Christian Grewell is a Clinical Associate Professor of Technology, Operations, and Statistics at the Leonard N. Stern School of Business, New York University, joining in September 2023. His interdisciplinary work bridges technology, business innovation, and real-time human motion systems, with applications across industries. Education: MBA, NYU Stern School of Business BS, NYU College of Arts and Sciences His research interests focus on the business applications of emerging technologies. He explores innovation in Artificial Intelligence, Virtual and Augmented Reality, Blockchain, FinTech, and Machine Learning , with a strong emphasis on product development and sustainable technological solutions. His interdisciplinary approach integrates data visualization, cloud computing, and mobile service management to optimize business processes. Grewell's expertise spans entrepreneurship, start-up development, and tech regulation. His work in information systems and web search technologies supports modern service businesses. He has been featured at events such as the Tribeca Film Festival for his real-time motion capture and networked visualization projects. He was a founding team member and faculty member at NYU Shanghai, contributing to the development of academic programs at the intersection of technology and business.
Animesh Garg is an Assistant Professor at the School of Interactive Computing at Georgia Tech, where he leads the People, AI, and Robotics (PAIR) research group . He holds a Senior Researcher position at Nvidia Research and has courtesy appointments at the University of Toronto and Vector Institute. Previously, he served as Chief Scientific Officer at Apptronik (2024-2025) and Senior Staff Research Scientist at Nvidia Research (2018-2024). Education : Ph.D. in Operations Research from UC Berkeley (2011-2016), MS in Computer Science and Industrial Engineering from Georgia Tech and University of Delhi. Research Focus : Building Generalizable Autonomy through Reinforcement Learning , Control Theory , and 3D Vision , with applications in Surgical Robotics , Self-Driving Labs , and Manufacturing . Key Article Themes : His recent work emphasizes Foundation Models for robotics, Differentiable Simulation , Language-Guided Autonomy , and Structured Inductive Biases in sequential decision-making. Scientific Awards : Stephen Fleming Early Career Professorship at Georgia Tech. Teaching : Courses on AI, Deep Reinforcement Learning, and Algorithmic Intelligence in Robotics at Georgia Tech. Labs & Collaborations : Affiliated with Institute for Robotics and Intelligent Machines (IRIM) and ML@GT at Georgia Tech; collaborates intensively with Nvidia Robotics.
Alanson Sample is an Associate Professor in the Department of Electrical Engineering and Computer Science at the University of Michigan (since 2018), leading the Interactive Sensing and Computing Lab. His research focuses on Human-Computer Interaction, Cyber-Physical Systems, and wireless technology innovations. He holds a PhD in Electrical Engineering from the University of Washington (2011), with prior postdoctoral work there developing implantable medical devices. Before academia, Sample held senior roles at Disney Research (2013-2018) as Executive Lab Director and Principal Research Scientist, leading teams in Robotics, AI, Computer Vision, and HCI. Earlier, he worked at Intel Labs (2008-2013) on energy harvesting for wearables and IoT. Key research themes include wireless power systems, embedded sensing, and privacy-aware technologies. Over 150+ publications span topics like magnetic sensing (MagDesk), acoustic gesture recognition (HandSAW), and privacy-preserving activity tracking (PrivacyMic). His work bridges academic and industry innovation, particularly in scalable interactive systems and medical technology. Notable projects include the Quasistatic Cavity Resonance wireless charging system, RFID-based sensing platforms (WISP), and wearable health monitoring devices. His lab develops hardware-software co-design frameworks for energy-efficient embedded systems. Current research emphasizes medical applications, smart infrastructure, and ubiquitous computing interfaces.
Verena Zimmermann serves as Assistant Professor (Tenure Track) for Security, Privacy and Society at ETH Zurich within the Department of Humanities, Social and Political Sciences. She leads the Security, Privacy and Society research group, focusing on human-centered approaches to safety, IT security, and privacy challenges in emerging technologies. Her academic foundation includes a PhD in Usable Security from TU Darmstadt, where her dissertation From the Quest to Replace Passwords towards Supporting Secure and Usable Password Creation earned dual awards from the German Association for Data Protection and Data Security (GDD) and the Ernst-Ludwigs-Hochschulgesellschaft. Zimmermann's research pioneers the shift from viewing humans as security vulnerabilities to recognizing them as integral solutions. Her work spans password security, phishing interventions, smart home privacy, and cybersecurity education, consistently applying human factors principles to design systems that align with natural user behavior. Current projects explore emotional dimensions of security engagement, quantum governance frameworks, and LLM-related privacy concerns through interdisciplinary lenses combining computer science, psychology, and safety science. Recent publications reveal strong thematic trends toward understanding user motivations in security behavior, developing personalized training through augmented reality and adaptive systems, and translating safety science principles to cybersecurity incident management. Her work increasingly addresses societal implications of emerging technologies like quantum computing and generative AI. Her distinguished recognitions include: GDD Dissertation Award for Usable Security research Ernst-Ludwigs-Hochschulgesellschaft Dissertation Award IANUS Award (2nd place) for Moving from a 'Human-as-Problem' to a 'Human-as-Solution' Cybersecurity Mindset Zimmermann actively mentors through ETH's Human-Centered Security and Privacy Lab while collaborating internationally with institutions including ATHENE (German National Center for Applied Cybersecurity), Abertay University's Cybersecurity Division, and the Safety Science Innovation Lab. Her research receives support from Swiss and European funding bodies focused on privacy-preserving technologies and organizational security behavior. At ETH Zurich, she directs the Security, Privacy and Society group which employs design thinking, LEGO Serious Play, and mixed-methods research to tackle real-world security challenges. The team partners with industry stakeholders to develop practical solutions for phishing resistance, smart home privacy, and cybersecurity education while maintaining strong ties to the Research Training Group 2050 Privacy and Trust for Mobile Users.
Muhannad S. Bakir is the Dan Fielder Professor in the School of Electrical and Computer Engineering at Georgia Institute of Technology and serves as the Director of the 3D Systems Packaging Research Center. His research focuses on heterogeneous integration of microsystems, including 2.5D and 3D ICs and packaging technologies, with significant contributions to advanced cooling systems, electrical and photonic interconnects, and biosensor integration with CMOS. Dr. Bakir's research interests span heterogeneous microsystem design and integration, advanced cooling and power delivery for emerging architectures, electrical and photonic interconnect technologies, biosensor technologies, and nanofabrication. His work addresses critical challenges in next-generation electronics, enabling polylithic integration that concatenates heterogeneous ICs of various functionalities while mimicking monolithic-like densities. His research particularly focuses on co-design of thermal technologies, power delivery networks, and signaling networks for silicon nanoelectronic systems. His recent publications demonstrate strong trends in fused-silica stitch-chip technology for heterogeneous integration, with particular emphasis on RF and mm-wave applications, power delivery for AI accelerators, and thermal management solutions. His work bridges electrical engineering, materials science, and thermal management to solve critical bottlenecks in computing performance and efficiency. 2013 Intel Early Career Faculty Honor Award 2012 DARPA Young Faculty Award 2011 IEEE CPMT Society Outstanding Young Engineer Award 2012 National Academy of Engineering Frontiers of Engineering Symposium Invited Participant 2015 IEEE CPMT Society Distinguished Lecturer 2014 Best Paper of the IEEE Transactions on Components Packaging and Manufacturing Technology More than 25 conference and student paper awards Twelve issued US Patents Dr. Bakir leads the Integrated 3D Systems Lab (I3DS) at Georgia Tech, which is actively researching advanced packaging, interconnects, electrical and thermal design, and system integration. His team has received significant recognition for their work, including multiple best paper awards from major conferences like ECTC, IITC, and CICC. The lab is currently seeking postdoctoral researchers and research faculty to advance next-generation electronics through collaborative research. His lab focuses on enabling the next phase of Moore's Law through polylithic integration, which concatenates heterogeneous ICs of various functionalities (digital, analog, photonic, and mm-wave) using advanced off-chip '2.5D' and '3D' heterogeneous interconnects and packaging. This work impacts applications in high-performance computing, machine learning, edge intelligence, autonomous vehicles, augmented/virtual reality, and healthcare.
David Lindlbauer is an Assistant Professor at the Human-Computer Interaction Institute (HCII) of Carnegie Mellon University, where he leads the Augmented Perception Lab and co-directs the CMU Extended Reality Technology Center. His research bridges human perception, extended reality (AR/VR), and computational interaction techniques, focusing on developing systems that dynamically adapt interface elements based on environmental context, user cognition, and task requirements. He completed his PhD at TU Berlin under Prof. Marc Alexa and held a postdoctoral position at ETH Zurich's Advanced Interactive Technologies lab. His work has been published extensively at top venues including ACM CHI, UIST, and IEEE VR, with research themes spanning gaze tracking, spatial audio optimization, haptic feedback, and multimodal notification systems. Media outlets like MIT Technology Review and Fast Company Design have featured his innovations. Dr. Lindlbauer has received prestigious grants from Meta, NSF, and ETH Zurich, and serves on program committees for CHI, UIST, and ISMAR. He has been recognized with Best Paper awards at ISS 2023 and CHI 2016, and his lab develops tools like MineXR for personalized XR interfaces and RealityReplay for temporal change visualization in mixed reality environments.
Anand Bhojan is an Associate Professor (Educator Track) at the Department of Computer Science, School of Computing, National University of Singapore (NUS). He is a member of the Communication and Internet Research Lab and serves on the Graduate Studies Committee. Dr. Bhojan is also the founder of Anuflora Systems and Virtual and Augmented Reality Labs (www.varlabs.org), and serves as Associate Editor of Computers and Electrical Engineering Journal, Elsevier, and Vice President of International Researchers Club, Singapore. Dr. Bhojan earned his Ph.D. in Computer Science & Engineering from NUS in 2011, where his thesis was nominated for the Best PhD Thesis Award. He also holds a Professional Master's in Computer Applications from Bharathidasan University (1999), a Bachelor's degree in Computing with Gold Medal (University topper) from Bharathiar University (1994), and a Postgraduate Certificate in Teaching Higher Education from University of Sheffield, UK (2003). His research spans multiple domains including Distributed Computing and Wireless Networks (IoT, Security, Blockchain), Artificial Intelligence (Generative AI, FinTech), and Entertainment Computing with focus on Games, VR/AR/Metaverse technologies. Dr. Bhojan leads the Metaverse Foundry research group which focuses on content generation for games & XR simulations across multiple domains including entertainment, healthcare, and architecture, while also experimenting with innovative teaching methods for entertainment media technologies. Dr. Bhojan's recent research has pioneered hybrid rendering techniques that strategically combine ray tracing and rasterization to create more realistic video game graphics without compromising performance. His work addresses critical challenges in real-time rendering, particularly in depth of field and motion blur effects, with the goal of making Hollywood-quality graphics accessible on a wider range of hardware. Earlier work focused on energy efficiency in mobile gaming, including power management techniques and latency optimization for cloud gaming. Among his notable achievements: 2012 Nominated for Best PhD Thesis Award (Wang Gungwu Medal & Prize), NUS 2011 Dean's Graduate Research Achievement Award (PhD), SoC, NUS 2006 Best R&D Project award from TOTE Board, Singapore 1995 Gold medal for first Rank (out of 4000) in Computing, Bharathiar University Dr. Bhojan has served as Organizing Chair and Program Chair for multiple international conferences and has delivered keynote talks at IEEE/ACM International Conferences. He teaches courses including Computer Networks Practice, Game Development, Interaction Design for Virtual and Augmented Reality, and Game Development Project. He leads the Metaverse Foundry research group and the Virtual and Augmented Reality Labs, where undergraduate and graduate students have won multiple research and innovation awards. His research bridges entertainment, education, and emerging technologies with practical applications in making immersive experiences more accessible across different hardware capabilities while maintaining energy efficiency.
Prof. Dr. Otmar Hilliges is a Full Professor at the Department of Computer Science at ETH Zurich. He leads the AIT lab and serves as the head of the Institute of Intelligent Interactive Systems. His research focuses on spatio-temporal understanding of human movement and interaction, leveraging algorithms and representations from videos, images, and sensor data for applications in Augmented Reality (AR), Virtual Reality (VR), and Human-Robot Interaction. Education: Diplom (MSc) in Computer Science, Technical University of Munich (TUM), Germany PhD in Computer Science, Ludwig Maximilian University of Munich (LMU), Germany (2009) Research Interests: Hilliges' work spans computer vision, robotics, and human-computer interaction. He develops methods for 3D human pose estimation, generative models for realistic avatar creation, and physically plausible simulation of human-object interactions. His research emphasizes practical applications in AR/VR and assistive robotics, aiming to bridge the gap between perception and action. Grants & Contributions: ERC Consolidator Grant (2022-2027): 'AI-Perceive: Robust Human-Centric Computer Vision for Advanced AI-Agents' Google Research Agreement (2020-2025): 'Generative Modelling of Humans' Microsoft Research Grants: Focus on human-centric robotics and interactive technologies Labs & Teams: Leads the AIT Lab at ETH Zurich, which pioneers research in intelligent interactive systems, emphasizing human-centric AI and robotics. The lab collaborates on projects ranging from drone cinematography to haptic feedback systems.
Yaser Sheikh is an Associate Professor at the Robotics Institute of Carnegie Mellon University (on leave) and Director of the Facebook Reality Lab, Pittsburgh . He holds appointments in the Mechanical Engineering Department and focuses on ' metric telepresence ' for AR/VR interactions. His research spans machine perception , computer vision , computer graphics , and machine learning , with applications in social behavior modeling and dynamic 3D reconstruction. University: Carnegie Mellon University Roles: Associate Professor (Robotics Institute), Director (Facebook Reality Lab) Contact: yaser@cs.cmu.edu, yasers@fb.com Research Interests include: Computer Vision: Pose estimation, 3D reconstruction, camera calibration Computer Graphics: Face/Hand animation, photorealistic rendering Machine Learning: Neural rendering, unsupervised learning for landmark detection AR/VR: Telepresence, immersive social interactions Notable Trends in Publications reveal a focus on real-time pose estimation (e.g., OpenPose), dynamic 3D reconstruction , and codec avatars for VR/AR. Recent works emphasize universal priors and neural rendering for photorealistic avatars. Scientific Awards include: Popular Science’s Best of What’s New Award Honda Initiation Award (2010) Best Paper Awards: WACV (2012), SCA (2010), ICCV THEMIS (2009) Hillman Fellowship for Excellence in Computer Science Research (2004) Advising and Grants: He has advised numerous PhD students (e.g., Hanbyul Joo, Tomas Simon) and received funding from the National Science Foundation , DARPA, and industry partners like Intel , Disney , and Honda . Labs & Teams: Leads the Facebook Reality Lab in Pittsburgh, collaborating with institutions like Carnegie Mellon University and Disney Research.
Marc Pollefeys is a Full Professor at the Department of Computer Science, ETH Zurich, and Director of the Microsoft Mixed Reality and AI Lab. His work focuses on advanced perception systems for HoloLens, 3D computer vision, robotics, and machine learning. Key contributions include automated 3D modeling from video, real-time reconstruction pipelines, and vision-based autonomous systems. Education: PhD from KU Leuven (1999) Previous Affiliation: Professor at UNC Chapel Hill Research interests span 3D reconstruction , computer vision , robotics , SLAM , augmented reality , and privacy-preserving mapping . His work often integrates geometric modeling , feature matching , and deep learning . Recent projects emphasize implicit 3D representations , open-vocabulary scene understanding , and robust estimation using neural-guided algorithms. Recent publications highlight advancements in neural implicit fields , line-based correspondence , and vision-language integration . Trends include hybrid point-line methods, differentiable RANSAC, and privacy-aware localization frameworks. Scientific recognition includes: IEEE Fellow (2012) David Marr Prize (ICCV 1998) DAGM Best Paper Award (1999) Advisees include current and alumni PhD students such as Yagız Aksoy, Federico Camposeco, and Sudipta Sinha. Collaborations span institutions like UNC Chapel Hill, ETH Zurich, and Microsoft Zurich. Research sponsors include Microsoft, Google, and European research initiatives.
Shiri Azenkot is an Associate Professor at the Jacobs Technion-Cornell Institute at Cornell Tech and Cornell University, affiliated with the Information Science Department and Technion’s Computer Science Department. Her research focuses on accessibility innovations in emerging technologies, particularly addressing needs of people with vision impairments and neurodiverse populations. She holds a PhD from the University of Washington, advised by Richard Ladner and Jacob Wobbrock, and has been recognized with prestigious awards including the NSF Graduate Research Fellowship. Education: PhD in Computer Science & Engineering from University of Washington (advisors: Richard Ladner, Jacob Wobbrock). Research interests include VR/AR accessibility, assistive technology design, inclusive education tools, and ethical AI applications. Current projects explore social VR avatars for invisible disabilities, AR navigation aids, and AI moderation systems against ableist hate speech. Her work is funded by NSF, AOL, Verizon, and Facebook. Recent publications address video accessibility for ADHD users, AI-driven scene descriptions for blind users, and tactile learning materials co-designed with educators. She leads the XR Access initiative promoting inclusive virtual/augmented reality. Awards include the UW Graduate Medal (2020), NSF CRII Award (2017), and AT&T Labs Fellowship (2014). Her research bridges academic innovation with industry impact through collaborations with tech companies and disability advocacy groups.
Gordon Wetzstein is an Associate Professor of Electrical Engineering and, by courtesy, Computer Science at Stanford University. He leads the Stanford Computational Imaging Lab and co-directs the Stanford Center for Image Systems Engineering (SCIEN). His research focuses on computational imaging, wearable computing, and neural rendering, blending computer graphics, vision, AI, and optics. Education: Ph.D., Computer Science, University of British Columbia (2011) Diploma, Media Systems Science, Bauhaus University (2006) Research Interests: His work spans computational displays , holography , non-line-of-sight imaging , and AI-driven optical systems . Key projects include Autofocals (gaze-contingent eyeglasses) and neural holography systems. He explores applications in AR/VR, medical imaging, and scientific visualization. Publications: Recent work includes advances in 3D holography, gaze-tracking systems, and AI-optics integration. His papers address challenges in display efficiency, light-field processing, and real-time imaging. Awards: Fellow of Optica NSF CAREER Award (2016) PECASE (2019) ACM SIGGRAPH Significant New Researcher Award (2018) Advising & Grants: He advises over 20 doctoral and postdoctoral students. His lab collaborates with industry (e.g., Raxium, Google) and has secured grants from NSF, DARPA, and private foundations. Labs & Teams: His lab develops cutting-edge systems like neural holography and non-line-of-sight imaging. The SCIEN center fosters interdisciplinary image systems research.
Andrea Tagliasacchi is an Associate Professor at Simon Fraser University's School of Computing Science, holding the Visual Computing Research Chair. He is also a part-time (20%) staff research scientist at Google DeepMind (Toronto) and an associate professor (status-only) at the University of Toronto's computer science department. His research focuses on 3D visual perception at the intersection of computer vision, graphics, and machine learning. Education: EPFL – Postdoc Simon Fraser University – PhD (NSERC Alexander Graham Bell Fellow) Politecnico di Milano – MSc (Gold Medalist) Research Interests: His work emphasizes 3D reconstruction, neural fields, and applications in robotics, autonomous systems, and augmented reality. Recent advancements include scalable 3D Gaussian splatting, robust neural rendering techniques, and diffusion models for 4D generation. Notable Articles: Recent work spans real-time differentiable ray tracing, stochastic rasterization for 3D Gaussian splats, and generative image composition using neural fields. His publications often blend theoretical contributions with practical applications in CVPR, SIGGRAPH, and NeurIPS. Awards: 2015 SGP Best Paper Award 2020 CVPR Best Student Paper Award 2024 CVPR Best Paper Honorable Mention Advising & Grants: Advised 14+ PhD/MSc students (e.g., Baptiste Angles, Sara Sabour) and co-advised with notable figures like Geoffrey Hinton. Active in grants involving neural field compression, robotic perception, and generative AI. Labs & Teams: Leads a lab at SFU focused on 3D vision and neural fields, collaborating with industry partners like Google Brain and Samsung Research.
Yvonne Rogers is a Professor of Interaction Design and Director of the UCL Interaction Centre (UCLIC), with a joint appointment as Deputy Head of the Department of Computer Science at University College London. She joined UCL in 2011 after holding professorships at the Open University (2006-2011) and Indiana University (2003-2006). Her pioneering work spans ubiquitous computing, interaction design, and human-computer interaction, with a current focus on human-centered AI. She co-authored the definitive 'Interaction Design' textbook (6 editions, 300,000+ copies) and serves as CTO of LetThink.com. Research interests center on designing technologies that enhance human cognition and daily activities: Ubiquitous Computing: Augmenting learning/work activities through pervasive technologies Human-AI Interaction: Developing AI systems that enhance human decision-making Health Technologies: Creating VR therapies and ADHD support systems Community Resilience: Designing tools for environmental monitoring and sustainable practices Publication analysis reveals three dominant trends: (1) VR applications for mental health (emotion regulation, ADHD support), (2) AI systems for cognitive augmentation, and (3) community-centered tools for healthcare/environmental challenges. Recent work demonstrates strong emphasis on vulnerable populations including children with ADHD, older adults, and postoperative patients. Major scientific recognition includes: International Member, National Academy of Engineering (2024) ACM SIGCHI Lifetime Research Award (2022) Royal Society Robin Milner Medal (2022) Royal Society Fellowship (2022) Microsoft Outstanding Collaborator Award MRC Suffrage and Science Award (2020) Triple Fellow status (ACM, BCS, CHI Academy) Advises PhD students including Leon Reicherts, Sheena Visram, and Tu Duong. Secured major grants including EPSRC Dream Fellowship on ageing/computing and led the Intel Collaborative Research Institute on Sustainable Connected Cities (2012-2018). Directs UCLIC research center and previously established the Pervasive Interaction Lab at Open University.
Huamin Qu is a Chair Professor in the Department of Computer Science and Engineering at the Hong Kong University of Science and Technology (HKUST). He serves as the Founding Dean of the Academy of Interdisciplinary Studies (AIS), Founding Head of the Division of Emerging Interdisciplinary Areas (EMIA), and was the Founding Acting Head of Computational Media and Arts (CMA) at HKUST(GZ). Qu directs the VisLab and coordinates the Human-Computer Interaction (HCI) group. He obtained his BS in Mathematics from Xi'an Jiaotong University and MS/PhD in Computer Science from Stony Brook University. Qu's research integrates Data Visualization , Human-Computer Interaction , and Human-Centered AI , with applications in urban informatics, social networks, and explainable AI. His work focuses on developing interactive systems for big data analytics, visual storytelling, and AI-driven decision support. Research extends to multimodal communication, fintech, and augmented reality applications. His publications emphasize visual analytics for complex datasets (mobility, social media, financial), interaction techniques for immersive environments, and AI-enhanced visualization tools. Recent works explore explainable AI interfaces and large-scale data communication frameworks. IEEE Visualization Academy (2020) IEEE VGTC Technical Achievement Award AI 2000 Most Influential Scholar (2019, 2023, 2024) 21 Best Paper/Honorable Mention awards IBM Faculty Award (2009) APICTA Merit Award (2015) Yelp Dataset Grand Prize (2018) Qu has advised 48 PhD graduates (21 now faculty at institutions like UC Davis, University of Minnesota, Texas A&M) and 30 MPhil students. He secured major grants including RGC theme-based projects (digital citizenship, air pollution), UGC AoE (slope safety), and China's 973 Program. As VisLab director, he leads 20+ researchers in visualization/HCI projects adopted by Microsoft, IBM, Huawei, and Tencent.