James Newman, PhD, is a Research Professor in Media and University Teaching Fellow at Bath Spa University. He specializes in videogame studies, game sound/music, and media histories. As Senior Curator at the National Videogame Museum and co-founder of the Videogame Heritage Society, he focuses on preservation and digital heritage. His work spans academic research, public engagement, and creative practice. Education: Holds a PhD in Media Studies. Research: Explores game spectatorship, early game sound, and ludomusicology. Grants: Supported by ESRC, Wellcome Trust, AHRC, and others. Awards: Includes fellowships from Stanford University and ICHEG. Contributions: Co-authored White Papers, directed the All Your Bass festival, and collaborates with institutions like the British Library on the Game Sound Archive. Public Engagement: Regular media contributor (BBC, The Guardian) and international adviser on game studies. Creative Work: Composes electronic music using obsolete synthesis systems and game hardware.
Gierad Laput is a Senior Engineering Manager at Apple, leading the Perception and Interaction Engineering organization under Machine Intelligence Neural Design (MIND) at Apple AI/ML (AIML). He is also an Adjunct Professor at Carnegie Mellon University's School of Computer Science and Human-Computer Interaction Institute. His research sits at the intersection of sensing systems, interactive technologies, and machine learning, with applications in ambient intelligence, wearables, and AI-driven interactive experiences. Ph.D. in Computer Science from Carnegie Mellon University Founding member of CMU's Future Interfaces Group Former Google Ph.D. Fellow, Disney Imagineer, and recipient of 10 Best Paper Awards/Nominations His research agenda at Apple leverages cutting-edge hardware to develop multimodal ML systems for vision, audio, and motion sensors, enabling features like head gesture detection for AirPods, Apple Intelligence integrations, and health monitoring tools. Recent collaborative projects include Vision Pro hand interaction systems and WatchOS updates for cycling/fall detection. Key research areas include human-computer interaction , machine learning for sensor fusion , and smart environment sensing . Over 35 publications cover transformative technologies like ViBand (bio-acoustic sensing), EM-Sense (touch recognition), SkinTrack (arm as touchpad), and ElectroDermis (stretchable electronics). Scientific honors include: Fast Company Innovation by Design Award (2017) Google PhD Fellowship (2018) Swartz Entrepreneurial Fellowship (2018) Best Paper Awards at ACM UIST (2016) and ACM CHI (2015) As an educator, he has taught courses at CMU and the University of Michigan on on-device machine learning , signal processing , and human-centered design . His lab has mentored numerous researchers now pursuing PhDs at MIT, UW, CMU, and Northwestern.
Kristen Grauman is a Full Professor in the Department of Computer Science at the University of Texas at Austin, where she leads the UT Computer Vision Group. Her research focuses on computer vision and machine learning, with applications in visual recognition, video analysis, and multi-modal perception. She received her B.A. from Boston College and her Ph.D. from MIT. Her research interests span visual recognition, image and video search, video analysis, first-person vision, embodied and multi-modal perception, and interactive machine learning. She has made significant contributions to the field, particularly in developing algorithms for understanding visual content and human activities from video, including foundational work on the Pyramid Match Kernel and relative attributes. Her recent publications reveal a strong emphasis on egocentric (first-person) vision, audio-visual learning, and view-invariant representations. There is a clear trajectory toward multi-modal integration (vision, audio, language) and real-world applications in instructional videos, human activity understanding, and embodied AI systems. She has received numerous awards including: AAAI Fellow (2019) J. K. Aggarwal Prize, International Association for Pattern Recognition (2018) Helmholtz Prize (2017) UT Austin Academy of Distinguished Teachers (2017) Best Paper Award, Asian Conference on Computer Vision (2016) Presidential Early Career Award for Scientists and Engineers (2014) Computers and Thought Award, International Joint Conferences on Artificial Intelligence (2013) Pattern Analysis and Machine Intelligence Young Researcher Award (2013) Alfred P. Sloan Research Fellow (2012) Marr Prize (2011) Prof. Grauman serves as Associate Editor-in-Chief for the IEEE Transactions on Pattern Analysis and Machine Intelligence. She has secured substantial research funding including the Presidential Early Career Award, NSF grants, and industry partnerships. Her advising has produced numerous influential publications and students who are now leaders in computer vision. She leads the UT Computer Vision Group, which collaborates closely with the Electrical and Computer Engineering Department. The group is pioneering large-scale egocentric video research through projects like Ego4D and Ego-Exo4D, focusing on real-world applications in human activity understanding, audio-visual perception, and interactive systems.
Chris Donahue is an Assistant Professor in the Computer Science Department at Carnegie Mellon University . He also serves as a part-time Research Scientist at Google DeepMind on the Magenta team. His work focuses on leveraging generative AI to enhance human creativity, particularly in music. Education: PhD in Computer Science (UC San Diego), Postdoctoral Scholar (Stanford University) His research spans controllable generative modeling of music and audio , with a focus on real-time interactive systems. Projects like Piano Genie , Beat Sage , and Copilot Arena demonstrate his commitment to real-world deployment. His Generative Creativity Lab (G-CLef) explores AI applications beyond music, including programming and natural language. Recent publications highlight advancements in multimodal music evaluation , real-time adaptation , and AI-driven sound morphing . He co-developed Magenta RealTime , an open-weight real-time music generation model, and MusicFX DJ Mode . Scientific Awards: Best Paper Award (top 1) at NAACL Student Research Workshop 2025 Best Paper Award (top 1% of submissions) at CHI 2025 Best Paper Runner-up at ISMIR 2021 He co-advises PhD students like Wayne Chi (NDSEG Fellow) and mentors Irmak Bukey . His lab receives support from the AIxArts incubator fund at CMU .
Jenna Wise DiVincenzo is an Assistant Professor at the Elmore Family School of Electrical and Computer Engineering at Purdue University. She specializes in research areas such as software verification, formal methods, and programming languages, with a focus on gradual verification techniques that combine static and dynamic analysis. Her work emphasizes usability and scalability in verification tools, and she has contributed to projects like Gradual C0 and gradual null-pointer analysis. Dr. DiVincenzo earned her PhD in Software Engineering from Carnegie Mellon University (2023) and a BS in Mathematics and Computer Science from Youngstown State University (2017). She has interned at IBM Research, MIT Lincoln Laboratory, and the Software Engineering Research and Empirical Studies Lab at YSU. Her awards include the Google PhD Fellowship, NSF GRFP Fellowship, and 2022 Rising Star in EECS. Her research projects span theoretical advancements in gradual verification, empirical studies on usability, and practical tool development. She advises PhD students (e.g., Craig Liu, Conrad Zimmerman) and collaborates on initiatives like gradual verification for Rust and educational tools to teach verification concepts. Her work also explores leveraging large language models for specification generation and enhancing verification tool soundness through formal proofs.
Almut Sophia Koepke is a junior research group leader at the Technical University of Munich and University of Tübingen, focusing on multimodal learning problems integrating sound, vision, and text. Her work bridges foundational research in audio-visual understanding with practical applications in few-shot learning, zero-shot translation, and cross-modal attention mechanisms.
WANG Ye is an Associate Professor in the Department of Computer Science at the School of Computing, National University of Singapore (NUS). He holds a PhD in Information Technology from Tampere University of Technology, Finland, and has been a tenured faculty member at NUS since 2002, following his industry research role at Nokia Research Center. He is the director of the Sound and Music Computing Lab at NUS, leading cutting-edge research in AI-driven music and health technologies. PhD, Information Technology, Tampere University of Technology, Finland (2002) MSc, Telecommunications, Braunschweig University of Technology, Germany (1993) BSc, Telecommunications, South China University of Technology, China (1983) His research is centered on Sound and Music Computing for Human Health and Potential (SMC4HHP) , with a focus on eHealth, eLearning, mobile/wearable computing, and music information retrieval. His work spans AI for stroke rehabilitation, language learning through singing, singing voice synthesis, and automatic music transcription. He has pioneered systems like SLIONS (language learning via karaoke), CocoLyricist (AI co-creation for stroke recovery), and SinTechSVS (expressive singing voice synthesis). The latest articles highlight a strong trend in AI-driven music and health technologies , particularly in controllable lyric generation, singing voice synthesis, automatic pronunciation assessment, and multimodal music transcription. The research increasingly integrates large language models, explainable AI, fairness, and real-world deployment, reflecting a shift from theoretical exploration to practical, human-centered applications in healthcare and education. Dr. Wang has received numerous scientific honors, including: Best Paper Awards at ACM MM, ISMIR, IEEE ISM, and CHI First Prize, Asia Pacific Assistive, Rehabilitative, and Therapeutic Technologies Challenge (2015) Faculty Teaching Excellence Award, NUS School of Computing (2024) Top Paper Award, ACM Multimedia 2022 AI in Medicine Collaborative Grant for CocoLyricist project He has supervised over 11 PhD and 20 MComp students and is currently guiding six PhD candidates. His grants come from MOE, NRF, A*STAR, Nokia, and Smule. He has served as General Chair of ISMIR2017 and TPC Co-Chair of ICOT2017, and is on the editorial boards of IEEE Transactions on Multimedia and Journal of New Music Research. He has also developed and taught the first course on Sound and Music Computing in Singapore. Dr. Wang leads the Sound and Music Computing Lab (SMC Lab) , a multidisciplinary team exploring the synergy of music computing, AI, mobile technology, and cloud systems for health and education. The lab actively collaborates with medical institutions such as NUS Yong Loo Lin School of Medicine, Singapore General Hospital, and Harvard Medical School, and is currently working on projects in AI-supported language learning, stroke rehabilitation, and intelligent music interfaces.
University of Illinois Urbana-ChampaignUnited States
Pasquale Bottalico serves as Associate Professor in the Department of Speech and Hearing Science at the University of Illinois, with dual appointments as Associate Professor at the Center for Latin American and Caribbean Studies and Affiliate Faculty in the School of Music. His unique interdisciplinary profile bridges engineering, music performance, and speech science, reflecting his dual academic training and professional artistry. His educational foundation includes: Bachelor's in Telecommunications Engineering from Univeristà Mediterranea di Reggio Calabria, Italy Concurrent Opera Singing degree from F. Cilea Music Academy, Reggio Calabria Master's in Telecommunications Engineering from Politecnico di Torino, Italy Ph.D. in Metrology specializing in acoustics measurement uncertainty and classroom acoustics Dr. Bottalico's research centers on vocal load quantification and professional voice techniques , with significant contributions to understanding vocal fatigue in teachers and singers. His work spans Speech Intelligibility in educational environments, Room Acoustics for performance and learning spaces, and Musical Acoustics of historical vocal styles. A distinctive thread throughout his research examines how acoustic conditions modulate voice production and perception, increasingly incorporating virtual reality and bone conduction technologies for innovative assessment and intervention approaches. His Colombian vocal health study demonstrates cross-cultural applications of his work. Analysis of his 2023-2025 publications reveals three dominant research trajectories: (1) The impact of noise and dysphonia on children's speech processing in educational settings, using multimodal assessment including EEG; (2) Virtual reality applications for voice production research and therapeutic intervention; (3) Cross-cultural validation of vocal fatigue metrics and development of biofeedback systems. His work consistently bridges engineering precision with clinical applicability, particularly for professional voice users in challenging acoustic environments. No scientific awards were documented in the available information. While specific advising relationships aren't detailed, his research collaborations span international institutions including Colombian and Italian universities, suggesting graduate mentorship in interdisciplinary projects. No grant information was provided, though his systematic reviews and cross-cultural studies imply externally funded research activities. Though no dedicated laboratory is specified, his virtual reality voice studies and acoustic parameter assessments suggest affiliations with audio engineering facilities and voice clinics, likely through the Speech and Hearing Science department's research infrastructure.
Xavier Serra is a Full Professor at the Department of Engineering at Universitat Pompeu Fabra (UPF), Barcelona. He is the founder and director of the Music Technology Group (MTG), and leads the UPF-BMAT Chair on AI and Music. He also coordinates the Master in Sound and Music Computing and serves as President of the Phonos Foundation. His research focuses on audio signal processing, sound and music computing, and computational musicology, emphasizing open science and open innovation. Education: BSc in Biology, University of Barcelona (1981) Master in Music, Florida State University (1983) PhD in Computer Music, Stanford University (1989) Research Interests: Audio Signal Processing Data-Driven and Knowledge-Driven Methodologies Music Information Retrieval Cultural Music Analysis (e.g., Carnatic/Turkish/Andalusian Music) Music Education Technology Notable Projects: CompMusic (ERC Advanced Grant, 2010-2017): Multicultural computational music analysis Open datasets: Freesound, Saraga, FSD50K Technologies: Reactable, Vocaloid, Essentia API Recent Trends in Articles: Focus on AI-driven audio processing (neural fingerprints, generative models), cross-cultural music analysis, and explainable music difficulty estimation. Awards: ERC Advanced Grant (2010) for CompMusic Project. Labs/Teams: Director of MTG, Phonos Foundation, and UPF-BMAT Chair. Active in open-source projects and international collaborations.
Changxi Zheng is an Associate Professor in the Department of Computer Science at Columbia University's School of Engineering and Applied Science (SEAS). He directs Columbia's Computer Graphics Group (C2G2) within the Columbia Vision and Graphics Center (CVGC). After receiving his PhD from Cornell University, he joined the faculty of Computer Science Department at Columbia, where he has established himself as a leading researcher in computer graphics and scientific computing. Dr. Zheng's research spans multiple areas of applied computer science with a particular focus on computer graphics and scientific computing. His work centers around developing numerical models for simulating physical phenomena involving complex motions such as fluids, bubbles, and thin rods, along with their resulting acoustic waves. Leveraging computational insights from these models, he devises methods for improving tangible object creation, enabling novel human-computer interactions, and developing software tools for acoustic and photonic devices. His research has attracted significant public interest and media coverage, including projects like FontCode, AirCode, and Computational Metallophone Design. His recent publications reveal a strong interdisciplinary approach, bridging computer graphics, physics simulation, machine learning, and hardware design. His work demonstrates consistent innovation in computational methods for simulating physical phenomena and applying these techniques to practical problems in 3D printing, acoustic modeling, and interactive systems. The breadth of his research spans from fundamental physics-based simulations to practical applications in industry. Columbia SEAS Dean's Fellow (for advised students) NSF Graduate Research Fellow (for Ruilin Xu) Snap Research Fellow (for Rundi Wu) CKGSB Fellow (for Yun Fei) Adobe Research Fellow (for Gabriel Cirio) Marie Sklodowska-Curie Individual Fellow (for Rundi Wu) Best Paper Award at ACM International Conference on Multimedia (ACMMM), 2019 Dr. Zheng actively mentors a diverse group of students, including current PhD candidates and postdoctoral researchers. His research group has received support from various sources that enable their innovative work in computational graphics and physics-based simulation. He has supervised numerous successful students who have gone on to positions at leading technology companies including Adobe, Tencent, Facebook, and academic institutions. As director of Columbia's Computer Graphics Group (C2G2) within the Columbia Vision and Graphics Center (CVGC), Dr. Zheng leads a vibrant research team focused on advancing the state of the art in computer graphics, physics-based simulation, and their applications. The group maintains strong collaborations with industry partners and academic institutions worldwide, fostering an environment of innovation and practical application of theoretical concepts.
Jianjing Kuang is an Associate Professor of Linguistics at the University of Pennsylvania, affiliated with the School of Arts and Sciences. As Director of the Penn Phonetics Laboratory, they lead research in phonetics, laboratory phonology, and tonal language studies. Kuang holds a Ph.D. from UCLA (2013) and specializes in the interplay between production and perception in speech, particularly focusing on tonal systems, prosody, and cross-linguistic fieldwork. Their work integrates behavioral experiments, corpus studies, and computational modeling to explore phonological contrasts, voice quality, and sound change. Key affiliations include MindCORE and the Center for East Asian Studies. Research interests include multidimensional cues in tone processing, glottal articulations, mapping production-perception relationships, and prosodic sentence processing. Kuang has conducted fieldwork on languages such as Yi, Q’anjob’al, and Mandarin. Their studies address topics like tonal splitting in Yi, cue-changing in Korean stops, and prosodic patterns in Mayan languages. Recent work explores voice quality’s role in pitch perception and prosodic boundary detection. Awards and grants are not explicitly listed, but Kuang’s extensive publications (over 50 peer-reviewed papers) reflect sustained academic impact. They advise graduate students in phonetics and phonology, with active collaborations in computational linguistics and speech technology. The Penn Phonetics Laboratory, under Kuang’s direction, emphasizes interdisciplinary research bridging experimental and theoretical phonetics.
Kyle Bellucci Johanson serves as a Visiting Critic in Cornell University's College of Architecture, Art, and Planning, Department of Art. Holding an MFA from California Institute of the Arts and a BA in Art and Reconciliation Studies from Bethel University, he merges artistic practice with critical theory through performance architecture and collaborative media. Whitney Independent Study Program (2022–23) Founding fellow at land's edge free school (Los Angeles) Teaching experience at SAIC, UIC, CUNY, and Cooper Union His research investigates: Power structures through spatial interventions Critical theory applications in art practice Post-capitalist imaginaries Hauntology and historical materialism Transdisciplinary approaches to social critique Project trends reveal: Reinterpretation of Soviet design principles Investigation of worker identity in post-industrial contexts Temporal and spatial dislocation in artistic practice Monument critique through performative methods Quantum theory-inspired architectural concepts Reimagining of common spaces as political sites Scientific awards include: Creative Research Grant (2025) Whitney ISP participation (2022–23) Automata Studio Residency (2022) Artists Run Chicago Grant (2021) BOLT Residency (2020–21) Through projects like KLUB WRKR —a nomadic workers' club reimagined for the gig economy—and table (2018–2022), a Chicago-based experimental space for artistic practice, he interrogates institutional frameworks while fostering community through discursive meals and collaborative exhibitions.
Marina Alberti is a Professor of Urban and Environmental Planning at the University of Washington, affiliated with the Department of Urban Design and Planning. She directs the Interdisciplinary Ph.D. Program in Urban Design and Planning and leads the Urban Ecology Research Laboratory. Her expertise lies in studying the interactions between urban development patterns and ecosystem dynamics, focusing on resilience, socio-ecological innovation, and biocomplexity. Her research emphasizes interdisciplinary approaches to urban ecological problems, with a strong focus on Geographic Information Systems (GIS), land cover change, and environmental performance metrics. She has developed simulation models integrating urban development and ecological processes, supported by NSF, NOAA, and Washington state grants. NSF Biocomplexity Program Grant : Developing simulation models for urban-ecological integration. Washington State Department of Transportation Grant : Remote sensing for impervious surface estimation. NOAA/Washington Department of Ecology Grant : GIS analysis of land use and shoreline habitats. Her work spans urban planning, ecological assessment, and policy-making, with a methodological emphasis on GIS, remote sensing, and land use dynamics. She has contributed extensively to journals like International Regional Science Review , Urban Ecosystems , and BioScience , addressing topics such as urban gradients, biodiversity, and environmental sustainability. Alberti's teaching includes Urban Ecology, Environmental Planning, GIS, and advanced research design, reflecting her commitment to training the next generation of urban ecologists.
Massachusetts Institute of TechnologyUnited States
Anand V Natarajan is the ITT Career Development Professor in Computer Technology and Assistant Professor in the Department of Electrical Engineering and Computer Science (EECS) at MIT, with affiliation to the Computer Science and Artificial Intelligence Laboratory (CSAIL). He holds a PhD in Physics from MIT (2018), advised by Aram Harrow, and previously served as a postdoc at Caltech's Institute for Quantum Information and Matter. His research focuses on theoretical quantum information, emphasizing quantum complexity theory (e.g., MIP* and QMA(2) classes), nonlocality (Bell inequalities, nonlocal games), and semidefinite programming hierarchies. He teaches courses such as Quantum Cryptography, Quantum Systems Engineering, and Introduction to Algorithms at MIT. Notable contributions include resolving the MIP* = RE problem and the FOCS 2019 Best Paper Award for NEEXP ⊆ MIP*. He advises PhD students in quantum computing topics and collaborates extensively on quantum verification protocols and entanglement testing.
Professor Peter F. Driessen is a faculty member in the Department of Electrical and Computer Engineering at the University of Victoria, with a cross-appointment in the School of Music. He holds a BSc and PhD from the University of Victoria and is a Professional Engineer (PEng). His research focuses on communication systems, signal processing, control, and interdisciplinary projects in computer music and wireless technologies. Key areas include audio/video signal processing, radio propagation, sound recording, and multimedia systems. He leads the University of Victoria Propagation Laboratory, which explores radio wave propagation and Amateur radio integration with engineering education. His work spans theoretical research and applied projects like ECOSat satellite systems, software-defined radio (SDR), and innovative musical instruments such as the Radio Drum. He supervises undergraduate and graduate projects in these domains through ELEC 499 courses. Notable contributions include the APEGBC Editorial Board Award for Best Paper (2002) and patents in wireless networking and signal processing. His teaching includes courses in signal analysis and electromagnetics, and he collaborates on interdisciplinary programs like the Music/Computer Science degree. Education: BSc in Electrical Engineering, University of Victoria PhD in Electrical Engineering, University of Victoria Research Interests: Audio and video signal processing for music and media Software-defined radio and Amateur radio technologies Satellite communication and ground station development Gesture-based interfaces and musical instrument design Error mitigation in streaming audio/video Optical and microwave-photonic systems Labs & Collaborations: Propagation Laboratory (radio wave research) UVic Experimental Radio Group (Amateur radio club) UVic Satellite Design Team (ECOSat projects) UVic Centre for Aerospace Research Grants & Awards: APEGBC Editorial Board Award (2002) Multiple US patents in wireless systems and signal processing