
About
Patrick LeMieux is an Associate Professor in the Department of Cinema and Digital Media at the University of California, Davis, within the College of Letters and Science. He is a media artist, game designer, and electronic musician whose work explores the intersections of game studies, media theory, and digital art. His creative and scholarly practice investigates the materiality of technical media, community histories of play, and the politics of digital culture.
Education:
- Ph.D. in Media Arts and Sciences, Duke University
- M.F.A. in Digital Media Art, University of Florida, Gainesville
- B.E.D. in Visualization Science, College of Architecture, Texas A&M University
LeMieux's research centers on game studies, media theory, audio production, and artmaking. He examines how games function beyond entertainment—engaging in metagaming, modding, and alternative interfaces. His work often critiques the boundaries of games, exploring speedrunning, esports, modular synthesis, and installation art. He is particularly interested in the social and political dimensions of play, as seen in projects like the Octopad and True Blue.
His recent publications and artworks reflect a deep engagement with digital culture, from algorithmic manipulation of image search to reimagining classic games as collaborative experiences. Themes across his work include accessibility, media archaeology, and the material practices of digital media. His co-authored book Metagaming is a foundational text in critical game studies.
Scientific Awards:
- No formal awards listed in the text.
LeMieux has advised and mentored students through courses such as CDM 198 and TCS 198 (Modding), where students engage in hands-on media experimentation. He has secured project visibility through exhibitions and conferences rather than traditional grants. His collaborative work with Stephanie Boluk highlights his interdisciplinary approach.
Labs and Teams: He collaborates with Stephanie Boluk on metagames and publications. He has exhibited with collectives such as Control Alt Play and alt.ctrl.gdc, indicating active participation in experimental game communities. His lab-like practice involves hardware modding, software development, and gallery installations, often centered in the Art Building at UC Davis.
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