Dr. Guillermo Amador is an Assistant Professor in the Experimental Zoology department at Wageningen University & Research. His research focuses on understanding how animals interact with complex environments through locomotion, adhesion, and fluid dynamics. He investigates biological systems like insects, plants, and marine organisms to inspire bio-engineered solutions for robotics, microfluidics, and material science. Amador received his PhD in Mechanical Engineering from Georgia Institute of Technology (USA), followed by postdoctoral research at the Max Planck Institute for Intelligent Systems (Germany) and a Marie Sklodowska-Curie fellowship at TU Delft (Netherlands). His expertise spans biophysics, biomaterials, and biomechanics, with a focus on self-cleaning mechanisms and bioadhesion. He collaborates with the 4TU consortium on Dutch Soft Robotics to develop bio-inspired designs. His work bridges fundamental biology with engineering applications, emphasizing interdisciplinary approaches to solve challenges in robotics and environmental science. Amador teaches courses including Biomimetics and Functional Zoology , integrating his research into education. His research highlights include studies on cuttlefish suction cups, stick insect adhesion, and pollen transport mechanisms in pollinators.
Noah Snavely is a Professor of Computer Science at Cornell Tech and the Cornell Ann S. Bowers College of Computing and Information Science. His research spans computer vision and graphics with a focus on 3D scene understanding from image collections. He also works at Google DeepMind in NYC and leads the Cornell Graphics and Vision Group. His research interests include computer vision and computer graphics , particularly in recovering 3D structure from large photo collections, neural radiance fields, image-based rendering, and scene understanding. His work enables applications in mapping technologies, immersive VR experiences, and synthesizing 3D worlds from text prompts with implications for game design and filmmaking. Recent publications show a strong trend toward generative 3D modeling and neural rendering , with significant contributions in neural radiance fields, view synthesis, and dynamic scene reconstruction. His research group explores unstructured photo collections to develop new technology for 3D world modeling and image analysis. PECASE Microsoft New Faculty Fellowship Alfred P. Sloan Fellowship SIGGRAPH Significant New Researcher Award ACM Fellow (2023) IEEE Fellow NSF CAREER Award Helmholtz Prize Snavely has mentored numerous PhD students and postdocs including Ruojin Cai, Qianqian Wang, and Zhengqi Li. His teaching includes CS5670: Computer Vision across multiple semesters. He has received the Cornell College of Engineering Mr. and Mrs. Richard F. Tucker Teaching Excellence Award (2012). At Cornell Tech, his research group develops technology for modeling the world in 3D from online photo collections and analyzing images for computer graphics applications. His work has been featured in major news outlets including the New York Times, New Scientist, and MIT Technology Review.
Swiss Federal Institute of Technology in LausanneSwitzerland
Didier Trono is a Full Professor at École Polytechnique Fédérale de Lausanne (EPFL), where he leads the Laboratory of Virology and Genetics (LVG) within the School of Life Sciences. Formerly, from 2004 to 2012, he served as the founding dean of EPFL's Faculty of Life Sciences, orchestrating its development and growth during this formative period. Trono received his medical education at the University of Geneva, followed by clinical training in pathology, internal medicine, and infectious diseases in Geneva and at Massachusetts General Hospital in Boston. His scientific career began at the Whitehead Institute of MIT, and in 1990 he was recruited by the Salk Institute of San Diego to launch an AIDS research center. After seven years in the United States, he returned to Europe and eventually joined EPFL. Dr. Trono's research has evolved significantly over his career. Initially focusing on virus-host interactions, he studied pathogens like HIV and Hepatitis B virus, creating HIV-derived genetic transfer tools that are now successfully used in gene therapy. For approximately the last fifteen years, his research has centered on epigenetics, particularly exploring the impact of retroelements and their control mechanisms on development and physiology of higher organisms, including humans. His laboratory investigates how transposable elements and KRAB zinc finger proteins regulate gene expression, with important implications for understanding cancer biology and developing new diagnostic and therapeutic approaches. Analysis of his recent publications (2022-2024) reveals a strong focus on transposable elements, KRAB zinc finger proteins, and their roles in gene regulation and cancer. His work combines molecular biology, genomics, and bioinformatics approaches to understand how these ancient viral remnants have been co-opted by the host genome to regulate development and cellular functions. The research spans basic molecular mechanisms to potential clinical applications in cancer diagnosis and therapy, with some recent work also addressing SARS-CoV-2 and immune responses. Throughout his career, Professor Trono has mentored numerous PhD students, including Bojkowska Karolina, Brandão Sanches Vong Martins Filipe Amândio, Bulliard Yannick, Coluccio Andrea, Corsinotti Andrea, Coudray Alexandre, De Tribolet-Hardy Jonas Caspar, and Dorschel Iris Arianna. His laboratory has received significant funding to support research at the intersection of virology, genetics, and epigenetics, contributing to EPFL's reputation as a leading institution in life sciences research. The Trono Laboratory continues to be at the forefront of research on retroelements and their regulatory mechanisms, maintaining a vibrant research environment that bridges fundamental biological questions with potential medical applications, particularly in cancer research and precision medicine.
Olga Sorkine-Hornung is a Professor of Computer Science at ETH Zurich and head of the Institute of Visual Computing. She leads the Interactive Geometry Lab, focusing on theoretical and practical advancements in digital content creation, geometry processing, and shape modeling. Current position: ETH Zurich, Department of Computer Science Previous roles: Courant Institute (NYU), Technical University of Berlin Education: BSc and PhD from Tel Aviv University, postdoc at TU Berlin Her research spans shape representation, digital fabrication, computer animation, and fundamental geometry processing. Key contributions include Laplacian surface editing, as-rigid-as-possible deformation, and generalized winding numbers. She works on applications in VR, AR, and autonomous systems. Awards include Test of Time Awards (2024), ACM Fellow (2020), ERC Consolidator Grant (2020), and EUROGRAPHICS Young Researcher Award (2008). She has supervised numerous students and co-developed software libraries like libigl and Instant Meshes . Co-chair roles for SIGGRAPH, Eurographics, and Pacific Graphics Editorial board member for ACM Transactions on Graphics and other journals Keynote speaker at VMV, CVPR, and SIAM conferences Her work bridges mathematical rigor with practical implementation, advancing computer graphics and geometry processing through intuitive algorithms that maintain surface detail while enabling efficient computation.
April Yi Wang is a tenure-track Assistant Professor in the Department of Computer Science at ETH Zürich, where she directs the Programming, Education, and Computer-Human Interaction Lab (PEACH Lab). She is a core faculty member at the Institute for Intelligent Interactive Systems and associated with the ETH AI Center. Wang is also an active member of ETH HCI and Swiss CHI communities, contributing significantly to human-computer interaction and educational technology research. Dr. Wang's educational background includes: Ph.D. in Information Science from University of Michigan (2023), advised by Steve Oney and Christopher Brooks M.Sc. in Computer Science from Simon Fraser University (2018), advised by Parmit Chilana B.Eng in Computer Science from Zhejiang University (2016) Dr. Wang's research focuses on human-centered approaches to programming and data science. Her work reimagines programming as a form of literature that communicates with both machines and people, exploring creative representations like text, shapes, animations, and everyday objects. She investigates how to make programming more natural and intuitive through literate programming environments, with applications in professional and educational contexts. Her research spans human-computer interaction, educational technology, and AI-assisted programming tools. Analysis of Dr. Wang's recent publications reveals a strong focus on AI-enhanced educational tools, particularly for programming and data literacy. Her work increasingly integrates large language models to scaffold learning while maintaining user agency. There's a clear trajectory toward developing situated learning approaches that connect abstract concepts to real-world contexts through augmented reality and tangible interfaces. Her research bridges HCI, education, and AI to create more accessible and engaging technical learning experiences. Dr. Wang has received numerous prestigious awards including: 2023 Gary M. Olson Award and Honourable Mention Award at ACM CHI 2022 Rising Stars in EECS and Heidelberg Laureate Forum Young Researcher 2020 Best Short Paper Award at IEEE VL/HCC and Honourable Mention at ACM CHI 2019 Best Paper Award at ACM CSCW Dr. Wang actively mentors students through thesis projects at ETH Zürich, supervising numerous bachelor's and master's students on topics ranging from AI-assisted programming to data literacy tools. Her lab, PEACH Lab, has secured funding including the recent innovedum funding for the Coducate project. She serves on program committees for major conferences including CHI and UIST, and regularly reviews for top HCI and education journals. The PEACH Lab, directed by Dr. Wang, focuses on creating expressive, intelligent, and human-centered systems that make technical topics more accessible. The lab explores textual, visual, and embodied representations for programming, with emphasis on enhancing communication, collaboration, and learning. Current research directions include balancing automation with user agency, supporting diverse learning needs, and developing tools for interdisciplinary technical communication.
Professor Carlo Harvey is a creative technologist at the School of Digital Arts (SODA), Manchester Metropolitan University. His interdisciplinary research merges games , machine learning , virtual production , and cultural heritage reinterpretation . He leads industry collaborations with entities like Jaguar Land Rover and Epic Games, focusing on AI-driven interactive audio, real-time visualization, and accessibility solutions. Award-winning projects : TIGA, Innovate UK, and Epic Games MegaGrant for Accession Industry partnerships : Automotive sector, cultural institutions His research spans human-computer interaction , multisensory virtual environments , and acoustic-visual cross-modal perception . Recent publications address robotic simulations, motion alignment, and haptic feedback systems. Scientific recognition : TIGA Award, Innovate UK Funding, Epic Games MegaGrant Advocacy : Digital inclusion, creative collaboration, social impact of technology
Prof. Matthias Nießner is a Professor at the Technical University of Munich , where he leads the Visual Computing Lab . Prior to this, he held a Visiting Assistant Professor position at Stanford University . His work bridges computer vision , graphics , and machine learning , focusing on 3D reconstruction , semantic scene understanding , and AI-driven video synthesis . Prof. Nießner has published over 150 works in top venues like SIGGRAPH , CVPR , and ECCV , with several receiving best paper awards (SIGCHI’14, HPG’15, SPG’18, SIGGRAPH’16 Emerging Tech). His research has garnered international media attention, including features in the New York Times , Wall Street Journal , and MIT Technological Review , as well as TV demonstrations (e.g., Jimmy Kimmel Live for Face2Face technology). Awards : TUM-IAS Rudolph Moessbauer Fellowship (2017–ongoing) Google Faculty Award (2017) Nvidia Professor Partnership Award (2018) ERC Starting Grant (2018, €1.5M) Eurographics Young Researcher Award (2019) Research Trends : 3D Gaussian Splatting for real-time rendering Neural Radiance Fields (NeRF) with mesh supervision Audio-driven facial animation via diffusion models Latent space diffusion for 3D scenes Self-supervised and zero-shot methods for 3D and image analysis As a co-founder and director of Synthesia Inc. , he drives democratization of synthetic media. His YouTube channel has over 5 million views, reflecting his impact beyond academia.
Christopher Turbill is an Associate Professor in Animal Science at Western Sydney University's School of Science, where he maintains an active research program focused on animal physiological ecology. He is affiliated with the Hawkesbury Institute for the Environment and serves as a Principal Investigator on multiple research projects while accepting HDR candidates for supervision. PhD from University of New England (2006) Thesis: Thermoregulatory Ecology of Tree-roosting Bats Supervised by Prof. Fritz Geiser Postdoctoral fellowships from Austrian Science Fund and Australian Research Council (DECRA) Former ecologist with NSW Government Professor Turbill's research integrates thermal and metabolic physiology with behavioral ecology to understand animal-environment interactions. His work has revealed significant ecological consequences of controlled body temperature variation in mammals and birds, linking these processes with metabolic energy expenditure, activity patterns, and life-history strategies. He specializes in bat biology and investigates conflicts between human environmental change and animal conservation requirements. His research keywords include ecophysiology, thermoregulation, energy expenditure, life-history ecology, body temperature, torpor, hibernation, and wildlife conservation. Analysis of Turbill's recent publications reveals a strong focus on thermal biology and conservation physiology, particularly regarding bats and birds. His work examines how animals manage energy through torpor, respond to climate change through thermal regulation, and adapt to anthropogenic disturbances. The research spans field studies of flying-foxes, microbats, and passerine birds across Australian ecosystems, with increasing emphasis on conservation applications related to white-nose syndrome, fire impacts, and wind energy development. Turbill leads significant research projects including the Ecology of the eastern horseshoe bat and its sensitivity to fire impacts (2024-2027), Vulnerability of Australian bats to white-nose syndrome (2021-2026), and Torpor use and burrowing behaviour in an arid zone passerine (2024). His work attracts funding from diverse sources including the Australian Research Council, Department of Planning and Environment, and various conservation organizations. Professor Turbill directs the BatsLab research group, which maintains a virtual hub for bat research at Western Sydney University. His team employs advanced methodologies including thermal imaging, GPS tracking, and physiological monitoring to study animal responses to environmental challenges. Current work focuses on developing conservation interventions for heat-stressed flying-foxes and assessing vulnerabilities of Australian bat species to emerging diseases.
Changxi Zheng is an Associate Professor in the Department of Computer Science at Columbia University's School of Engineering and Applied Science (SEAS). He directs Columbia's Computer Graphics Group (C2G2) within the Columbia Vision and Graphics Center (CVGC). After receiving his PhD from Cornell University, he joined the faculty of Computer Science Department at Columbia, where he has established himself as a leading researcher in computer graphics and scientific computing. Dr. Zheng's research spans multiple areas of applied computer science with a particular focus on computer graphics and scientific computing. His work centers around developing numerical models for simulating physical phenomena involving complex motions such as fluids, bubbles, and thin rods, along with their resulting acoustic waves. Leveraging computational insights from these models, he devises methods for improving tangible object creation, enabling novel human-computer interactions, and developing software tools for acoustic and photonic devices. His research has attracted significant public interest and media coverage, including projects like FontCode, AirCode, and Computational Metallophone Design. His recent publications reveal a strong interdisciplinary approach, bridging computer graphics, physics simulation, machine learning, and hardware design. His work demonstrates consistent innovation in computational methods for simulating physical phenomena and applying these techniques to practical problems in 3D printing, acoustic modeling, and interactive systems. The breadth of his research spans from fundamental physics-based simulations to practical applications in industry. Columbia SEAS Dean's Fellow (for advised students) NSF Graduate Research Fellow (for Ruilin Xu) Snap Research Fellow (for Rundi Wu) CKGSB Fellow (for Yun Fei) Adobe Research Fellow (for Gabriel Cirio) Marie Sklodowska-Curie Individual Fellow (for Rundi Wu) Best Paper Award at ACM International Conference on Multimedia (ACMMM), 2019 Dr. Zheng actively mentors a diverse group of students, including current PhD candidates and postdoctoral researchers. His research group has received support from various sources that enable their innovative work in computational graphics and physics-based simulation. He has supervised numerous successful students who have gone on to positions at leading technology companies including Adobe, Tencent, Facebook, and academic institutions. As director of Columbia's Computer Graphics Group (C2G2) within the Columbia Vision and Graphics Center (CVGC), Dr. Zheng leads a vibrant research team focused on advancing the state of the art in computer graphics, physics-based simulation, and their applications. The group maintains strong collaborations with industry partners and academic institutions worldwide, fostering an environment of innovation and practical application of theoretical concepts.
University of California , Santa Barbara (UCSB)United States
Richard E. Mayer is a Distinguished Professor of Psychology at the University of California, Santa Barbara, affiliated with the College of Letters & Science. His work bridges cognition, instruction, and technology to advance understanding of how people learn and how to design effective educational interventions. Research focuses on multimedia learning , computer-supported learning environments , and computer games for learning Current projects examine immersive virtual reality, generative learning strategies, and social cues in online instruction Recipient of top honors: Thorndike Award, Scribner Award, and APA’s Distinguished Contribution Award Principal Investigator on grants from the Office of Naval Research , Institute of Education Sciences , and National Science Foundation He leads the Mayer Lab for Research on Learning and Instruction, which emphasizes learning for transfer —ensuring learners apply knowledge in new contexts. His research has established 12 instructional design principles for online learning environments.
London School of Economics and Political Science (LSE)United Kingdom
Dr Alison Powell is an Associate Professor in the Department of Media and Communications at the London School of Economics and Political Science (LSE), serving as Programme Director for the MSc Media and Communications (Data and Society). Her research focuses on technology design, public sector technology, and digital futures. She is known for her book Undoing Optimization: Civic Action in Smart Cities (2021) and her participatory research method, data walking. From 2019–2023, she directed the JUST AI network, supported by the Ada Lovelace Institute and UKRI, advancing AI ethics research. Her work integrates critical theory, participatory methods, and interdisciplinary collaboration. Education: PhD in Communication from Concordia University (Canada), MA in Media Studies from Toronto Metropolitan University, and postdoctoral research at the Oxford Internet Institute. Prior to academia, she worked in the film and TV industry. Research interests include civic engagement in data-driven governance, ethical AI, and participatory urbanism. She has advised projects like Africa Just AI and Operationalising Ethics for AI, funded by Horizon Europe, AHRC, and the Open Society Foundations. Her articles address topics such as AI governance, urban light ecology, feminist research praxis, and the ethical implications of technology for marginalized communities. She contributes to blogs like Media@LSE and leads initiatives at Polis and the LSE’s Digital Futures for Children project. Grants and collaborations include work with Projects by IF, Open Rights Group, and the Human Data Interactions Network (EPSRC). She explores intersections of technology, justice, and sustainability, emphasizing equitable and inclusive innovation.
Rui Ni is an associate professor in the Department of Mechanical Engineering at Johns Hopkins University, directing the Fluid Transport Lab. His research focuses on experimental fluid mechanics, turbulence, multiphase flows, and their applications in energy systems, environmental engineering, and physiological processes. He holds a PhD in Physics from the Chinese University of Hong Kong (2011), followed by postdoctoral work at Yale and Wesleyan Universities. Before joining JHU, he held the Kenneth Kuan-Yun Kuo Early Career Professorship at Penn State University. His research interests include dusty flows, Lagrangian particle tracking, and animal collective behaviors. Notable projects include collaborations with NASA on plume-surface interaction and the development of advanced diagnostic tools like physics-informed machine learning and 3D particle tracking. He has received prestigious awards, including the NSF CAREER Award and ACS-PRF New Investigator Award, and leads studies on turbulence modulation by deformable bubbles, fish schooling efficiency in turbulent environments, and interfacial mass transfer dynamics. Key Projects: Plume-Surface Interaction (NASA collaboration), Fish Aquarium with Turbulent Environment (FATE) facility, V-ONSET multiphase flow facility. Grants: Gordon and Betty Moore Foundation’s Experimental Physics Investigators Initiative Grant. Lab Focus: Experimental and computational studies of multiphase flows, physiological flows, and complex systems. Ni’s work bridges fundamental fluid dynamics with practical applications, such as improving energy efficiency and understanding biological systems like fish schooling and nasal drug delivery mechanisms.
Jenny Ouyang is an Associate Professor in the Department of Biology at the University of Nevada, Reno , where she also serves as Director of the Ecology, Evolution and Conservation Biology graduate program. She earned her B.S. and B.A. from the University of California, Irvine (2007), followed by M.A. and Ph.D. in Ecology and Evolutionary Biology from Princeton University (2009, 2012). Her research focuses on the ecology and evolution of physiological systems , particularly how hormonally regulated traits enable organismal adaptation to environmental changes like urbanization , light pollution , and endocrine stress responses . Education: Ph.D., Ecology and Evolutionary Biology, Princeton University (2012) M.A., Ecology and Evolutionary Biology, Princeton University (2009) B.S., Biology, University of California, Irvine (2007) B.A., French, University of California, Irvine (2007) Her work integrates neuroendocrine mechanisms with ecological contexts to understand phenotypic flexibility and epigenetic adaptation in birds. Recent projects examine how artificial light at night disrupts circadian rhythms, hormonal profiles, and parental behaviors across urban-rural gradients. She has secured major grants including the NSF CAREER award (2022) for studying urbanization and NIH COBRE funding (2017) as part of a neuroscience team. Key collaborations include Dr. Maria Echeverry at Universidad Pontificia Javeriana in Colombia through her 2023 Fulbright award . The Ouyang Lab combines natural and laboratory experiments to investigate stress physiology, with recent papers analyzing glucocorticoid responses to urbanization, gene expression patterns under light pollution, and epigenetic reorganization in response to environmental stressors. Her publications span top journals like Proceedings of the Royal Society B , Biology Letters , and Ecology Applications , where her 2022 paper on lead pollution and reproduction was highlighted by ESA and Swedish Radio. Scientific Awards & Recognition: US Fulbright Scholars Award (2023) NSF CAREER grant (2022) NIH COBRE grant (2017) as team member Advising students like Valentina Alaasam (NSF GRFP awardee) and Ivan Celso Carvalho Provinciato (Dean's Merit Fellowship)
Professor Gabriel Brostow is a faculty member in the Department of Computer Science at University College London (UCL), where he leads research in Computer Vision and Human-Computer Interaction. He also serves as Chief Research Scientist and Senior Director of the R&D Team at Niantic, the company behind Pokémon GO. His work bridges academic research and industry applications, focusing on developing AI systems that enhance human capabilities through what he terms 'Human in the Loop AI'—now commonly referred to as Human-Centered AI. Brostow completed his BS in Electrical Engineering at UT Austin, followed by a PhD with Irfan Essa at Georgia Tech. He then pursued postdoctoral research with Roberto Cipolla's Computer Vision & Robotics Group at Cambridge University as a Marshall Sherfield Fellow, and with Marc Pollefeys in ETH Zurich's CVG Group. His research explores how AI, particularly Computer Vision, can serve as 'super-tools' for professionals across various domains including filmmaking, architecture, robotics, and scientific research. Specific interests include assistive technology for everyday life, authoring systems that maximize user effort, 3D reconstruction, depth estimation, and vision-language models. His work often involves creating systems that are validated through real-world human interaction to ensure practical utility. Analysis of his recent publications reveals a strong focus on practical applications of Computer Vision that directly interact with humans. His research spans 3D scene understanding, depth estimation, sketch-based interfaces, and multimodal AI systems. There's a clear emphasis on creating benchmarks and tools that facilitate human-AI collaboration, with applications in assistive technology, urban planning, filmmaking, and biodiversity monitoring. His work frequently appears at top conferences including CVPR, NeurIPS, ECCV, and CHI. Marshall Sherfield Fellowship Brostow actively mentors PhD students, with current advisees including Ross Murphy, Skanda Koppula, Gizem Unlu, Omiros Pantazis, and Jamie Watson. His alumni include numerous PhD graduates and MSc students who have gone on to successful careers in academia and industry. He emphasizes selecting students based on passion and potential rather than just academic credentials, valuing traits like helpfulness, drive, and hunger to learn. His research is supported through collaborations with major institutions and companies including DeepMind, MIT, and the University of Edinburgh. He leads a research group at UCL that collaborates closely with Niantic's R&D team, creating a unique bridge between academic research and industry application. His team's work frequently involves developing novel Computer Vision techniques that are validated through real-world human interaction, ensuring practical utility alongside technical innovation. The group explores blue-sky research problems with applications ranging from assistive technology to professional tools for filmmakers, architects, and scientists studying diverse environments.
Prof. dr. Nico Van de Weghe is a full Professor of GIScience at the University of Ghent (UGent), affiliated with the CartoGIS research unit. His work bridges computer science, social science, and natural science through geospatial information studies, focusing on enabling machines to reason spatially (GeoAI). Since 2004, he has specialized in knowledge-based AI, particularly spatiotemporal reasoning and moving object analysis, with applications in animal behavior, criminology, healthcare, mobility, and sports. Van de Weghe's research emphasizes hybrid GeoAI systems combining knowledge-driven and data-driven approaches. Keywords include GeoAI, GIScience, Spatiotemporal Analysis, Moving Objects, and Data Mining. Recent publications highlight urban road network analysis, hybrid trajectory modeling, BIM semantic enrichment, and cycling safety studies using virtual reality.