
About
Josh Barton is Lecturer in Games Design at Middlesex University's School of Film, bringing nearly two decades of experience in developing innovative, industry-facing approaches to games education. His teaching integrates professional practice with academic curriculum development across Further and Higher Education sectors.
Barton's creative practice focuses on world building, storytelling, and interactive narrative design. As an educator, he specializes in translating games industry workflows into pedagogical frameworks that prepare students for creative careers. His approach emphasizes hands-on prototyping, design documentation, and iterative development processes.
Current work explores how game design principles can enhance storytelling across media formats and support cross-disciplinary creative development. Barton contributes to curriculum innovation that bridges academic training with evolving industry demands in the games and interactive media sectors.
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