
About
Dr. Mathias Fuchs is a researcher at Leuphana University of Lüneburg, specializing in Game Studies, Gamification, and Digital Media. His work bridges Media and Communication Studies with Cultural Studies, focusing on ludic interfaces and the transdisciplinary implications of digital play. He has contributed extensively to academic discourse through publications, projects, and conference organization.
Research Interests: Fuchs explores the cultural politics of games, gamification’s societal impact, and the aesthetics of technological obsolescence. His projects, such as Shifting Boundaries between the Ludic and the Non-Ludic, analyze how game mechanics infiltrate non-play contexts. He investigates algorithmic art, digital surveillance, and the interplay of labor and play in modern societies.
Media Coverage: His research on gamification’s potential and pitfalls has been highlighted in outlets like SRF.ch and local newspapers. He co-authored Rethinking Gamification, published via Leuphana’s experimental press, and organized international conferences including DiGRA 2015.
Labs & Collaborations: Fuchs co-founded the Gamification Lab and collaborated with institutions such as the Hybrid Publishing Lab. His interdisciplinary approach engages with DIY cultures, maker utopias, and the philosophical dimensions of digital practices.
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