
Justus Robertson
Assistant Professor · Human-Centered Artificial Intelligence
Rochester Institute of Technology (RIT)About
Justus Robertson is an Assistant Professor in the School of Interactive Games and Media at Rochester Institute of Technology (RIT). His research focuses on human-centered AI, computer games, and interactive narrative systems. He develops AI agents that generate dynamic stories using computational models of narrative theory and human cognition, creating immersive experiences such as adaptive training scenarios and entertainment narratives.
His work aims to merge targeted story structures, simulated environments, and character behavior with human interaction, inspired by concepts like Star Trek's holodeck. Key projects include the General Mediation Engine (GME), a framework for interactive narratives, and BaseCase, a Unity-based demo showcasing GME applications. Robertson also explores esports analytics, player performance metrics, and data-driven audience engagement strategies through platforms like Dax.
His GitHub repositories (e.g., GME, LitWiki) highlight contributions to game development frameworks and academic literature management tools. Collaborative projects like IC-CRIME demonstrate his interest in applied technology for crime scene analysis.
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