معرفی
Gudrun Klinker is a Professor at the Technical University of Munich, Germany, specializing in Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR). Her research focuses on computer graphics, human-computer interaction, and the application of these technologies in education, cultural heritage, and industrial scenarios. She has contributed significantly to advancements in AR/VR systems, including real-time tracking, collaborative frameworks, and immersive simulations.
Her work spans theoretical and applied research, with notable contributions to SLAM systems, cloud-based AR platforms, and neuro-robotics. She has been recognized with the VGTC Lifetime Achievement Award (2022) for her sustained impact in visualization and computer graphics.
Dr. Klinker collaborates extensively with academic and industrial partners, publishing in top-tier journals like IEEE Transactions on Visualization and Computer Graphics and conferences such as ISMAR and VR. Her research emphasizes interdisciplinary applications, including gamified urban planning tools (e.g., Game.UP), underwater archaeology exploration via VR, and language-learning AR systems.
She actively participates in the VR/AR community, serving on program committees and editorial boards. Her team’s work often bridges theoretical innovation with practical implementations, addressing challenges in device adaptability, real-time systems, and ethical considerations in neurorobotics.



