
معرفی
Stefan Zellmann is an Associate Professor and Principal Investigator of the DFG Project 'VTV-AMR' at the Institute of Computer Science, University of Cologne. His research focuses on the intersection of large-scale scientific visualization and high-performance computing, particularly in developing real-time rendering algorithms for adaptive mesh refinement (AMR) data. He leads projects such as ExaBrick (AMR rendering framework) and Visionaray (cross-platform ray tracing library).
Education & Roles: Completed his PhD in 2014 on 'Interactive High-Performance Volume Rendering'. Currently teaches courses on graphics processor architectures and programming, including Practical Computer Science: Architecture and Programming of Graphics and Coprocessors.
Research Interests: Direct volume rendering, physically based rendering, AMR visualization, GPGPU computing, and FPGA programming. His work emphasizes low-latency interaction and efficient algorithms for supercomputers/multi-GPU systems.
Awards: Honorable Mention @EGPGV 2020, Best Paper Awards @EGPGV 2018 (for Rapid k-d Tree Construction), @VDA 2017 (for Ray Clipping), and @PDCS 2012 (for Distributed Volume Rendering Architecture).
Key Projects: ExaBrick (AMR rendering), Visionaray (ray tracing), Virvo (volume rendering library), and HPSC TerrSys (high-performance computing in terrestrial systems).
Grants & Services: Co-Chair of IEEE LDAV 2022 Posters, Program Committee member for IEEE VIS and EGPGV. Regular reviewer for journals/conferences like TVCG and IEEE VR.
Labs/Teams: Part of the Center for Data and Simulation Science (CDS), focusing on visualization algorithms for exascale computing and large-scale scientific data.


