Giuseppe Claudio GuarneraView profile
Researcher
Giuseppe Claudio Guarnera serves as a Senior Researcher at the Norwegian University of Science and Technology (NTNU) in the Department of Computer Science, leading the Research Council of Norway-funded "Spectraskin" project on spectral skin modeling. He concurrently holds a Lecturer position in Computer Vision and Graphics at the University of York (UK) and has been a Guest Researcher at Justus-Liebig University Giessen's Department of Psychology since 2017. His academic background includes: Ph.D. in Computer Science from the University of Catania, Italy, with a dissertation in computer vision and pattern recognition Foundational research experience at the USC Institute for Creative Technologies (US) Guarnera's research centers on computer vision, computer graphics, and visual perception applications, with specialized expertise in spectral skin reflectance modeling, BRDF representation, and material acquisition for virtual environments. His work integrates perceptual validation to enhance realism in digital face rendering and fabric modeling, bridging theoretical computer graphics with practical VR applications. Analysis of his 2017-2020 publications reveals a consistent focus on material and skin reflectance measurement techniques, perceptual validation frameworks, and cross-renderer parameter remapping. Key trends include the development of spectral skin modeling for realistic digital faces (notably in the Spectraskin project), practical BRDF acquisition methods, and single-image fabric reconstruction—demonstrating strong interdisciplinary connections between computer vision, graphics, and human perception studies. Guarnera secures competitive research funding as Principal Investigator of the "Spectraskin" young research talents project awarded by the Research Council of Norway, which investigates spectral skin modeling and rendering for realistic digital faces. He directs the Spectraskin project team at NTNU, which specializes in advancing spectral skin modeling techniques through interdisciplinary collaboration between computer vision, graphics, and perceptual psychology researchers.











