
معرفی
Erik Brunvand is a Professor at the School of Computing, University of Utah, and holds an Adjunct Professor position in the Department of Electrical and Computer Engineering. He was a University Professor from 2014–2016 and is currently on leave at the National Science Foundation (CISE/CNS division) (Fall 2019–2021). His research focuses on computer architecture, VLSI systems, asynchronous circuits, and graphics processing, particularly GPU architectures for ray tracing.
Teaching includes courses like Digital VLSI Design, Embedded Systems and Kinetic Art, and interdisciplinary classes like Making Noise: Sound Art and Digital Media. He has organized the ASYNC international symposium series and contributed to projects such as TRaX (ray tracing architecture) and ACK (asynchronous design framework).
Grants include NSF awards for GPU architectures, ray tracing applications, and microengine-based control systems. His work spans hardware design, sustainable computing, and arts/technology collaborations, including kinetic art installations and educational initiatives like circuit bending.