Prof. Christian Holz is an Associate Professor at the Department of Computer Science and Deputy Head of the Institute of Intelligent Interactive Systems at ETH Zürich. His work focuses on advancing human-computer interaction through innovations in wearable technologies, mixed reality systems, and sensor-driven applications. Key research areas include motion capture, physiological signal processing, and adaptive user interfaces. Holz leads the SIPLab (siplab.ethz.ch), producing influential work at the intersection of computer science and biomedical engineering. His research explores cutting-edge topics such as egocentric vision systems, wearable health monitoring devices, and VR/AR applications. Recent studies investigate cybersickness detection via EEG, heart rate estimation from eye-tracking cameras, and scalable motion capture using inertial/UWB sensors. Holz's work emphasizes practical applications in healthcare, education, and human-centered computing. Publications reflect a strong focus on interdisciplinary solutions, combining machine learning with sensor data analysis. Notable contributions include the EgoSim multi-view simulator, WildPPG biomedical dataset, and MiBOT cardiovascular modulation device. His research bridges theoretical advancements with real-world usability in domains like emergency response training, chronic disease monitoring, and immersive education.
Olga Sorkine-Hornung is a Professor of Computer Science at ETH Zurich and head of the Institute of Visual Computing. She leads the Interactive Geometry Lab, focusing on theoretical and practical advancements in digital content creation, geometry processing, and shape modeling. Current position: ETH Zurich, Department of Computer Science Previous roles: Courant Institute (NYU), Technical University of Berlin Education: BSc and PhD from Tel Aviv University, postdoc at TU Berlin Her research spans shape representation, digital fabrication, computer animation, and fundamental geometry processing. Key contributions include Laplacian surface editing, as-rigid-as-possible deformation, and generalized winding numbers. She works on applications in VR, AR, and autonomous systems. Awards include Test of Time Awards (2024), ACM Fellow (2020), ERC Consolidator Grant (2020), and EUROGRAPHICS Young Researcher Award (2008). She has supervised numerous students and co-developed software libraries like libigl and Instant Meshes . Co-chair roles for SIGGRAPH, Eurographics, and Pacific Graphics Editorial board member for ACM Transactions on Graphics and other journals Keynote speaker at VMV, CVPR, and SIAM conferences Her work bridges mathematical rigor with practical implementation, advancing computer graphics and geometry processing through intuitive algorithms that maintain surface detail while enabling efficient computation.
Anthony Rowe is the Siewiorek and Walker Family Professor of Electrical and Computer Engineering at Carnegie Mellon University (CMU) and a Chief Scientist at Bosch Research. His primary affiliation is with the CyLab and the Wireless, Sensing and Embedded Systems (WiSE Lab) at CMU. He specializes in networked embedded systems, sensor networks, and extended reality (XR) technologies. His research emphasizes energy-efficient sensing, real-time localization, and XR integration with physical systems. Research Focus: His work spans XR systems (e.g., AR/VR edge networking in ARENA), mmWave radar for sensing (e.g., tire wear monitoring via Osprey), distributed edge computing (Silverline), and low-power wide-area networking (OpenChirp). Recent efforts include AI-integrated XR platforms (XaiR) and radar tomography (DART). Grants & Projects: Leads the CONIX Research Center ($27.5M NSF/DARPA grant), Bosch-funded edge computing projects, and DOE initiatives on microgrids. Notable projects include ARENA (XR edge architecture), GridBallast (smart grid control), and rural microgrid deployments in Haiti. Awards: Best Student Paper (ISMAR 2024), Best Paper (IPSN 2020), and the Steven J. Fenves Research Award (2015). Recognized for innovations in localization (MobiCom 2021), radar (ICRA 2023), and energy systems (BuildSys 2010). Teaching: Teaches courses on embedded systems (18-349/18-449), real-time systems, and mixed reality (18-453). Courses emphasize hands-on design and real-world applications. Labs & Teams: Directs the WiSE Lab, collaborating with Bosch Research and industry partners. The lab develops open-source frameworks like ARENA and OpenChirp, and contributes to standards for edge computing and sensing.
Maria Gorlatova is an Associate Professor of Electrical and Computer Engineering at Duke University's Pratt School of Engineering, where she leads the Intelligent Interactive Internet of Things (I3T) Lab. She also holds a secondary affiliation as Faculty Network Member of the Duke Institute for Brain Sciences and has previously served as Assistant Professor of Computer Science. Dr. Gorlatova earned her Ph.D. in Electrical Engineering from Columbia University (2013), following M.Sc. and B.Sc. (Summa Cum Laude) degrees in Electrical Engineering from University of Ottawa, Canada. Prior to joining Duke, she was an Associate Research Scholar in the Electrical Engineering Department and Associate Director of the Princeton EDGE Lab at Princeton University (2016-2018). She also has industry experience with Telcordia Technologies, IBM, and D. E. Shaw Research. Her research focuses on advancing intelligent behavior in Internet of Things systems and applications, particularly in mobile pervasive systems and the Internet of Things. Her work crosses traditional discipline boundaries, requiring thinking across multiple layers of system and protocol stacks. Current research themes include breaking barriers for technologies that enable fundamentally new deployments and experiences, such as energy harvesting, artificial intelligence adapted to IoT constraints, and augmented reality. Her lab specifically develops edge- and IoT-enabled intelligent augmented reality platforms, with applications in healthcare and human-robot collaboration. Analyzing her recent publications reveals a strong focus on augmented reality systems, particularly for medical applications. Her work spans computer vision for AR, spatial tracking, SLAM systems, vision-language models for AR security, and VR/AR applications in neurosurgery and rehabilitation. A significant portion of her recent work addresses challenges in mixed reality for medical procedures, demonstrating the translational impact of her research. Google Anita Borg USA Fellowship Canadian Graduate Scholar CGS NSERC Fellowships Columbia University Presidential Fellowship Columbia University Jury Award for Outstanding Achievement in Communications ACM SenSys Best Student Demonstration Award IEEE Communications Society Young Author Best Paper Award IEEE Communications Society Award for Advances in Communications Best Research Artifact Award, IEEE IPSN (2020) N2 Women Rising Star, Networking Networking Women (N2Women) (2019) Dr. Gorlatova's research has been supported by various funding sources that enable her work on edge computing for augmented reality, IoT systems, and medical applications. She actively mentors graduate students who frequently appear as first authors on her publications, indicating strong student involvement in her research. Her I3T Lab at Duke focuses on creating human-facing pervasive mobile computing platforms that enable transformative applications, with recent emphasis on creating advanced augmented reality platforms that integrate edge computing and IoT technologies. The I3T Lab is developing next-generation AR systems with capabilities in edge AI, collaborative spatial awareness, AR user cognitive context sensing, and AR QoS/QoE evaluation. Current projects include applications in healthcare (particularly neurosurgery guidance and rehabilitation) and human-robot collaboration scenarios, demonstrating the lab's focus on real-world impact of pervasive computing technologies.
David Lindlbauer is an Assistant Professor at the Human-Computer Interaction Institute (HCII) of Carnegie Mellon University, where he leads the Augmented Perception Lab and co-directs the CMU Extended Reality Technology Center. His research bridges human perception, extended reality (AR/VR), and computational interaction techniques, focusing on developing systems that dynamically adapt interface elements based on environmental context, user cognition, and task requirements. He completed his PhD at TU Berlin under Prof. Marc Alexa and held a postdoctoral position at ETH Zurich's Advanced Interactive Technologies lab. His work has been published extensively at top venues including ACM CHI, UIST, and IEEE VR, with research themes spanning gaze tracking, spatial audio optimization, haptic feedback, and multimodal notification systems. Media outlets like MIT Technology Review and Fast Company Design have featured his innovations. Dr. Lindlbauer has received prestigious grants from Meta, NSF, and ETH Zurich, and serves on program committees for CHI, UIST, and ISMAR. He has been recognized with Best Paper awards at ISS 2023 and CHI 2016, and his lab develops tools like MineXR for personalized XR interfaces and RealityReplay for temporal change visualization in mixed reality environments.
Dhruv Jain is an Assistant Professor in the Computer Science and Engineering Department at the University of Michigan , with affiliations in the School of Information and Michigan Medicine . He leads the Soundability Lab , focusing on transforming hearing into a programmable interface through human-centered AI systems. PhD from University of Washington MS from MIT Media Lab Formerly worked at Microsoft Research, Google, and Apple Research Interests intersect Human-Computer Interaction (HCI) , Audio AI , Accessibility , and Hearing Health . His work develops systems like SoundWatch (smartwatch-based sound awareness) and HomeSound (IoT sound visualization) to expand auditory access for DHH individuals and other domains. Recent Publications (2023–2025) span top venues like CHI , ASSETS , and ICMI , with trends including generative AI for real-time captioning , adaptive soundscapes , and clinical communication tools . SIGCHI Outstanding Dissertation Award (2023) William Chan Memorial Dissertation Award (2023) Best Poster Award at ASSETS 2024 Google Academic Research Award (2024) NIH Grant ($450k, 2023) William Demant Foundation Grant ($740k, 2025) Teaching includes Accessible Computing (undergraduate) and Advanced Accessibility (graduate), alongside global DIY workshops in five countries. The Soundability Lab collaborates with neuroscientists, clinicians, and Deaf scholars to create deployable systems like clinical communication tools now at Michigan Medicine and features integrated into Apple devices.
Elahe Soltanaghai is an Assistant Professor in the Department of Computer Science and a Faculty Affiliate in Electrical and Computer Engineering at the University of Illinois Urbana-Champaign. She is also a 2022 NCSA Fellow and received her PhD in Computer Science from the University of Virginia (2019), MS in Computer Engineering from Sharif University of Technology (2014), and dual BS degrees in Computer and Information Technology Engineering from Amirkabir University of Technology (2011, 2013). PhD: University of Virginia, Computer Science, 2019 MS: Sharif University of Technology, Computer Engineering, 2014 BS (Computer Engineering): Amirkabir University of Technology, 2011 BS (Information Technology Engineering): Amirkabir University of Technology, 2013 Her research spans wireless sensing and communication, focusing on Millimeter-wave Radar Sensing (for automotive, mixed reality, structural monitoring), Machine Learning for Wireless Systems (adaptive sensing/communication), Forest IoT (through-canopy biomass and soil sensing), Metaverse Technologies (gaze-based VR/AR), and Low-Power Backscatter Communication (WiFi/power-line tags). She directs the Wireless, Sensing & Embedded Networked Systems (iSENS) Lab and co-directs the Illinois Center for IoT. Her work bridges wireless networking with cyber-physical sensing , emphasizing environmental monitoring (e.g., wildfire fuel detection via radar tags) and human-computer interaction (e.g., gaze-tracking in VR). Recent articles include innovations in passive radar profiling , through-canopy biomass characterization , and integrated communication-sensing protocols . Scientific Awards: Google Research Scholar Award (2022) N2Women Rising Star (2021) ACM SIGMOBILE Dissertation Award (2020) EECS Rising Stars (2019) NCSA Faculty Fellowship (2023) Best Demo Runner-up, IPSN (2023) Teaching Excellence Award (2023) Grants: NASA FireTech Program Grant (2025) NSF Grant for Radar-based Perception (2024) Insper-Illinois Grant for VR Research (2024) Keysight Research Gifts (2022, 2023) T-Mobile Research Gift (2022)
Dr. Fumiya Iida is a researcher affiliated with the University of Cambridge , contributing to interdisciplinary research through Cambridge Reproduction and the Department of Engineering . His work spans bio-inspired robotics , soft robotics , and embodied intelligence , with a focus on biomechanics and human-robot interaction. His research integrates evolutionary robotics , reservoir computing , and tactile sensing , aiming to bridge engineering, physiology, and synthetic biology. Recent publications highlight innovations in Soft robotic actuation Robust control systems Multimodal sensor integration Human-robot collaborative tasks Dr. Iida's 15 most recent 2025 articles emphasize reservoir computing , soft sensor design , and adaptive motor coordination , reflecting his commitment to advancing embodied intelligence in robotics. No formal awards or student advisement details were found in the provided texts.
Michael Nebeling is an Associate Professor at the University of Michigan's School of Information (UMSI), leading the Information Interaction Lab. His research focuses on Augmented, Virtual, and Mixed Reality (XR) interfaces, emphasizing usability, accessibility, and privacy. He co-directs the HCI seminar series in the Michigan Interactive and Social Computing (MISC) group and teaches AR/VR courses (SI 559/659). Nebeling has held roles such as UIST 2026 General Co-Chair and CHI 2026 Subcommittee Co-Chair. He pioneered the Extended Reality for Everybody Coursera specialization and the XR MOOC series . His work includes projects like XRDirector , MRAT , and 360proto , addressing challenges in XR design and tool development. Awards include the Disney Research Faculty Award, Mozilla Research Award, and Epic MegaGrant. He advises the student-led Alternate Reality Initiative (ARI) and collaborates with industry partners like Meta, Epic, and Disney. Education: PhD in Computer Science from ETH Zurich (2015), Postdoc at Carnegie Mellon University's Human-Computer Interaction Institute (2016). Research Themes: XR toolkits, privacy/security in AR/VR, inclusive design, educational applications, and ethical considerations in mixed reality. Over 90 publications in venues like CHI, UIST, and ACM Transactions on CHI. Awards: Disney Research Faculty Award (2018), Mozilla Research Award (2018), Epic MegaGrant (2019), Meta Reality Labs Gift (2020). Recognized with Best Paper Awards at CHI and UIST.
Ira Kemelmacher-Shlizerman is a Full Professor of Computer Science at the Paul G. Allen School of Computer Science & Engineering at the University of Washington and Director of the UW Reality Lab. She also serves as a Principal Scientist at Google, where she leads the Shopping Gen AI visuals teams focusing on Virtual Try-On, 3D, and product videos. Her research spans computer vision, computer graphics, and Generative AI, with particular contributions to virtual try-on technology, 3D modeling, and augmented reality applications. Professor Kemelmacher-Shlizerman's research interests focus on Generative AI applications in visual computing. Her work bridges the gap between theoretical computer vision and practical applications, particularly in e-commerce and virtual reality. She has made significant contributions to virtual try-on technology, 3D editing with generative models, and AI applications for shopping experiences. Her research combines deep learning with traditional computer vision techniques to solve challenging problems in image and video synthesis. Her recent publications demonstrate a strong trend toward Generative AI applications for visual shopping experiences, virtual try-on technology, and 3D content creation. The work spans multiple top conferences including CVPR, SIGGRAPH, and ICCV, with a focus on practical applications of computer vision and graphics. Her research has evolved from foundational work in face reconstruction and aging to current applications in virtual shopping and 3D content generation. Google faculty award Madrona prize GeekWire Innovation of the Year Award Covers of CACM and SIGGRAPH Best student paper honorable mention at CVPR'21 Best demo runner up MobiSys'22 Senior member of IEEE Distinguished Member of ACM Professor Kemelmacher-Shlizerman has successfully tech-transferred multiple research projects to industry. She founded Dreambit, a startup acquired by Meta, and previously built and launched the Face Movies feature at Google. She currently leads Google's Shopping Gen AI visuals teams, focusing on 10x improvements to shopping journeys. Her UW Reality Lab serves as a hub for AR/VR research with industry partnerships. She has mentored numerous PhD students who have become researchers in both academia and industry, with several publications featuring student co-authors receiving recognition at top conferences. Professor Kemelmacher-Shlizerman leads the Graphics and Imaging Laboratory (GRAIL) and the UW Reality Lab, which focuses on augmented and virtual reality research with industry partnerships including Google. The labs work on cutting-edge projects in virtual try-on, 3D modeling, and immersive experiences, bridging academic research with real-world applications.
Gerd Bruder is an Associate Professor at the University of Central Florida , affiliated with the Department of Computer Science . He previously held positions as a Research Associate Professor at UCF's Institute for Simulation and Training (2016-2022), Post-Doc at University of Hamburg (2014-2016), and Post-Doc at University of Würzburg (2011-2014). Habilitation : Computer Science, University of Hamburg (2017) Ph.D. : Computer Science, University of Münster (2011) M.Sc. : Computer Science (minor in Mathematics), University of Münster (2009) Research Interests : Gerd Bruder's work focuses on Extended Reality (XR) systems, spanning Virtual Reality (VR) , Augmented Reality (AR) , and Mixed Reality (MR) . Key areas include human factors , digital twins , 3D user interfaces , and perceptual modeling , with applications in healthcare, military operations, architecture, and smart environments. Recent Publications highlight innovations in XR locomotion , trust calibration with autonomous agents, spatial cognition , and haptic-visual integration . His 2025 articles address task-switching efficiency in XR and collaborative mixed reality design. Scientific Awards : Best Paper at ACM VRST 2023 2021 TechConnect Innovation Award Best Demo at ACM SUI 2021 Multiple Best Paper Awards (2016-2023) Best Poster & Demo Awards (2015-2020) Patents include systems for medical simulation , smart environment interruption management , and adaptive AR interfaces . His work bridges academic research and practical applications across VR, AR, and MR domains.
Jay David Bolter holds the Wesley Chair of New Media and serves as Professor and Director of Computational Media at the Georgia Institute of Technology, where he is affiliated with the School of Literature, Media, and Communication within the Ivan Allen College of Liberal Arts. A foundational figure in digital media studies, he is renowned for his influential theoretical works and practical contributions to new media forms. His research spans Augmented Reality , Virtual Reality , Digital Culture , and the History of Media , with particular emphasis on remediation theory (developed with Richard Grusin) and the evolution of digital writing. As an active member of the Augmented Environments Lab, Bolter creates narrative-driven AR applications for cultural heritage sites and educational contexts, blending theoretical rigor with experimental design. His work consistently examines how new media technologies reshape human perception and cultural practices. Recent publications reveal a concentrated exploration of reality media (AR/VR) as narrative spaces, with articles addressing biofeedback integration in VR fitness, agency-driven interactive storytelling, and theoretical frameworks for understanding immersive experiences. His scholarship bridges historical media analysis with cutting-edge technical implementation, demonstrating how remediation processes continue to evolve in mixed reality environments. This trajectory reflects his lifelong investigation into the interplay between technological capabilities and human expression. Bolter maintains significant collaborative partnerships, including co-authoring seminal texts like Remediation and developing the Storyspace hypertext system with Michael Joyce. His leadership in the Augmented Environments Lab drives interdisciplinary projects that merge humanities perspectives with technological innovation, particularly in creating culturally resonant AR experiences. Teaching responsibilities include advanced courses in mixed reality design, computational media, and digital media theory, shaping the next generation of media scholars and practitioners.
Mikko Valkama is a Professor at the Department of Communications Engineering , part of the Faculty of Information Technology and Communication Sciences at Tampere University . His research focuses on advanced wireless communication systems, positioning technologies, and integrated sensing and communication (ISAC). He holds an Orcid ID ( 0000-0003-0361-0800 ) and can be reached at mikko.valkama@tuni.fi . Research interests span 5G/6G networks , RF antenna design , deep learning for signal processing , and millimeter-wave systems . He leads projects on positioning algorithms (e.g., mmWave SLAM, NLOS mitigation), ISAC architectures, and hardware-efficient transmitter linearization. Notable contributions include works on DECT-2020 NR standards, phase-based localization, and RIS-assisted systems. In 2025 alone, his group published over 30 articles on topics such as: Antenna array design for Ka-band and wideband applications Machine learning for power amplifier predistortion Bistatic radio SLAM and mmWave mapping Covert transmission and physical-layer security His work bridges theoretical advancements with practical implementations, often validated through experimental setups (e.g., TUJI1 dataset for indoor localization). No scientific awards were explicitly listed in the provided texts.
Jay Henderson is an Assistant Professor in the Department of Computer Science at Memorial University of Newfoundland, leading the Human-Computer Interaction (HCI) Lab. His research focuses on quantitative HCI, measuring human performance with emerging technologies such as mixed reality and generative AI. He holds a PhD from the University of Waterloo and has held roles including Postdoctoral Fellow at Carleton University and Senior Research Scientist at Huawei Technologies Canada. Education: PhD in Computer Science, University of Waterloo (2021) BSc Hons in Computer Science (minors in Mathematics and Psychology), Mount Allison University (2016) Research Interests: Henderson’s work bridges computer science with psychology and mathematics, emphasizing objective measurement of user interactions. Key areas include mixed reality productivity, generative AI interfaces, gesture-based input, and multimodal feedback systems. His quantitative approach ensures practical insights for technology design. Key Grants & Awards: NSERC Discovery Grant ($155,000 over 5 years) NSERC Discovery Launch Supplement ($12,500) David R. Cheriton Graduate Scholarship ($20,000 over 2 years) Teaching & Supervision: Teaches courses like COMP 4303 (AI for Games) and supervises multiple graduate and undergraduate researchers. Notable supervisees include Daniel Jo (MSc) and Arunav Saha (BSc Honours). Service Contributions: Served on ACM committees including Graphics Interface and CHI Late Breaking Work. Acted as Virtual Chair for ACM ASSETS 2024 and contributed to ACM’s name change policy as a transgender advocate.
Dr. Zara Ersozlu is a Senior Lecturer in Mathematics Education within the School of Education at the University of Newcastle, Australia. With a distinguished international career spanning multiple continents, she has held academic positions at prestigious institutions including North Carolina State University (USA), Gazi and Gaziosmanpasa Universities (Turkey), National Taiwan Normal University (Taiwan), The University of Western Australia, Murdoch University, and Deakin University. Her academic journey includes tenured positions as an Associate Professor and leadership roles as Department Head and Chair in teacher education disciplines. Currently, she teaches undergraduate and postgraduate courses in mathematics education, including Effective Pedagogies in Primary Mathematics, K-6 Mathematics, K-6 Numeracy, and Digitally Supported Learning. Dr. Ersozlu earned her Doctor of Philosophy from Firat University in Turkey and her Master of Art from Sakarya University. Her extensive academic preparation is complemented by five years of practical teaching experience in public schools prior to entering academia. This blend of theoretical knowledge and practical classroom experience informs her approach to teacher education and educational research. At the broadest level, Dr. Ersozlu's research investigates solutions to real-life problems impacting people's well-being, success, and capacity to achieve. Her scholarly work spans primary and secondary mathematics education, the psychology of mathematics (including metacognition, self-regulation, and anxiety), cross-cultural educational studies, teacher education, virtual simulated learning environments, and educational assessment. She has increasingly focused on the transformative potential of AI and machine learning in education, exploring how these technologies alter teaching, learning, and research processes. Her methodological expertise encompasses both quantitative and qualitative approaches, allowing her to effectively analyze both small and large educational datasets. Analysis of Dr. Ersozlu's recent publications reveals a strong emphasis on mathematics anxiety, teacher education, and the integration of technology in learning environments. Her work demonstrates a consistent focus on practical applications of educational research to address real-world challenges in mathematics education. The interdisciplinary nature of her research connects educational psychology, technology integration, and cross-cultural perspectives, with particular attention to how these elements intersect in teacher preparation and student learning outcomes. 2023 ATEA Research Recognition Award from the Australian Teacher Education Association 2021 Fellow of the Higher Education Academy (Advance HE, UK) 2010 Fellowship Program for Postdoctoral Researchers from the Council of Higher Education of Turkey Dr. Ersozlu is deeply committed to mentoring the next generation of scholars, currently supervising four PhD students and having successfully guided ten students to completion. Her grant portfolio includes significant funding for projects such as Best Practice Guidelines for RPL in Initial Teacher Education Programs ($60,000), Exploring the Reciprocal Relationship Between Mathematics Anxiety and Mathematical Resilience ($2,599), and multiple conference travel awards. She serves as an Associate Editor for several prominent journals including the International Electronic Journal of Mathematics Education and as Editor for Interdisciplinary STEM Education. Her editorial work reflects her standing as a respected voice in mathematics education research. Dr. Ersozlu's academic leadership extends to her role in developing innovative teaching approaches that integrate virtual simulation technology and learning analytics. Her work with TeachLivE™, a mixed-reality classroom simulation platform, demonstrates her commitment to creating authentic learning experiences for teacher education students. Through these initiatives, she bridges the gap between educational theory and classroom practice, preparing future educators to effectively implement evidence-based teaching strategies in diverse learning environments.