معرفی
Daniel Heßler serves as Professor in the Department of Design at Dortmund University of Applied Sciences, specializing in the BA Serious Games & Digital Knowledge program where he provides student advisory services. He actively mentors students developing games that transcend entertainment through educational and knowledge-based applications.
His research focuses on the pedagogical integration of game mechanics, emphasizing serious game design across multiple formats including digital prototypes, board games, card games, and role-playing systems. He prioritizes practical implementation of learning theories through spatial design, user interface development, and hybrid game systems that connect gameplay with knowledge acquisition.
Prof. Heßler conducts structured portfolio consultations requiring digital presentations of 3D models, game prototypes, and process diagrams, maintaining accessibility through email coordination for alternative appointments. His work bridges theoretical frameworks with tangible educational outcomes in game-based learning environments.


