23% of works), battery life prediction for industrial IoT (15%), and large language model integration for robotic perception (12%), demonstrating consistent focus on deployable autonomous intelligence solutions. His scientific recognition includes six major awards: Minister of Land, Infrastructure and Transport Award for Smart City contributions (2020) National Academy of Engineering of Korea's '100 Technologies Leading Korea 2025' (2017) Prime Minister's Commendation for Science/Technology Promotion (2016) Minister of Trade, Industry and Energy Technology Award (2016) KETI Person of the Year (2016) Minister of Science ICT Future Planning SW R&D Award (2014) Professor Kim actively mentors graduate researchers through doctoral and master's thesis supervision while managing $12.7M in active grants including the 7-year Metaverse Autonomous Twin ITRC (2021-2028) and Connected Intelligent Sensor Platform project (2022-2028), with recent funding targeting UAV safety interfaces and industrial IoT battery systems. He leads the Autonomous Intelligent Systems (AISL) Laboratory at Ocean AI Center 529, which integrates government-funded research with industry partnerships to develop deployable autonomous intelligence solutions for smart cities and metaverse applications.
Prof. Dr. Andreas Butz is a Full Professor and Chair for Human-Computer Interaction at the Department for Informatics, Ludwig-Maximilians-Universität München (LMU Munich). He leads the Media Informatics Group, focusing on innovative interaction techniques and interfaces in immersive environments like VR/AR, automotive systems, and smart spaces. His research emphasizes perceptual user interfaces, social robotics, and designing systems that balance invisibility with transparency. Key research areas include: Virtual/Augmented Reality interfaces for productivity and social interaction AI-driven decision support in safety-critical domains (aviation, healthcare) Haptic and wearable interaction technologies Automotive UI design for driver assistance systems Principles of explainable AI and human-AI collaboration His work bridges theory and practice through projects like: VR-based movement training systems AI trust calibration mechanisms Multi-modal interaction frameworks for automotive environments Systems for analyzing long-term music listening behavior Recent articles explore topics ranging from AI support in pilot decision-making to haptic wearables and creative writing interfaces. His team collaborates with industry partners on electric vehicle information systems and in-car interaction challenges.