معرفی
Lars Kristensen serves as a Senior Lecturer in Media Arts, Aesthetics and Narration at the School of Informatics, University of Skövde. With academic credentials including an MA in European Civilization and an MPhil in Slavonic Languages from the University of Glasgow, and a PhD in Film Studies from the University of St. Andrews (2010), he brings extensive expertise to his position. After completing post-doctoral research at the University of Central Lancashire, he joined the University of Skövde, where he was promoted to Reader in Media Arts, Aesthetics and Narration in 2023.
Kristensen's research focuses on the theory of moving images, with particular emphasis on Russian and Eastern European cinemas from Russia, Poland, Estonia, Latvia and Albania. His analytical and historical approach examines both visual representation and the industry that produces these images. He has developed significant expertise in postcommunism as reflected in cinema and serves as associate editor of the journal Studies in Eastern European Cinema. His research extends to game studies, where he explores the ideology of games conditioned by interaction with game machines, applying Marxist theory to understand the technological interaction between games and gamers.
His scholarly output demonstrates consistent engagement with Eastern European cinema, particularly Russian film, and increasingly with game studies and media theory. Recent publications show a trend toward interdisciplinary work at the intersection of media, art, and technology, with collaborative projects involving artists and cultural institutions. His work bridges traditional film studies with emerging digital media forms.
Kristensen is the co-founder of PlayLab in Skövde, a high-tech performance space dedicated to experimenting with games, game technology and performance art. Through PlayLab, he collaborates with cultural institutions including Skövde Art Museum, Riksteatern Väst, Folkteatern in Gothenburg and the Gothenburg Opera. He also works with contemporary artists Olle Essvik and Lina Persson to develop experimental platforms for cross-disciplinary work at the intersection of art and technology.
In his teaching role, Kristensen teaches across various game development courses and serves as course convener for Dramaturgy, Worldbuilding and Academic Writing. He supervises and examines thesis dissertations at both graduate and postgraduate levels, contributing significantly to academic development within his field.

