
معرفی
Scott Hazelwood is a Professor in the Department of Biomedical Engineering at the College of Engineering, California Polytechnic State University (Cal Poly). He holds a Ph.D. and M.S. in Biomedical Engineering from the University of California, Davis, and earned his B.S. and M.E. in Engineering from Harvey Mudd College. Prior to joining Cal Poly, he served as an assistant professor in Orthopaedics Research at UC Davis Medical Center and worked as a senior design engineer at General Dynamics.
His research focuses on the mechanical behavior of biological tissues, particularly bone and cartilage, using computational and experimental approaches. He leads the Human Motion Biomechanics Lab (HMBLab), where work spans finite element modeling, musculoskeletal dynamics, and in vivo human motion analysis. These efforts contribute to advancements in orthopaedic device design, injury prevention, and rehabilitation engineering.
Dr. Hazelwood's scholarly work is documented in peer-reviewed publications, accessible through his NCBI My Bibliography profile. His research integrates principles from mechanical engineering, biology, and medicine to solve complex problems in musculoskeletal health.
- Ph.D., Biomedical Engineering, University of California, Davis
- M.S., Biomedical Engineering, University of California, Davis
- M.E., Engineering, Harvey Mudd College
- B.S., Engineering, Harvey Mudd College
Although specific awards and funded grants are not mentioned in the provided text, his academic and industry background reflects a strong trajectory in both research and applied engineering. He advises students through undergraduate and graduate programs in Biomedical Engineering at Cal Poly, contributing to senior projects and research initiatives within the Biomedical Engineering curriculum.
The Human Motion Biomechanics Lab (HMBLab) serves as a hub for student-driven innovation and interdisciplinary collaboration, focusing on real-world applications of biomechanical analysis. The lab supports projects involving wearable sensors, motion capture, and computational simulation to study human movement and tissue mechanics.

