
About
Ezra Cove is a Professor at Clark University’s Becker School of Design & Technology. He holds MFA (Electronic Visualization, Mississippi State University, 1998) and BA (Studio Art, Bard College, 1992) degrees. His research focuses on procedural modeling, game art, and real-time 3D graphics, blending commercial game development techniques with experimental time-based media. Cove has contributed to AAA titles like Chivalry: Medieval Warfare and Infinite Crisis, while also creating interactive theatre performances like Ghost Moth Dreams.
His scholarly contributions include exhibitions at Clark’s BSDT Faculty Art Exhibition, collaborative works like Alice’s Lullaby, and curatorial roles in student exhibitions. Cove has taught at Becker College, Emerson College, and Mount Ida College, emphasizing hands-on digital art practices. His creative portfolio bridges commercial game art with avant-garde experimental media.
Labs/Teams: Active in Clark’s Becker School of Design & Technology academic community, fostering interdisciplinary projects between digital art, game design, and interactive media.
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