
Paul Dickson
Associate Professor · Computer Science Education
State University of New York at BuffaloAbout
Paul Dickson is an Associate Professor of Teaching in the Department of Computer Science and Engineering at the University at Buffalo's School of Engineering and Applied Sciences. He specializes in computer science education with a focus on pedagogical tools like notional machines and lecture capture technology. His teaching responsibilities include foundational courses such as CSE 115 (Introduction to Computer Science I), CSE 116 (Introduction to Computer Science II), and CSE 420 (3D Video Game Development). He has been actively involved in curriculum development, especially in integrating game engines like Unity and Unreal into educational settings.
His research interests emphasize improving teaching methodologies through technology, including automated whiteboard processing and portable lecture capture systems. Dickson has also explored the effectiveness of undergraduate teaching assistants in small classes and the role of reflection in learning outcomes. He serves as a faculty member in a department ranked #32 nationally in computer science (CSRankings.org) and contributes to initiatives like the UB AI Institute for Exceptional Education.
While no formal awards are listed, his work reflects ongoing contributions to educational innovation in computing disciplines. His courses span introductory programming to specialized topics, demonstrating a commitment to both foundational and advanced instruction in computer science and engineering.
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